diff options
Diffstat (limited to 'games-board/blokish/files')
-rw-r--r-- | games-board/blokish/files/blokish-0.9.4-gcc43.patch | 12 | ||||
-rw-r--r-- | games-board/blokish/files/blokish-0.9.4-underlink.patch | 9 | ||||
-rw-r--r-- | games-board/blokish/files/blokish-0.9.4-wxgtk.patch | 21 |
3 files changed, 42 insertions, 0 deletions
diff --git a/games-board/blokish/files/blokish-0.9.4-gcc43.patch b/games-board/blokish/files/blokish-0.9.4-gcc43.patch new file mode 100644 index 000000000000..f53e5495aa57 --- /dev/null +++ b/games-board/blokish/files/blokish-0.9.4-gcc43.patch @@ -0,0 +1,12 @@ +--- a/src/base.h ++++ b/src/base.h +@@ -25,6 +25,9 @@ + #include <vector> + #include <fstream> + #include <iostream> ++#include <algorithm> ++#include <cstdlib> ++#include <climits> + + enum BlokishID + { diff --git a/games-board/blokish/files/blokish-0.9.4-underlink.patch b/games-board/blokish/files/blokish-0.9.4-underlink.patch new file mode 100644 index 000000000000..a4433379e37a --- /dev/null +++ b/games-board/blokish/files/blokish-0.9.4-underlink.patch @@ -0,0 +1,9 @@ +--- a/makefile.am 2011-06-21 08:43:21.804880067 +0200 ++++ b/makefile.am 2011-06-21 08:43:49.875661081 +0200 +@@ -1,5 +1,5 @@ + INCLUDES = `wx-config --cxxflags` +-LIBS = `wx-config --libs --gl-libs` ++LIBS = `wx-config --libs --gl-libs` -lGL -lm + + bin_PROGRAMS = blokish + diff --git a/games-board/blokish/files/blokish-0.9.4-wxgtk.patch b/games-board/blokish/files/blokish-0.9.4-wxgtk.patch new file mode 100644 index 000000000000..1821e0b5f86d --- /dev/null +++ b/games-board/blokish/files/blokish-0.9.4-wxgtk.patch @@ -0,0 +1,21 @@ +diff -ru blokish/src/blokish.cpp blokish/src/blokish.cpp +--- blokish/src/blokish.cpp 2007-04-01 17:01:26.000000000 -0400 ++++ blokish/src/blokish.cpp 2015-11-15 21:48:32.426081482 -0500 +@@ -903,7 +903,7 @@ + void OnSaveGame(wxCommandEvent &event) + { + WaitForAIToFinish(); +- wxString filename = wxFileSelector(wxString::FromAscii("Select a filename to save as"), wxString::FromAscii(""), wxString::FromAscii("default.sav"), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxSAVE); ++ wxString filename = wxFileSelector(wxString::FromAscii("Select a filename to save as"), wxString::FromAscii(""), wxString::FromAscii("default.sav"), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxFD_SAVE); + if(!filename.empty()) + { + std::ofstream outFile(filename.fn_str(), std::ios::binary); +@@ -915,7 +915,7 @@ + void OnLoadGame(wxCommandEvent &event) + { + WaitForAIToFinish(); +- wxString filename = wxFileSelector(wxString::FromAscii("Select a game to load"), wxString::FromAscii(""), wxString::FromAscii(""), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxOPEN | wxFILE_MUST_EXIST); ++ wxString filename = wxFileSelector(wxString::FromAscii("Select a game to load"), wxString::FromAscii(""), wxString::FromAscii(""), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxFD_OPEN | wxFD_FILE_MUST_EXIST); + if(!filename.empty()) + { + std::ifstream inFile(filename.fn_str(), std::ios::binary); |