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-rw-r--r--games-arcade/retrobattle/files/retrobattle-1.0.0-gcc6.patch22
1 files changed, 22 insertions, 0 deletions
diff --git a/games-arcade/retrobattle/files/retrobattle-1.0.0-gcc6.patch b/games-arcade/retrobattle/files/retrobattle-1.0.0-gcc6.patch
new file mode 100644
index 000000000000..19974e36ea56
--- /dev/null
+++ b/games-arcade/retrobattle/files/retrobattle-1.0.0-gcc6.patch
@@ -0,0 +1,22 @@
+--- a/src/GameLogic.h
++++ b/src/GameLogic.h
+@@ -52,8 +52,8 @@
+ /* Fixed interval time-based animation */
+ static const int maximumFrameRate = 60;
+ static const int minimumFrameRate = 15;
+- static const float updateInterval = 1.0 / maximumFrameRate;
+- static const float maxCyclesPerFrame = maximumFrameRate / minimumFrameRate;
++ static const float updateInterval;
++ static const float maxCyclesPerFrame;
+
+ float lastFrameTime;
+ float cyclesLeftOver;
+--- a/src/GameLogic.cc
++++ b/src/GameLogic.cc
+@@ -206,3 +206,6 @@
+ {
+ sprintf(buf, "%s/data/gfx/%s", datadir, file);
+ }
++
++const float GameLogic::updateInterval = 1.0 / maximumFrameRate;
++const float GameLogic::maxCyclesPerFrame = maximumFrameRate / minimumFrameRate;