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-rw-r--r--games-action/shootingstar/files/1.2.0-gcc34.patch23
1 files changed, 0 insertions, 23 deletions
diff --git a/games-action/shootingstar/files/1.2.0-gcc34.patch b/games-action/shootingstar/files/1.2.0-gcc34.patch
deleted file mode 100644
index b55997552fc8..000000000000
--- a/games-action/shootingstar/files/1.2.0-gcc34.patch
+++ /dev/null
@@ -1,23 +0,0 @@
-diff -ur shootingstar-1.2.0/src/engine/cTextureFont.cpp shootingstar-1.2.0.loz/src/engine/cTextureFont.cpp
---- shootingstar-1.2.0/src/engine/cTextureFont.cpp 2003-07-06 19:31:10.000000000 +0100
-+++ shootingstar-1.2.0.loz/src/engine/cTextureFont.cpp 2004-07-26 20:51:16.992768063 +0100
-@@ -31,6 +31,7 @@
- #include <stdio.h>
- #include <GL/gl.h>
- #include <GL/glu.h>
-+#include <math.h>
- #include "cTextureManager.hpp"
- #include "Debug.hpp"
- //------------------------------------------------------------------------------
-diff -ur shootingstar-1.2.0/src/game/cOptions.cpp shootingstar-1.2.0.loz/src/game/cOptions.cpp
---- shootingstar-1.2.0/src/game/cOptions.cpp 2003-12-22 05:09:06.000000000 +0000
-+++ shootingstar-1.2.0.loz/src/game/cOptions.cpp 2004-07-26 21:00:25.265284270 +0100
-@@ -201,7 +201,7 @@
- dbgError () << "Unable to read from options file\n";
- throw runtime_error ("Unable to load options");
- }
-- int (keys.keys[i]) = key; // IS THIS SAFE?
-+ keys.keys[i] = (SDLKey)key; // IS THIS SAFE?
-
- fin >> key;
- keys.buttons[i] = key;