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-rw-r--r--dev-qt/qtwayland/files/qtwayland-6.6.2-nvidia-threaded-gl.patch30
1 files changed, 0 insertions, 30 deletions
diff --git a/dev-qt/qtwayland/files/qtwayland-6.6.2-nvidia-threaded-gl.patch b/dev-qt/qtwayland/files/qtwayland-6.6.2-nvidia-threaded-gl.patch
deleted file mode 100644
index f7f7607024c5..000000000000
--- a/dev-qt/qtwayland/files/qtwayland-6.6.2-nvidia-threaded-gl.patch
+++ /dev/null
@@ -1,30 +0,0 @@
-Backport from 6.6 branch which failed to make it in 6.6.2.
-
-https://bugreports.qt.io/browse/QTBUG-95817
-https://codereview.qt-project.org/c/qt/qtwayland/+/536732
-https://github.com/qt/qtwayland/commit/e4156bad6398dcbe8740041148d95ee9ed437d8b
-From: David Redondo <qt@david-redondo.de>
-Date: Wed, 31 Jan 2024 09:01:48 +0100
-Subject: [PATCH] client: Disable threaded GL on desktop NVIDIA
-
-Otherwise QtQuick windows freeze when resized.
-In order to still use threaded rendering on
-embedded platforms where resizing is not required
-we check if XDG_CURRENT_DESKTOP which should be
-set by desktop environments.
---- a/src/hardwareintegration/client/wayland-egl/qwaylandeglclientbufferintegration.cpp
-+++ b/src/hardwareintegration/client/wayland-egl/qwaylandeglclientbufferintegration.cpp
-@@ -92,6 +92,13 @@ void QWaylandEglClientBufferIntegration::initialize(QWaylandDisplay *display)
- break;
- }
- }
-+
-+ // On desktop NVIDIA resizing QtQuick freezes them when using threaded rendering QTBUG-95817
-+ // In order to support threaded rendering on embedded platforms where resizing is not needed
-+ // we check if XDG_CURRENT_DESKTOP is set which desktop environments should set
-+ if (qstrcmp(vendor, "NVIDIA") == 0 && qEnvironmentVariableIsSet("XDG_CURRENT_DESKTOP")) {
-+ m_supportsThreading = false;
-+ }
- }
-
- bool QWaylandEglClientBufferIntegration::isValid() const