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Diffstat (limited to 'dev-games/mercator/metadata.xml')
-rw-r--r-- | dev-games/mercator/metadata.xml | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/dev-games/mercator/metadata.xml b/dev-games/mercator/metadata.xml new file mode 100644 index 000000000000..4b1795998d19 --- /dev/null +++ b/dev-games/mercator/metadata.xml @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <maintainer type="project"> + <email>games@gentoo.org</email> + <name>Gentoo Games Project</name> + </maintainer> + <longdescription lang="en"> +Mercator is primarily aimed at terrain for multiplayer online games and forms +one of the WorldForge core libraries. It is intended to be used as a terrain +library on the client, while a subset of features are useful on the server. + +Mercator is designed in such a way that individual tiles can be generated +on-the-fly from a very small source data set. Each tile uses a fast +deterministic random number generation to ensure that identical results are +produced "anytime, anywhere". This enables transmission of terrain across low +bandwidth links as part of the standard data stream, or server side collision +detection with the same terrain that the player sees. + +The use of tiles means that there is inherently a large degree of gross control +of the shape of the terrain. Finer control is implemented by allowing geometric +modifications - for example, a polygonal area might be flattened, or a crater +could be applied. +</longdescription> + <upstream> + <remote-id type="sourceforge">worldforge</remote-id> + </upstream> +</pkgmetadata> |