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-rw-r--r--dev-games/godot/Manifest3
-rw-r--r--dev-games/godot/files/godot-4.0_beta3-headless-header.patch14
-rw-r--r--dev-games/godot/godot-4.0_beta3.ebuild255
3 files changed, 272 insertions, 0 deletions
diff --git a/dev-games/godot/Manifest b/dev-games/godot/Manifest
index 75ebdaa0a2ea..59e572127a62 100644
--- a/dev-games/godot/Manifest
+++ b/dev-games/godot/Manifest
@@ -2,8 +2,11 @@ AUX godot-3.5-musl.patch 325 BLAKE2B 6069b159c7844d471ecf79d080cb4b3d5b21cf82093
AUX godot-3.5-scons.patch 2568 BLAKE2B 0da3a29689293a0d9681eaa2877c667fbe484e7d479eb7525f3621640f397dc77bd000780a142418a74e671b6f5b241e27898f5cac71376eb684d3e995a9ac33 SHA512 d7f230da26ebcc40ad0c8c59046a863aeca69c314661ccbcab86c49f545df9662c68bc51d72a146033385ed09812ce2de92aae58a32462402f89542a47069202
AUX godot-4.0-musl.patch 345 BLAKE2B 05057241c1e29ff886a38b815f68fcfe2b8c5e23fce6ae1e754bd9f2837f632887712de52065dd669fd12b0ffc5542859a4da67282ef337fdf9a76bccddbd410 SHA512 267bd42d3381d8af608a117bc423da62c86c04bffcdf46d54a19fc1bb5f690bbb311d088b842719843f9acc0a4db65c048786e39cadd32902bc8a09bde3c33e3
AUX godot-4.0_alpha14-scons.patch 972 BLAKE2B e67f2350fdd18f66e3416320dac4d7fa0b9b44dc7c033f4970e7bb66d195515cf8fabed250225a661f8743d180fd60bf6410bb56a542fe582af277acaeb7461a SHA512 1a34bc6d1bc01de8eac127b71e1796263774b9059532755e990ff4ef6ad9f7ae0785bfeb8c2788e226189362d67354852aeaa33172127367c0a7cb0b2302745c
+AUX godot-4.0_beta3-headless-header.patch 498 BLAKE2B 401942c17829136aace28e34f7c9a4f843457d5a76c8b7035f40894f3d4d06936ddf3f1bcedf81584a65c0bff96e6e556d20ed8856107dd76deb173c98256964 SHA512 f83ec6b0667108b7c8f744b90944cd686de114db5694e09febf20a359a7d3fe11457b0c3279719a1281309a647e856b729354d3bed5f6d5048548b8dd259f63b
DIST godot-3.5.1-stable.tar.xz 24153448 BLAKE2B 9d61276a2d82ef4f4487ec1046b7fa58f2b3626640b2db25c1f98c3f8e2ff40eddcf943fd9ffaaf6814fbafbbe7ef1d3f642d77af953b87731cff570ac3a5473 SHA512 59e5ca88534f542562971efb83b76561705f9ca8761311f01b4453857e7ae046c17cadd0d5ca6f6f56e262b5031294a8b9ad970fa6ffc95e1a6a1e1bae48d55f
DIST godot-4.0-beta2.tar.xz 31175512 BLAKE2B 5fd4c0d3e7a287e861c08b9a4f3b6657576bdc860ea57dc47b9aba06b4858225cf4864d9d115acc4e4079faf9b753af5298dc1e5a9d3f6c0e5f5eec50b785e11 SHA512 ebefc876c1f40e1f7d71a19fd12453c372e8b1c361d8d8e7b6cf4a729df83390514d8410dbb561d1146ecc6b3c92eea81318b801bdd6c44470596cd5994d7d2e
+DIST godot-4.0-beta3.tar.xz 31187404 BLAKE2B 98af9e1394b9d35286ff97ead83bd8fe2287b52b059589d7d35a349a00fd88aee8c58f4f391a2a7287dabe51e9e9d64d48883fb5bf464ffee608ec62bc1ab06a SHA512 14fa2d7b0c0c86d6a82022e48306a0b440c58fa7b0ddc24fd65833009afedbbca038ba43e796610ffee031c3e83cc071c80d11b9c91e5bfa7bebd81ad6621508
EBUILD godot-3.5.1.ebuild 6747 BLAKE2B b19789b1ea9890973b16c2c6e7bc015f033fc218587e529a715ff2813e21c3fa8c89476c8f16cca707b2b93d35e2bd53ac7e6521af5c0aa088edd4e4a93b4fad SHA512 f6858b117eadca56a3539bf19d6ce1e8e04ade2e3b82a7abd49a30f89184681982d889eb82a5f9832107d8d5ad62326729eb286aaef4602e257391c0924e0e68
EBUILD godot-4.0_beta2.ebuild 8154 BLAKE2B 99ab5be4a830fdd9f65a1e6c07f2af5869d23926c6c0bd2dd325c68c6d19f6d722b7b96979a0f490cda67afe61468923bc3c836876f0e697722cc37e012e12ab SHA512 4ce4d73a42bb66b893430fc51fcb0d5af58288d57facbba11683adabd99d446aa1e307dc59a261dba711ab9c69a9db317b5f974a03fdb7f866d390473430e768
+EBUILD godot-4.0_beta3.ebuild 8160 BLAKE2B df18eef9c72263eba0c901acb616727be3aa24273f7ce2be7f5dc8a25189650e744a46271578976e61bdf992decf7b5d95571e999d95220a70cc55ad82d0f81c SHA512 167d249db17fa6fe98bea6d379ac32934c77c51c610743465f737a0bbc2809bc3151783212fda729efadbe90ba901614ee432aa2721b22e6a0eb8bea0f538728
MISC metadata.xml 1551 BLAKE2B 718ca848e6b90fad730ea413ff8d25a9c23836da1ff890d7c93d458a0b46b503a4d1b949742a4a819eb0323eb0626a3541cd35d41f809b600891fa470f565ff6 SHA512 b935ee9256ae07a8f01bc458ee41c46e25be8a38b6921cf353a20332c59b6083bd6f73e2112858827b3b7bccdb256f9122e1d9691d2a3751aba85bbb8c4ab262
diff --git a/dev-games/godot/files/godot-4.0_beta3-headless-header.patch b/dev-games/godot/files/godot-4.0_beta3-headless-header.patch
new file mode 100644
index 000000000000..32475296d40a
--- /dev/null
+++ b/dev-games/godot/files/godot-4.0_beta3-headless-header.patch
@@ -0,0 +1,14 @@
+Missing header for headless builds (quickfix, may not make much
+sense to probe renderer on headless).
+
+os_linuxbsd.cpp:249:46: error: 'RenderingServer' has not been declared
+
+Caused by: https://github.com/godotengine/godot/commit/de768afbdcf
+--- a/platform/linuxbsd/os_linuxbsd.cpp
++++ b/platform/linuxbsd/os_linuxbsd.cpp
+@@ -34,4 +34,5 @@
+ #include "main/main.h"
+ #include "servers/display_server.h"
++#include "servers/rendering_server.h"
+
+ #include "modules/modules_enabled.gen.h" // For regex.
diff --git a/dev-games/godot/godot-4.0_beta3.ebuild b/dev-games/godot/godot-4.0_beta3.ebuild
new file mode 100644
index 000000000000..0c78f5402d17
--- /dev/null
+++ b/dev-games/godot/godot-4.0_beta3.ebuild
@@ -0,0 +1,255 @@
+# Copyright 2022 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=7
+
+PYTHON_COMPAT=( python3_{8..10} )
+inherit bash-completion-r1 desktop python-any-r1 scons-utils toolchain-funcs xdg
+
+MY_P="${PN}-$(ver_rs 2 -)"
+
+DESCRIPTION="Multi-platform 2D and 3D game engine with a feature-rich editor"
+HOMEPAGE="https://godotengine.org/"
+SRC_URI="https://downloads.tuxfamily.org/godotengine/$(ver_rs 2 /)/${MY_P}.tar.xz"
+S="${WORKDIR}/${MY_P}"
+
+LICENSE="
+ MIT
+ Apache-2.0 BSD Boost-1.0 CC0-1.0 Unlicense ZLIB
+ gui? ( CC-BY-4.0 ) tools? ( OFL-1.1 )"
+SLOT="4"
+KEYWORDS="~amd64"
+# Enable roughly same as upstream by default so it works as expected,
+# except raycast (tools-only heavy dependency), and deprecated.
+IUSE="
+ +dbus debug deprecated +fontconfig +gui pulseaudio raycast
+ +runner speech test +theora +tools +udev +upnp +webp"
+# Disable tests until out of beta, tests themselves are new and can be volatile
+RESTRICT="test" # "!test? ( test ) !tools? ( test ) !webp? ( test )"
+
+# dlopen: alsa-lib,dbus,fontconfig,pulseaudio,speech-dispatcher,udev
+RDEPEND="
+ app-arch/zstd:=
+ dev-games/recastnavigation:=
+ dev-libs/icu:=
+ dev-libs/libpcre2:=[pcre32]
+ media-libs/freetype[brotli,harfbuzz]
+ media-libs/harfbuzz:=[icu]
+ media-libs/libogg
+ media-libs/libpng:=
+ media-libs/libvorbis
+ <net-libs/mbedtls-3:=
+ net-libs/wslay
+ sys-libs/zlib:=
+ fontconfig? ( media-libs/fontconfig )
+ gui? (
+ dev-util/glslang
+ media-libs/alsa-lib
+ media-libs/libglvnd[X]
+ media-libs/vulkan-loader[X]
+ x11-libs/libX11
+ x11-libs/libXcursor
+ x11-libs/libXext
+ x11-libs/libXi
+ x11-libs/libXinerama
+ x11-libs/libXrandr
+ x11-libs/libXrender
+ dbus? ( sys-apps/dbus )
+ pulseaudio? ( media-libs/libpulse )
+ tools? ( raycast? ( media-libs/embree:3 ) )
+ udev? ( virtual/udev )
+ )
+ speech? ( app-accessibility/speech-dispatcher )
+ theora? ( media-libs/libtheora )
+ tools? ( app-misc/ca-certificates )
+ upnp? ( net-libs/miniupnpc:= )
+ webp? ( media-libs/libwebp:= )"
+DEPEND="
+ ${RDEPEND}
+ gui? (
+ dev-util/vulkan-headers
+ x11-base/xorg-proto
+ )
+ tools? ( test? ( dev-cpp/doctest ) )"
+BDEPEND="virtual/pkgconfig"
+
+PATCHES=(
+ "${FILESDIR}"/${PN}-4.0-musl.patch
+ "${FILESDIR}"/${PN}-4.0_alpha14-scons.patch
+ "${FILESDIR}"/${PN}-4.0_beta3-headless-header.patch
+)
+
+src_prepare() {
+ default
+
+ sed -i "1,5s/ godot/&${SLOT}/i" misc/dist/linux/godot.6 || die
+ sed -i "/id/s/Godot/&${SLOT}/" misc/dist/linux/org.godotengine.Godot.appdata.xml || die
+ sed -e "s/=godot/&${SLOT}/" -e "/^Name=/s/$/ ${SLOT}/" \
+ -i misc/dist/linux/org.godotengine.Godot.desktop || die
+
+ sed -i "s|pkg-config |$(tc-getPKG_CONFIG) |" platform/linuxbsd/detect.py || die
+
+ # use of builtin_ switches can be messy (see below), delete to be sure
+ local unbundle=(
+ doctest embree freetype glslang graphite harfbuzz icu4c libogg libpng
+ libtheora libvorbis libwebp mbedtls miniupnpc pcre2 recastnavigation
+ volk vulkan/include wslay zlib zstd
+ # certs: unused by generated header, but scons panics if not found
+ )
+ rm -r "${unbundle[@]/#/thirdparty/}" || die
+
+ # do symlinks to avoid too much patching with hardcoded header paths
+ mkdir thirdparty/lib{vorbis,ogg} || die
+ ln -s "${ESYSROOT}"/usr/include thirdparty/zstd || die
+ ln -s "${ESYSROOT}"/usr/include/doctest thirdparty/ || die
+ ln -s "${ESYSROOT}"/usr/include/ogg thirdparty/libogg/ || die
+ ln -s "${ESYSROOT}"/usr/include/vorbis thirdparty/libvorbis/ || die
+}
+
+src_compile() {
+ local -x GODOT_VERSION_STATUS=$(ver_cut 3-4) # for dev versions only
+ local -x BUILD_NAME=gentoo # replaces "custom_build" in version string
+
+ local esconsargs=(
+ AR="$(tc-getAR)" CC="$(tc-getCC)" CXX="$(tc-getCXX)"
+
+ progress=no
+ verbose=yes
+
+ deprecated=$(usex deprecated)
+ #execinfo=$(usex !elibc_glibc) # libexecinfo is not packaged
+ fontconfig=$(usex fontconfig)
+ minizip=yes # uses a modified bundled copy
+ opengl3=$(usex gui)
+ pulseaudio=$(usex gui $(usex pulseaudio))
+ speechd=$(usex speech)
+ udev=$(usex gui $(usex udev))
+ use_dbus=$(usex gui $(usex dbus))
+ use_volk=no # unnecessary when linking directly to libvulkan
+ vulkan=$(usex gui) # hard-required and favored by upstream over gles3
+ x11=$(usex gui)
+
+ system_certs_path="${EPREFIX}"/etc/ssl/certs/ca-certificates.crt
+
+ # platform/*/detect.py uses builtin_* switches to check if need
+ # to link with system libraries, but ignores whether the dep is
+ # actually used, so "enable" deleted builtins on disabled deps
+ builtin_certs=no
+ builtin_embree=$(usex !gui yes $(usex !tools yes $(usex !raycast)))
+ builtin_enet=yes # bundled copy is patched for IPv6+DTLS support
+ builtin_freetype=no
+ builtin_glslang=$(usex !gui)
+ builtin_graphite=no
+ builtin_harfbuzz=no
+ builtin_icu=no
+ builtin_libogg=no
+ builtin_libpng=no
+ builtin_libtheora=$(usex !theora)
+ builtin_libvorbis=no
+ builtin_libwebp=$(usex !webp)
+ builtin_mbedtls=no
+ builtin_miniupnpc=$(usex !upnp)
+ builtin_msdfgen=yes # not wired for unbundling nor packaged
+ builtin_pcre2=no
+ builtin_recast=no
+ builtin_rvo2=yes # bundled copy has godot-specific changes
+ builtin_squish=yes # ^ likewise, may not be safe to unbundle
+ builtin_wslay=no
+ builtin_xatlas=yes # not wired for unbundling nor packaged
+ builtin_zlib=no
+ builtin_zstd=no
+ # also bundled but lacking a builtin_* switch:
+ # amd-fsr, basis_universal, cvtt, etcpak, fonts, glad,
+ # jpeg-compressor, meshoptimizer, minimp3, minizip (patched to
+ # seek in archives), noise, oidn, openxr, spirv-reflect, thorvg,
+ # tinyexr, vhacd, vulkan (minus include/) and the misc directory.
+
+ # modules with optional dependencies, "possible" to disable more but
+ # gets messy and breaks all sorts of features (expected enabled)
+ module_glslang_enabled=$(usex gui)
+ module_gridmap_enabled=$(usex deprecated) # fails without deprecated
+ module_mono_enabled=no # unhandled
+ # note raycast is only enabled on amd64+arm64, see raycast/config.py
+ module_raycast_enabled=$(usex gui $(usex tools $(usex raycast)))
+ module_theora_enabled=$(usex theora)
+ module_upnp_enabled=$(usex upnp)
+ module_webp_enabled=$(usex webp)
+
+ # let *FLAGS handle these, e.g. can pass -flto as-is
+ debug_symbols=no
+ lto=none
+ optimize=none
+ use_static_cpp=no
+ )
+
+ if use runner && use tools; then
+ # build alternate faster + ~60% smaller binary for running
+ # games or servers without game development debug paths
+ escons extra_suffix=runner target=template_release "${esconsargs[@]}"
+ fi
+
+ esconsargs+=(
+ target=$(usex tools editor template_$(usex debug{,} release))
+ dev_build=$(usex debug)
+
+ # harmless but note this bakes in --test in the final binary
+ tests=$(usex tools $(usex test))
+ )
+
+ escons extra_suffix=main "${esconsargs[@]}"
+}
+
+src_test() {
+ xdg_environment_reset
+ bin/godot*.main --headless --test || die
+}
+
+src_install() {
+ local s=godot${SLOT}
+
+ newbin bin/godot*.main ${s}
+ if use runner && use tools; then
+ newbin bin/godot*.runner ${s}-runner
+ else
+ # always available, revdeps shouldn't depend on [runner]
+ dosym ${s} /usr/bin/${s}-runner
+ fi
+
+ newman misc/dist/linux/godot.6 ${s}.6
+ dodoc AUTHORS.md CHANGELOG.md DONORS.md README.md
+
+ if use gui; then
+ newicon icon.svg ${s}.svg
+ newmenu misc/dist/linux/org.godotengine.Godot.desktop \
+ org.godotengine.${s^}.desktop
+
+ insinto /usr/share/metainfo
+ newins misc/dist/linux/org.godotengine.Godot.appdata.xml \
+ org.godotengine.${s^}.appdata.xml
+
+ insinto /usr/share/mime/application
+ newins misc/dist/linux/org.godotengine.Godot.xml \
+ org.godotengine.${s^}.xml
+ fi
+
+ newbashcomp misc/dist/shell/godot.bash-completion ${s}
+ bashcomp_alias ${s}{,-runner}
+
+ insinto /usr/share/fish/vendor_completions.d
+ newins misc/dist/shell/godot.fish ${s}.fish
+ dosym ${s}.fish /usr/share/fish/vendor_completions.d/${s}-runner.fish
+
+ insinto /usr/share/zsh/site-functions
+ newins misc/dist/shell/_godot.zsh-completion _${s}
+ dosym _${s} /usr/share/zsh/site-functions/_${s}-runner
+}
+
+pkg_postinst() {
+ xdg_pkg_postinst
+
+ if [[ ! ${REPLACING_VERSIONS} ]] && has_version ${CATEGORY}/${PN}:3; then
+ elog
+ elog "Remember to make backups before opening any Godot <=3.x projects in Godot 4."
+ elog "Automated migration is only partial, and it would be difficult to revert."
+ fi
+}