diff options
Diffstat (limited to 'app-emulation/vkd3d-proton/vkd3d-proton-2.6-r1.ebuild')
-rw-r--r-- | app-emulation/vkd3d-proton/vkd3d-proton-2.6-r1.ebuild | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/app-emulation/vkd3d-proton/vkd3d-proton-2.6-r1.ebuild b/app-emulation/vkd3d-proton/vkd3d-proton-2.6-r1.ebuild index 912055248d4b..32e103ce091f 100644 --- a/app-emulation/vkd3d-proton/vkd3d-proton-2.6-r1.ebuild +++ b/app-emulation/vkd3d-proton/vkd3d-proton-2.6-r1.ebuild @@ -105,6 +105,11 @@ src_prepare() { src_configure() { use crossdev-mingw || PATH=${BROOT}/usr/lib/mingw64-toolchain/bin:${PATH} + # random segfaults been reported with LTO in some games, filter as + # a safety (note that optimizing this further won't really help + # performance, GPU does the actual work) + filter-lto + # -mavx with mingw-gcc has a history of obscure issues and # disabling is seen as safer, e.g. `WINEARCH=win32 winecfg` # crashes with -march=skylake >=wine-8.10, similar issues with |