diff options
author | V3n3RiX <venerix@koprulu.sector> | 2023-03-29 15:53:38 +0100 |
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committer | V3n3RiX <venerix@koprulu.sector> | 2023-03-29 15:53:38 +0100 |
commit | 822a054dd1bab7f8080ccd486398034b4ff0b97d (patch) | |
tree | c64bfd54aca68af69ccf06b1a9d20365383e3ccc /media-video/subtitlecomposer/files/subtitlecomposer-0.7.1-gles-support.patch | |
parent | f7436a5ce1c11f1c33cd09dd757f768cd07b19fd (diff) |
gentoo auto-resync : 29:03:2023 - 15:53:38
Diffstat (limited to 'media-video/subtitlecomposer/files/subtitlecomposer-0.7.1-gles-support.patch')
-rw-r--r-- | media-video/subtitlecomposer/files/subtitlecomposer-0.7.1-gles-support.patch | 122 |
1 files changed, 0 insertions, 122 deletions
diff --git a/media-video/subtitlecomposer/files/subtitlecomposer-0.7.1-gles-support.patch b/media-video/subtitlecomposer/files/subtitlecomposer-0.7.1-gles-support.patch deleted file mode 100644 index 98de494cf306..000000000000 --- a/media-video/subtitlecomposer/files/subtitlecomposer-0.7.1-gles-support.patch +++ /dev/null @@ -1,122 +0,0 @@ -From 167a941f8070f4a9abacb3aa2f61ee6ee00d6cb8 Mon Sep 17 00:00:00 2001 -From: Mladen Milinkovic <maxrd2@smoothware.net> -Date: Thu, 7 Oct 2021 19:37:23 +0200 -Subject: [PATCH] GLRenderer: added GLES support - ---- - src/videoplayer/backend/glrenderer.cpp | 44 ++++++++++++++++++++++---- - 1 file changed, 38 insertions(+), 6 deletions(-) - -diff --git a/src/videoplayer/backend/glrenderer.cpp b/src/videoplayer/backend/glrenderer.cpp -index 7c9c38b..5cb985d 100644 ---- a/src/videoplayer/backend/glrenderer.cpp -+++ b/src/videoplayer/backend/glrenderer.cpp -@@ -20,6 +20,7 @@ extern "C" { - } - - #define DEBUG_GL 0 -+#define FORCE_GLES 0 - #define OPENGL_CORE 0 - #define OPENGL_VER 2,0 - -@@ -33,6 +34,17 @@ extern "C" { - #define asGL(glCall) glCall - #endif - -+#if defined(GL_ES_VERSION_2_0) || FORCE_GLES -+#define USE_GLES -+#define TEXTURE_RGB_FORMAT GL_RGBA -+// NOTE: we don't currently support more than 8bpp on GLES -+#define TEXTURE_U16_FORMAT GL_R8 -+#else -+#undef USE_GLES -+#define TEXTURE_RGB_FORMAT GL_BGRA -+#define TEXTURE_U16_FORMAT GL_R16 -+#endif -+ - using namespace SubtitleComposer; - - enum { ID_Y, ID_U, ID_V, ID_OVR, ID_SIZE }; -@@ -82,6 +94,9 @@ void - GLRenderer::setupProfile() - { - QSurfaceFormat format(QSurfaceFormat::defaultFormat()); -+#if FORCE_GLES -+ format.setRenderableType(QSurfaceFormat::OpenGLES); -+#endif - format.setVersion(OPENGL_VER); - #if DEBUG_GL - format.setOption(QSurfaceFormat::DebugContext); -@@ -126,7 +141,7 @@ GLRenderer::setFrameFormat(int width, int height, int compBits, int crWidthShift - m_crHeight = crHeight; - - m_glType = compBytes == 1 ? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT; -- m_glFormat = compBytes == 1 ? GL_R8 : GL_R16; -+ m_glFormat = compBytes == 1 ? GL_R8 : TEXTURE_U16_FORMAT; - - delete[] m_bufYUV; - m_bufSize = bufSize; -@@ -261,7 +276,11 @@ GLRenderer::initShader() - delete m_vertShader; - m_vertShader = new QOpenGLShader(QOpenGLShader::Vertex, this); - bool success = m_vertShader->compileSourceCode( -+#ifdef USE_GLES -+ "#version 100\n" -+#else - "#version 120\n" -+#endif - "attribute vec4 vPos;" - "attribute vec2 vVidTex;" - "attribute vec2 vOvrTex;" -@@ -288,7 +307,13 @@ GLRenderer::initShader() - csms.append(QString::number(csm[i], 'g', 10)); - } - -- success = m_fragShader->compileSourceCode(QStringLiteral("#version 120\n" -+ success = m_fragShader->compileSourceCode(QStringLiteral( -+#ifdef USE_GLES -+ "#version 100\n" -+ "precision mediump float;\n" -+#else -+ "#version 120\n" -+#endif - "varying vec2 vfVidTex;" - "varying vec2 vfOvrTex;" - "uniform sampler2D texY;" -@@ -348,8 +373,15 @@ GLRenderer::initializeGL() - QMutexLocker l(&m_texMutex); - - initializeOpenGLFunctions(); -- qDebug() << "OpenGL version: " << reinterpret_cast<const char *>(glGetString(GL_VERSION)); -- qDebug() << "GLSL version: " << reinterpret_cast<const char *>(glGetString(GL_SHADING_LANGUAGE_VERSION)); -+ qDebug().nospace() << "GL API: OpenGL " << (format().renderableType() == QSurfaceFormat::OpenGLES ? "ES" : "Desktop") -+ << ' ' << format().majorVersion() << "." << format().minorVersion() -+#ifdef USE_GLES -+ << " (compiled for OpenGL ES)"; -+#else -+ << " (compiled for OpenGL Desktop)"; -+#endif -+ qDebug() << "OpenGL version:" << reinterpret_cast<const char *>(glGetString(GL_VERSION)); -+ qDebug() << "GLSL version:" << reinterpret_cast<const char *>(glGetString(GL_SHADING_LANGUAGE_VERSION)); - - if(m_vao.create()) - m_vao.bind(); -@@ -453,13 +485,13 @@ GLRenderer::uploadMM(int texWidth, int texHeight, T *texBuf, const T *texSrc) - if(D == 1) { - asGL(glTexImage2D(GL_TEXTURE_2D, level, m_glFormat, texWidth, texHeight, 0, GL_RED, m_glType, texSrc)); - } else { // D == 4 -- asGL(glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA8, texWidth, texHeight, 0, GL_BGRA, GL_UNSIGNED_BYTE, texSrc)); -+ asGL(glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA8, texWidth, texHeight, 0, TEXTURE_RGB_FORMAT, GL_UNSIGNED_BYTE, texSrc)); - } - } else { - if(D == 1) { - asGL(glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, texWidth, texHeight, GL_RED, m_glType, texSrc)); - } else { // D == 4 -- asGL(glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, texWidth, texHeight, GL_BGRA, GL_UNSIGNED_BYTE, texSrc)); -+ asGL(glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, texWidth, texHeight, TEXTURE_RGB_FORMAT, GL_UNSIGNED_BYTE, texSrc)); - } - } - --- -GitLab - |