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authorV3n3RiX <venerix@koprulu.sector>2022-10-20 07:59:50 +0100
committerV3n3RiX <venerix@koprulu.sector>2022-10-20 07:59:50 +0100
commit2eda3a3b8ebdb3fc8552feb6f49e466d3bc8e88c (patch)
tree69a469da2fa8c3f4920325ac5595300929f5d884 /media-plugins/tap-plugins/metadata.xml
parent9ed0c42eb618229fa6f45e10155ee535e1f605a2 (diff)
gentoo auto-resync : 20:10:2022 - 07:59:49
Diffstat (limited to 'media-plugins/tap-plugins/metadata.xml')
-rw-r--r--media-plugins/tap-plugins/metadata.xml38
1 files changed, 19 insertions, 19 deletions
diff --git a/media-plugins/tap-plugins/metadata.xml b/media-plugins/tap-plugins/metadata.xml
index 85dde094c1f5..f0ad8985e08e 100644
--- a/media-plugins/tap-plugins/metadata.xml
+++ b/media-plugins/tap-plugins/metadata.xml
@@ -6,26 +6,26 @@
<name>Gentoo ProAudio Project</name>
</maintainer>
<longdescription>
-TAP-plugins is short for Tom's Audio Processing plugins. It is a bunch of
-LADSPA plugins for digital audio processing, intended for use in a
-professional DAW environment such as Ardour. These plugins should compile
-and run on any recent (that is, not seriously outdated) GNU/Linux system.
-They don't require any special libraries besides the standard GNU C and math
-libraries, which are expected to be provided on the machine used for
-compiling.
+ TAP-plugins is short for Tom's Audio Processing plugins. It is a bunch of
+ LADSPA plugins for digital audio processing, intended for use in a
+ professional DAW environment such as Ardour. These plugins should compile
+ and run on any recent (that is, not seriously outdated) GNU/Linux system.
+ They don't require any special libraries besides the standard GNU C and math
+ libraries, which are expected to be provided on the machine used for
+ compiling.
-The audio processing algorithms done by TAP-plugins are coded to be
-independent of the actual sample rate. The sample rate is always a parameter
-during computations. The plugins have been tested with sample rates 44.1 kHz
-and 96 kHz, as the author uses these values in his studio. Please note that
-although all plugins should be essentially functional at virtually any
-sample rate, the audio fidelity depends slightly on the actual sample rate
-used. Higher sample rate is better, of course. This means that an equalizer
-or reverberator plugin will produce higher quality output, and will sound a
-bit smoother at 96 kHz compared to, say, 44.1 kHz. This is a natural effect
-that results from the fundamental properties of digital signal processing,
-but you should be aware of it nevertheless.
-</longdescription>
+ The audio processing algorithms done by TAP-plugins are coded to be
+ independent of the actual sample rate. The sample rate is always a parameter
+ during computations. The plugins have been tested with sample rates 44.1 kHz
+ and 96 kHz, as the author uses these values in his studio. Please note that
+ although all plugins should be essentially functional at virtually any
+ sample rate, the audio fidelity depends slightly on the actual sample rate
+ used. Higher sample rate is better, of course. This means that an equalizer
+ or reverberator plugin will produce higher quality output, and will sound a
+ bit smoother at 96 kHz compared to, say, 44.1 kHz. This is a natural effect
+ that results from the fundamental properties of digital signal processing,
+ but you should be aware of it nevertheless.
+ </longdescription>
<upstream>
<remote-id type="sourceforge">tap-plugins</remote-id>
</upstream>