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authorV3n3RiX <venerix@redcorelinux.org>2017-10-09 18:53:29 +0100
committerV3n3RiX <venerix@redcorelinux.org>2017-10-09 18:53:29 +0100
commit4f2d7949f03e1c198bc888f2d05f421d35c57e21 (patch)
treeba5f07bf3f9d22d82e54a462313f5d244036c768 /media-libs/sdl2-gfx/metadata.xml
reinit the tree, so we can have metadata
Diffstat (limited to 'media-libs/sdl2-gfx/metadata.xml')
-rw-r--r--media-libs/sdl2-gfx/metadata.xml21
1 files changed, 21 insertions, 0 deletions
diff --git a/media-libs/sdl2-gfx/metadata.xml b/media-libs/sdl2-gfx/metadata.xml
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+++ b/media-libs/sdl2-gfx/metadata.xml
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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+ <maintainer type="project">
+ <email>games@gentoo.org</email>
+ <name>Gentoo Games Project</name>
+ </maintainer>
+ <longdescription lang="en">
+ The SDL2_gfx library provides the basic drawing functions such
+ as lines, circles or polygons provided by SDL_gfx on SDL2 against
+ renderers of SDL2.
+
+ The current components of the SDL2_gfx library are:
+
+ * Graphic Primitives (SDL_gfxPrimitives.h, SDL_gfxPrimitives.c)
+ * Surface Rotozoomer (SDL_rotozoom.h, SDL_rotozoom.c)
+ * Framerate control (SDL_framerate.h, SDL_framerate.c)
+ * MMX image filters (SDL_imageFilter.h, SDL_imageFilter.c)
+ * Build-in 8x8 Font (SDL_gfxPrimitives_font.h)
+ </longdescription>
+</pkgmetadata>