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authorV3n3RiX <venerix@koprulu.sector>2023-10-28 16:35:15 +0100
committerV3n3RiX <venerix@koprulu.sector>2023-10-28 16:35:15 +0100
commit35a2663a10c1124ae2951397ed2a4435dc5808e5 (patch)
tree16b51f23ec0b437ddf2856f01e338b0dcc6bdb0f /media-gfx/blender/files
parent5d1fadfaf82053fc45d6120cb990be1ffb05fc8d (diff)
gentoo auto-resync : 28:10:2023 - 16:35:15
Diffstat (limited to 'media-gfx/blender/files')
-rw-r--r--media-gfx/blender/files/blender-4.0.0-ocio-2.3.0.patch110
1 files changed, 0 insertions, 110 deletions
diff --git a/media-gfx/blender/files/blender-4.0.0-ocio-2.3.0.patch b/media-gfx/blender/files/blender-4.0.0-ocio-2.3.0.patch
deleted file mode 100644
index e6cc4a6fa026..000000000000
--- a/media-gfx/blender/files/blender-4.0.0-ocio-2.3.0.patch
+++ /dev/null
@@ -1,110 +0,0 @@
-From 458917773afb4cdf8e1189c0bf5aff7feda6a664 Mon Sep 17 00:00:00 2001
-From: Brecht Van Lommel <brecht@blender.org>
-Date: Mon, 2 Oct 2023 17:31:08 +0200
-Subject: [PATCH] Build: changes to build with OpenColorIO 2.3
-
-Ref #113157
----
- intern/opencolorio/ocio_impl_glsl.cc | 12 +++++++++-
- .../ocio_color_space_conversion_shader.cc | 24 +++++++++++++++++++
- 2 files changed, 35 insertions(+), 1 deletion(-)
-
-diff --git a/intern/opencolorio/ocio_impl_glsl.cc b/intern/opencolorio/ocio_impl_glsl.cc
-index 8d46a2f0773..35e4d0b7a90 100644
---- a/intern/opencolorio/ocio_impl_glsl.cc
-+++ b/intern/opencolorio/ocio_impl_glsl.cc
-@@ -343,8 +343,15 @@ static bool addGPULut1D2D(OCIO_GPUTextures &textures,
- unsigned int height = 0;
- GpuShaderCreator::TextureType channel = GpuShaderCreator::TEXTURE_RGB_CHANNEL;
- Interpolation interpolation = INTERP_LINEAR;
-+#if OCIO_VERSION_HEX >= 0x02030000
-+ /* Always use 2D textures in OpenColorIO 2.3, simpler and same performance. */
-+ GpuShaderDesc::TextureDimensions dimensions = GpuShaderDesc::TEXTURE_2D;
-+ shader_desc->getTexture(
-+ index, texture_name, sampler_name, width, height, channel, dimensions, interpolation);
-+#else
- shader_desc->getTexture(
- index, texture_name, sampler_name, width, height, channel, interpolation);
-+#endif
-
- const float *values;
- shader_desc->getTextureValues(index, values);
-@@ -358,6 +365,7 @@ static bool addGPULut1D2D(OCIO_GPUTextures &textures,
- GPU_R16F;
-
- OCIO_GPULutTexture lut;
-+#if OCIO_VERSION_HEX < 0x02030000
- /* There does not appear to be an explicit way to check if a texture is 1D or 2D.
- * It depends on more than height. So check instead by looking at the source. */
- std::string sampler1D_name = std::string("sampler1D ") + sampler_name;
-@@ -365,7 +373,9 @@ static bool addGPULut1D2D(OCIO_GPUTextures &textures,
- lut.texture = GPU_texture_create_1d(
- texture_name, width, 1, format, GPU_TEXTURE_USAGE_SHADER_READ, values);
- }
-- else {
-+ else
-+#endif
-+ {
- lut.texture = GPU_texture_create_2d(
- texture_name, width, height, 1, format, GPU_TEXTURE_USAGE_SHADER_READ, values);
- }
-diff --git a/source/blender/compositor/realtime_compositor/cached_resources/intern/ocio_color_space_conversion_shader.cc b/source/blender/compositor/realtime_compositor/cached_resources/intern/ocio_color_space_conversion_shader.cc
-index 4cdbb52a6ba..52492754c0f 100644
---- a/source/blender/compositor/realtime_compositor/cached_resources/intern/ocio_color_space_conversion_shader.cc
-+++ b/source/blender/compositor/realtime_compositor/cached_resources/intern/ocio_color_space_conversion_shader.cc
-@@ -95,6 +95,18 @@ class GPUShaderCreator : public OCIO::GpuShaderCreator {
- return GPU_max_texture_size();
- }
-
-+# if OCIO_VERSION_HEX >= 0x02030000
-+ void setAllowTexture1D(bool allowed) override
-+ {
-+ allow_texture_1D_ = allowed;
-+ }
-+
-+ bool getAllowTexture1D() const override
-+ {
-+ return allow_texture_1D_;
-+ }
-+# endif
-+
- bool addUniform(const char *name, const DoubleGetter &get_double) override
- {
- /* Check if a resource exists with the same name and assert if it is the case, returning false
-@@ -201,6 +213,9 @@ class GPUShaderCreator : public OCIO::GpuShaderCreator {
- uint width,
- uint height,
- TextureType channel,
-+# if OCIO_VERSION_HEX >= 0x02030000
-+ OCIO::GpuShaderDesc::TextureDimensions dimensions,
-+# endif
- OCIO::Interpolation interpolation,
- const float *values) override
- {
-@@ -216,7 +231,11 @@ class GPUShaderCreator : public OCIO::GpuShaderCreator {
- GPUTexture *texture;
- eGPUTextureFormat texture_format = (channel == TEXTURE_RGB_CHANNEL) ? GPU_RGB16F : GPU_R16F;
- /* A height of 1 indicates a 1D texture according to the OCIO API. */
-+# if OCIO_VERSION_HEX >= 0x02030000
-+ if (dimensions == OCIO::GpuShaderDesc::TEXTURE_1D) {
-+# else
- if (height == 1) {
-+# endif
- texture = GPU_texture_create_1d(
- texture_name, width, 1, texture_format, GPU_TEXTURE_USAGE_SHADER_READ, values);
- shader_create_info_.sampler(textures_.size() + 1, ImageType::FLOAT_1D, resource_name);
-@@ -398,6 +417,11 @@ class GPUShaderCreator : public OCIO::GpuShaderCreator {
- /* A vectors that stores the created uniform buffers when bind_shader_and_resources() is called,
- * so that they can be properly unbound and freed in the unbind_shader_and_resources() method. */
- Vector<GPUUniformBuf *> uniform_buffers_;
-+
-+# if OCIO_VERSION_HEX >= 0x02030000
-+ /* Allow creating 1D textures, or only use 2D textures. */
-+ bool allow_texture_1D_ = true;
-+# endif
- };
-
- #else
---
-2.30.2
-