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authorV3n3RiX <venerix@redcorelinux.org>2019-05-18 00:10:51 +0100
committerV3n3RiX <venerix@redcorelinux.org>2019-05-18 00:10:51 +0100
commiteccb70a7f91b2d22582587f26d1a28bb31408b45 (patch)
tree3223e1fd54201bcf4ebecac6fbe87361cbe643e2 /games-strategy/openra/files
parenta2810985afabcc31d3eace5e61d8ea25b852ba17 (diff)
gentoo resync : 18.05.2019
Diffstat (limited to 'games-strategy/openra/files')
-rw-r--r--games-strategy/openra/files/README.gentoo111
-rw-r--r--games-strategy/openra/files/openra-system-geoip.patch38
2 files changed, 38 insertions, 111 deletions
diff --git a/games-strategy/openra/files/README.gentoo b/games-strategy/openra/files/README.gentoo
deleted file mode 100644
index 33502af0f9d2..000000000000
--- a/games-strategy/openra/files/README.gentoo
+++ /dev/null
@@ -1,111 +0,0 @@
-OpenRA is a Libre/Free Real Time Strategy game engine supporting early
-Westwood games like Command & Conquer and Command & Conquer: Red Alert.
-
-Distributed mods include a reimagining and updating of both the Red
-Alert and Command & Conquer multiplayer games.
-
-You may run the game from desktop games menu or just manually
-run the game with `mono OpenRA.Game.exe Game.Mods=ra` for Red Alert
-or `mono OpenRA.Game.exe Game.Mods=cnc` for Command & Conquer.
-
-If you have problems starting the game consider switching to
-alternative Cg Renderer. You may run the game with alternative
-Cg Graphics Renderer from desktop games menu or by adding
-`Graphics.Renderer=Cg` parameter explicitly to above console commands
- (convenient for some integrated graphics cards).
-To run explicitly with a default one use `Graphics.Renderer=Gl`
-parameter. The default Graphics Renderer is a better one, so
-don't forget to upgrade your graphics hardware drivers to the
-latest version. For Cg renderer also try to upgrade nvidia-cg-toolkit
-too.
-
-The RA packages will need to be extracted to ~/.openra/Content/ra/
-before the RA mod will actually work. The C&C packages will need
-to be extracted to ~/.openra/Contet/cnc/ for C&C mod. You may
-execute OpenRA and it will suggest to download content from original
-CD or a minimal one from OpenRA site automatically. You may also try
-to download minimal content pack from OpenRA site manually by using
-OpenRA Utility:
-
-cd /usr/share/games/openra
-mono OpenRA.Utility.exe --download-url=http://open-ra.org/get-dependency.php?file=ra-packages,/tmp/ra-packages.zip
-mono OpenRA.Utility.exe --extract-zip=/tmp/ra-packages.zip,~/.openra/Content/ra/
-
-The same commands for C&C mod:
-mono OpenRA.Utility.exe --download-url=http://open-ra.org/get-dependency.php?file=cnc-packages,/tmp/cnc-packages.zip
-mono OpenRA.Utility.exe --extract-zip=/tmp/cnc-packages.zip,~/.openra/Content/cnc/
-
-But the better choice is to download a full pack from original game CD
-(or iso). However, full CD pack usage result in slower game start from
-OpenRA Lobby. It happens due to a lot of unnecessary things like video
-clips were pre-packaged in it. If you want optimal game start and all
-music themes (made by Frank Klepacki) from classic CD you should
-download them from OpenRA Forum:
-http://www.sleipnirstuff.com/forum/viewtopic.php?f=83&t=15063
-
-The minimal required files for the Red Alert mod are:
-EITHER:
- * conquer.mix
- * temperat.mix
- * interior.mix
- * snow.mix
- * sounds.mix
- * allies.mix
- * russian.mix
-OR: (Usually pretty long game start)
- * main.mix
-AND:
- * redalert.mix
-
-The minimal required files for the Command and Conquer mod are:
- * cclocal.mix
- * speech.mix
- * conquer.mix
- * sounds.mix
- * tempicnh.mix
- * temperat.mix
- * winter.mix
- * desert.mix
-
-If you have a case-sensitive filesystem you must change the filenames to
-lower case.
-
-Red Alert and C&C have been released by EA Games as freeware. They could be
-downloaded from http://www.commandandconquer.com/classic
-Unfortunately the installer is 16-bit and so won’t run on 64-bit operating
-systems. This can be worked around by using the Red Alert Setup Manager
- (http://ra.afraid.org/html/downloads/utilities-3.html).
-Make sure you apply the no-CD protection fix so all the files needed
-are installed to the hard drive.
-
-If your notebook doesn't show long battery life under OpenRA load you can
-do several things:
-1. Turn off "Show Shellmap" item under General tab of Settings menu.
-2. Edit ~/.openra/settings.yaml in the "Graphics:" section to add
-framelimiter. Add "CapFramerate: True" string there to enable framelimiter.
-The default setting is 60 frames per second. You can change it's value by
-adding "MaxFramerate: 70", for example, string in that section. Be careful
-with special tab symbols at the beginning of the strings. Don't forget to
-backup your settings file.
-
-Please note: OpenRA has 2 types of released versions:
-1. Release Versions or just Versions.
-2. Unstable Playtests Versions or just Playtests.
-Release Versions are considered as more stable ones. Playtests are also
-pretty stable in most cases but they have usually more features wich are
-needed to be tested before inclusion into release. So, if you have any
-problems, please report them to the IRC channel #openra on irc.freenode.net
-(Use http://webchat.freenode.net/ if you don't have IRC client)
-or to the bug-tracker (http://bugs.open-ra.org).
-
-You may also see servers list with
-http://master.open-ra.org/list.php
-or by using orabot on IRC channel:
-]games (or !games)
-to see the games wich are waiting to start or
-]games --all
-to see all games.
-
-Please read HACKING for an overview of the engine and read OpenRA Wiki
-page for more info about the game and it's development:
-https://github.com/OpenRA/OpenRA/wiki
diff --git a/games-strategy/openra/files/openra-system-geoip.patch b/games-strategy/openra/files/openra-system-geoip.patch
new file mode 100644
index 000000000000..7a32ed47df3a
--- /dev/null
+++ b/games-strategy/openra/files/openra-system-geoip.patch
@@ -0,0 +1,38 @@
+Use a system-wide (uncompressed) GeoIP database instead of trying to
+download one at build time.
+
+diff -Naur a/Makefile b/Makefile
+--- a/Makefile 2019-03-14 19:32:26.000000000 +0000
++++ b/Makefile 2019-05-11 23:41:19.520479107 +0100
+@@ -300,7 +300,7 @@
+ @ $(CP_R) thirdparty/download/*.dll .
+ @ $(CP_R) thirdparty/download/*.dll.config .
+
+-linux-dependencies: cli-dependencies geoip-dependencies linux-native-dependencies
++linux-dependencies: cli-dependencies linux-native-dependencies
+
+ linux-native-dependencies:
+ @./thirdparty/configure-native-deps.sh
+@@ -341,7 +341,6 @@
+ @$(INSTALL_DIR) "$(DATA_INSTALL_DIR)"
+ @$(INSTALL_PROGRAM) $(foreach prog,$(CORE),$($(prog)_TARGET)) "$(DATA_INSTALL_DIR)"
+
+- @$(INSTALL_DATA) "GeoLite2-Country.mmdb.gz" "$(DATA_INSTALL_DIR)/GeoLite2-Country.mmdb.gz"
+ @$(INSTALL_DATA) VERSION "$(DATA_INSTALL_DIR)/VERSION"
+ @$(INSTALL_DATA) AUTHORS "$(DATA_INSTALL_DIR)/AUTHORS"
+ @$(INSTALL_DATA) COPYING "$(DATA_INSTALL_DIR)/COPYING"
+diff -Naur a/OpenRA.Game/Network/GeoIP.cs b/OpenRA.Game/Network/GeoIP.cs
+--- a/OpenRA.Game/Network/GeoIP.cs 2019-03-14 19:32:26.000000000 +0000
++++ b/OpenRA.Game/Network/GeoIP.cs 2019-05-11 23:40:33.919599297 +0100
+@@ -55,9 +55,8 @@
+ {
+ try
+ {
+- using (var fileStream = new FileStream("GeoLite2-Country.mmdb.gz", FileMode.Open, FileAccess.Read))
+- using (var gzipStream = new GZipInputStream(fileStream))
+- database = new Reader(gzipStream);
++ using (var fileStream = new FileStream(Path.Combine(Platform.GameDir, "..", "GeoIP", "GeoLite2-Country.mmdb"), FileMode.Open, FileAccess.Read))
++ database = new Reader(fileStream);
+ }
+ catch (Exception e)
+ {