summaryrefslogtreecommitdiff
path: root/games-fps/ut2003-data
diff options
context:
space:
mode:
authorV3n3RiX <venerix@redcorelinux.org>2018-07-14 20:58:29 +0100
committerV3n3RiX <venerix@redcorelinux.org>2018-07-14 20:58:29 +0100
commit0cf2f20608308acdf3cb922c3736446bbd8f3388 (patch)
tree07815070629c7c11000a7f51ceb8ccbccb49a809 /games-fps/ut2003-data
parent1798c4aeca70ac8d0a243684d6a798fbc65735f8 (diff)
gentoo resync : 14.07.2018
Diffstat (limited to 'games-fps/ut2003-data')
-rw-r--r--games-fps/ut2003-data/Manifest3
-rw-r--r--games-fps/ut2003-data/metadata.xml11
-rw-r--r--games-fps/ut2003-data/ut2003-data-2107.ebuild135
3 files changed, 0 insertions, 149 deletions
diff --git a/games-fps/ut2003-data/Manifest b/games-fps/ut2003-data/Manifest
deleted file mode 100644
index d8c5cfffde7e..000000000000
--- a/games-fps/ut2003-data/Manifest
+++ /dev/null
@@ -1,3 +0,0 @@
-DIST UT2003CrashFix.zip 2764 BLAKE2B 697c35a02f447d0d436fc32bebdeafbca55ef644d951e92085c33f7597108625770b76e027f31287cd2ac66607692ff8c908f6971f936a134d58d0effc2586fc SHA512 24fdaac873b08a0860c23f66b9bd93922fc4f64486adbe9bfefeb340f9d9374778b5e7bacd0e12cc79d819fb340e007ab2a7f1f45c9e4f27ab3ab6b11033d444
-EBUILD ut2003-data-2107.ebuild 4035 BLAKE2B 74da1f7c3dd392d9d9c7bc4a7123cdb7a0aec4c36aaa9582146f5db4deb20171149475d4434193f089d1bc2888831d401a7749a3e5027f27a0f96a912918116e SHA512 7ccaba13a464a8f17242f564dbed14e6f2345275e8798e5e2779e4167bde30dec7d25df8df0aaf3e471504048aff3aec7f1a8cda3b9e8225c83d2160d6829c9a
-MISC metadata.xml 771 BLAKE2B 705c6aa979f650220a52db3ef5d8c5b8b468b28eac8692a2fbe583ed4b3f694fdfe088d64cc3f6d8506494522f8ca11b491e21e322e3f50ff4453e93ce0d543f SHA512 d30d55503e3b3897d2a5093c06a39f684bdf0879214931a360a87637cd62ae1ca019577f42275bf2b4ba28649ab2989b0a2e184998497ddc5ffddbb6ba35ef5e
diff --git a/games-fps/ut2003-data/metadata.xml b/games-fps/ut2003-data/metadata.xml
deleted file mode 100644
index e716a53e0747..000000000000
--- a/games-fps/ut2003-data/metadata.xml
+++ /dev/null
@@ -1,11 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
-<maintainer type="project">
- <email>games@gentoo.org</email>
- <name>Gentoo Games Project</name>
-</maintainer>
-<longdescription>
-Unreal Tounament 2003 is a first-person 3-D shooter and sequel to the 1999 Game of the Year, Unreal Tournament. The game was ported to Linux by Ryan "icculus" Gordon under contract from Epic Games and the Linux installer was released in the retail box. This game is commercial software and requires data from the original retail discs to play. If you're interested in checking out the technology behind Unreal Tournament 2003, you can "emerge ut2003-demo" to get the playable demo.
-</longdescription>
-</pkgmetadata>
diff --git a/games-fps/ut2003-data/ut2003-data-2107.ebuild b/games-fps/ut2003-data/ut2003-data-2107.ebuild
deleted file mode 100644
index 933dc8498d89..000000000000
--- a/games-fps/ut2003-data/ut2003-data-2107.ebuild
+++ /dev/null
@@ -1,135 +0,0 @@
-# Copyright 1999-2012 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=5
-inherit eutils unpacker cdrom games
-
-DESCRIPTION="Unreal Tournament 2003 - Sequel to the 1999 multi-player first-person shooter"
-HOMEPAGE="http://www.unrealtournament2003.com/"
-SRC_URI="http://download.factoryunreal.com/mirror/UT2003CrashFix.zip"
-
-LICENSE="ut2003"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE=""
-RESTRICT="strip"
-
-RDEPEND=""
-DEPEND="app-arch/unzip
- games-util/uz2unpack"
-
-S=${WORKDIR}
-
-dir=${GAMES_PREFIX_OPT}/ut2003
-Ddir=${D}/${dir}
-
-pkg_setup() {
- games_pkg_setup
- ewarn "The installed game takes about 2.7GB of space!"
-}
-
-src_unpack() {
- cdrom_get_cds System/Packages.md5 StaticMeshes/AWHardware.usx.uz2 \
- Extras/MayaPLE/Maya4PersonalLearningEditionEpic.exe
- unzip "${DISTDIR}"/UT2003CrashFix.zip || die
-}
-
-src_install() {
- insinto "${dir}"
- # Disk 1
- einfo "Copying files from Disk 1..."
- doins -r "${CDROM_ROOT}"/{Animations,ForceFeedback,KarmaData,Maps,Sounds,Textures,Web}
- insinto "${dir}"/System
- doins -r "${CDROM_ROOT}"/System/{editorres,*.{bmp,dat,det,est,frt,ini,int,itt,md5,u,upl,url}}
- insinto "${dir}"/Benchmark/Stuff
- doins -r "${CDROM_ROOT}"/Benchmark/Stuff/*
- cdrom_load_next_cd
-
- # Disk 2
- insinto "${dir}"
- einfo "Copying files from Disk 2..."
- doins -r "${CDROM_ROOT}"/{Music,Sounds,StaticMeshes,Textures}
- cdrom_load_next_cd
-
- # Disk 3
- einfo "Copying files from Disk 3..."
- doins -r "${CDROM_ROOT}"/Sounds
-
- # TODO: move this to src_unpack, where it belongs
- unpack_makeself "${CDROM_ROOT}"/linux_installer.sh || die
- tar xf "${S}"/ut2003lnxbins.tar || die
-
- # create empty files in Benchmark
- for j in {CSVs,Logs,Results} ; do
- mkdir -p "${Ddir}"/Benchmark/${j} || die
- touch "${Ddir}"/Benchmark/${j}/DO_NOT_DELETE.ME || die
- done
-
- # Cleaning up our installation
- rm "${Ddir}"/System/{Build,Def{ault,User},Manifest,UT2003,User}.ini || die
- rm -f "${Ddir}"/System/{Core,Engine,Setup,UnrealGame,Window,XGame,XInterface,XWeapons}.{det,est,frt,int,itt,u} || die
- rm -rf "${Ddir}"/Web/ServerAdmin || die
- rm -f "${Ddir}"/System/{Editor,Fire,IpDrv,UnrealEd,Vehicles,XEffects,XPickups,XWebAdmin}.u || die
- rm -f "${Ddir}"/System/{UWeb,XAdmin}.{int,u} || die
- rm -f "${Ddir}"/System/GamePlay.{det,itt,u} || die
- rm -f "${Ddir}"/System/XMaps.{det,est} "${Ddir}"/System/Xweapons.itt || die
- rm -f "${Ddir}"/System/Manifest.int "${Ddir}"/System/Packages.md5 || die
-
- # install extra help files
- insinto "${dir}"/Help
- doins "${S}"/Help/Unreal.bmp
-
- # install Default and DefUser ini files
- insinto "${dir}"/System
- doins "${S}"/System/Def{ault,User}.ini
-
- # install eula
- insinto "${dir}"
- doins "${S}"/eula/License.int
-
- # copying extra/updater
- doins -r "${S}"/{extras,updater}
- rm -f "${Ddir}"/updater/update || die
-
- # copy libraries
- exeinto "${dir}"/System
- doexe "${S}"/System/libSDL-1.2.so.0 || die
-
- # uncompressing files
- einfo "Uncompressing files... this may take a while..."
- for j in {Animations,Maps,Sounds,StaticMeshes,Textures} ; do
- games_ut_unpack "${Ddir}"/${j} || die "uncompressing files"
- done
-
- # installing documentation/icon
- dodoc "${S}"/README.linux || die "dodoc README.linux"
- newicon "${S}"/Unreal.xpm ut2003.xpm || die "copying icon"
- doins "${S}"/README.linux "${S}"/Unreal.xpm || die "copying readme/icon"
- # copy ut2003/ucc
- exeinto "${dir}"
- doexe "${S}"/bin/ut2003 "${S}"/ucc || die "copying ut2003/ucc"
-
- # Here we apply DrSiN's crash patch
- cp "${S}"/CrashFix/System/crashfix.u "${Ddir}"/System
-
- ed "${Ddir}"/System/Default.ini >/dev/null 2>&1 <<EOT
-$
-?Engine.GameInfo?
-a
-AccessControlClass=crashfix.iaccesscontrolini
-.
-w
-q
-EOT
-
- # Here we apply fix for bug #54726
- sed -i -e "s:UplinkToGamespy=True:UplinkToGamespy=False:" \
- "${Ddir}"/System/Default.ini || die
-
- # now, since these files are coming off a cd, the times/sizes/md5sums wont
- # be different ... that means portage will try to unmerge some files (!)
- # we run touch on ${D} so as to make sure portage doesnt do any such thing
- find "${Ddir}" -exec touch '{}' + || die
-
- prepgamesdirs
-}