diff options
author | V3n3RiX <venerix@redcorelinux.org> | 2018-07-14 20:58:29 +0100 |
---|---|---|
committer | V3n3RiX <venerix@redcorelinux.org> | 2018-07-14 20:58:29 +0100 |
commit | 0cf2f20608308acdf3cb922c3736446bbd8f3388 (patch) | |
tree | 07815070629c7c11000a7f51ceb8ccbccb49a809 /games-fps/red-blue-quake2/files | |
parent | 1798c4aeca70ac8d0a243684d6a798fbc65735f8 (diff) |
gentoo resync : 14.07.2018
Diffstat (limited to 'games-fps/red-blue-quake2/files')
3 files changed, 0 insertions, 194 deletions
diff --git a/games-fps/red-blue-quake2/files/0.1-gentoo.patch b/games-fps/red-blue-quake2/files/0.1-gentoo.patch deleted file mode 100644 index fd13df9bcb45..000000000000 --- a/games-fps/red-blue-quake2/files/0.1-gentoo.patch +++ /dev/null @@ -1,63 +0,0 @@ -diff -ur Makefile.old Makefile ---- Makefile 2001-12-29 20:37:22.000000000 -0500 -+++ Makefile 2003-07-17 22:14:50.000000000 -0400 -@@ -54,7 +54,7 @@ - RELEASE_CFLAGS=$(BASE_CFLAGS) -O6 -ffast-math -funroll-loops \ - -fomit-frame-pointer -fexpensive-optimizations - else --RELEASE_CFLAGS=$(BASE_CFLAGS) -g -mpentiumpro -O6 -ffast-math -funroll-loops \ -+RELEASE_CFLAGS=$(BASE_CFLAGS) -g $(GENTOO_CFLAGS) -DGENTOO_DATADIR=\\\"$(GENTOO_DATADIR)\\\" -O6 -ffast-math -funroll-loops \ - -fomit-frame-pointer -fexpensive-optimizations - endif - -diff -ur sys_linux.c.old sys_linux.c ---- sys_linux.c.old 2001-12-22 18:45:58.000000000 -0500 -+++ sys_linux.c 2003-07-17 22:34:11.000000000 -0400 -@@ -220,7 +220,7 @@ - char curpath[MAX_OSPATH];
- char *path;
- #ifdef __i386__
-- const char *gamename = "gamei386.so";
-+ const char *gamename = "GENTOO_DIR/gamei386.so";
- #elif defined __alpha__
- const char *gamename = "gameaxp.so";
- #else
-@@ -250,6 +250,14 @@ - {
- Com_Printf ("LoadLibrary (%s)\n",name);
- break;
-+ } else {
-+ sprintf (name, "%s", gamename);
-+ game_library = dlopen (name, RTLD_LAZY );
-+ if (game_library)
-+ {
-+ Com_Printf ("LoadLibrary (%s)\n",name);
-+ break;
-+ }
- }
- }
-
-diff -ur ../qcommon/files.c ../qcommon/files.c ---- ../qcommon/files.c 2001-12-22 16:32:26.000000000 -0500 -+++ ../qcommon/files.c 2003-07-17 22:34:29.000000000 -0400 -@@ -865,7 +865,7 @@ - //
- // start up with baseq2 by default
- //
-- FS_AddGameDirectory (va("%s/"BASEDIRNAME, fs_basedir->string) );
-+ FS_AddGameDirectory (va(BASEDIRNAME) );
-
- // any set gamedirs will be freed up to here
- fs_base_searchpaths = fs_searchpaths;
-diff -ur ../qcommon/qcommon.h ../qcommon/qcommon.h ---- ../qcommon/qcommon.h 2001-12-22 16:32:26.000000000 -0500 -+++ ../qcommon/qcommon.h 2003-07-17 21:20:03.000000000 -0400 -@@ -25,7 +25,7 @@ -
- #define VERSION 3.21
-
--#define BASEDIRNAME "baseq2"
-+#define BASEDIRNAME GENTOO_DATADIR
-
- #ifdef WIN32
-
diff --git a/games-fps/red-blue-quake2/files/red-blue-quake2-0.1-gcc41.patch b/games-fps/red-blue-quake2/files/red-blue-quake2-0.1-gcc41.patch deleted file mode 100644 index 1f933d33537e..000000000000 --- a/games-fps/red-blue-quake2/files/red-blue-quake2-0.1-gcc41.patch +++ /dev/null @@ -1,39 +0,0 @@ ---- ../game/g_local.h.old 2006-05-07 00:27:45.000000000 +0200 -+++ ../game/g_local.h 2006-05-07 00:28:06.000000000 +0200 -@@ -458,11 +458,6 @@ - extern int sm_meat_index;
- extern int snd_fry;
-
--extern int jacket_armor_index;
--extern int combat_armor_index;
--extern int body_armor_index;
--
--
- // means of death
- #define MOD_UNKNOWN 0
- #define MOD_BLASTER 1
---- ../ctf/g_local.h.old 2006-05-07 00:36:21.000000000 +0200 -+++ ../ctf/g_local.h 2006-05-07 00:36:38.000000000 +0200 -@@ -466,11 +466,6 @@ - extern int sm_meat_index;
- extern int snd_fry;
-
--extern int jacket_armor_index;
--extern int combat_armor_index;
--extern int body_armor_index;
--
--
- // means of death
- #define MOD_UNKNOWN 0
- #define MOD_BLASTER 1
-@@ -556,10 +556,6 @@ -
- extern cvar_t *sv_maplist;
-
--//ZOID
--extern qboolean is_quad;
--//ZOID
--
- #define world (&g_edicts[0])
-
- // item spawnflags
diff --git a/games-fps/red-blue-quake2/files/red-blue-quake2-0.1-ldflags.patch b/games-fps/red-blue-quake2/files/red-blue-quake2-0.1-ldflags.patch deleted file mode 100644 index 58beb0f3cec5..000000000000 --- a/games-fps/red-blue-quake2/files/red-blue-quake2-0.1-ldflags.patch +++ /dev/null @@ -1,92 +0,0 @@ ---- Makefile.old 2010-10-18 09:09:48.000000000 +0200 -+++ Makefile 2010-10-18 09:15:59.000000000 +0200 -@@ -59,7 +59,7 @@ - endif - - DEBUG_CFLAGS=$(BASE_CFLAGS) -g --LDFLAGS=-ldl -lm -+LDLIBS=-ldl -lm - SVGALDFLAGS=-lvga -lm - XLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga - XCFLAGS= -@@ -195,7 +195,7 @@ - endif - - $(BUILDDIR)/quake2 : $(QUAKE2_OBJS) $(QUAKE2_AS_OBJS) -- $(CC) $(CFLAGS) -o $@ $(QUAKE2_OBJS) $(QUAKE2_AS_OBJS) $(LDFLAGS) -+ $(CC) $(LDFLAGS) $(CFLAGS) -o $@ $(QUAKE2_OBJS) $(QUAKE2_AS_OBJS) $(LDLIBS) - - $(BUILDDIR)/client/cl_cin.o : $(CLIENT_DIR)/cl_cin.c - $(DO_CC) -@@ -374,7 +374,7 @@ - $(BUILDDIR)/ded/cd_null.o - - $(BUILDDIR)/q2ded : $(Q2DED_OBJS) -- $(CC) $(CFLAGS) -o $@ $(Q2DED_OBJS) $(LDFLAGS) -+ $(CC) $(LDFLAGS) $(CFLAGS) -o $@ $(Q2DED_OBJS) $(LDLIBS) - - $(BUILDDIR)/ded/cmd.o : $(COMMON_DIR)/cmd.c - $(DO_DED_CC) -@@ -503,7 +503,7 @@ - $(BUILDDIR)/game/m_flash.o - - $(BUILDDIR)/game$(ARCH).$(SHLIBEXT) : $(GAME_OBJS) -- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GAME_OBJS) -+ $(CC) $(LDFLAGS) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GAME_OBJS) - - $(BUILDDIR)/game/g_ai.o : $(GAME_DIR)/g_ai.c - $(DO_SHLIB_CC) -@@ -682,7 +682,7 @@ - $(BUILDDIR)/ctf/q_shared.o - - $(BUILDDIR)/ctf/game$(ARCH).$(SHLIBEXT) : $(CTF_OBJS) -- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CTF_OBJS) -+ $(CC) $(LDFLAGS) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CTF_OBJS) - - $(BUILDDIR)/ctf/g_ai.o : $(CTF_DIR)/g_ai.c - $(DO_SHLIB_CC) -@@ -821,7 +821,7 @@ - $(BUILDDIR)/xatrix/q_shared.o - - $(BUILDDIR)/xatrix/game$(ARCH).$(SHLIBEXT) : $(XATRIX_OBJS) -- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(XATRIX_OBJS) -+ $(CC) $(LDFLAGS) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(XATRIX_OBJS) - - $(BUILDDIR)/xatrix/g_ai.o : $(XATRIX_DIR)/g_ai.c - $(DO_SHLIB_CC) -@@ -1048,7 +1048,7 @@ - $(BUILDDIR)/rogue/q_shared.o - - $(BUILDDIR)/rogue/game$(ARCH).$(SHLIBEXT) : $(ROGUE_OBJS) -- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(ROGUE_OBJS) -+ $(CC) $(LDFLAGS) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(ROGUE_OBJS) - - $(BUILDDIR)/rogue/dm_ball.o : $(ROGUE_DIR)/dm_ball.c - $(DO_SHLIB_CC) -@@ -1287,11 +1287,11 @@ - $(BUILDDIR)/ref_soft/rw_x11.o - - $(BUILDDIR)/ref_soft.$(SHLIBEXT) : $(REF_SOFT_OBJS) $(REF_SOFT_SVGA_OBJS) -- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -Xlinker -Map -Xlinker map.out -o $@ $(REF_SOFT_OBJS) \ -+ $(CC) $(LDFLAGS) $(CFLAGS) $(SHLIBLDFLAGS) -Xlinker -Map -Xlinker map.out -o $@ $(REF_SOFT_OBJS) \ - $(REF_SOFT_SVGA_OBJS) $(SVGALDFLAGS) - - $(BUILDDIR)/ref_softx.$(SHLIBEXT) : $(REF_SOFT_OBJS) $(REF_SOFT_X11_OBJS) -- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(REF_SOFT_OBJS) \ -+ $(CC) $(LDFLAGS) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(REF_SOFT_OBJS) \ - $(REF_SOFT_X11_OBJS) $(XLDFLAGS) - - $(BUILDDIR)/ref_soft/r_aclip.o : $(REF_SOFT_DIR)/r_aclip.c -@@ -1431,10 +1431,10 @@ - $(BUILDDIR)/ref_gl/gl_glx.o - - $(BUILDDIR)/ref_gl.$(SHLIBEXT) : $(REF_GL_OBJS) $(REF_GL_FXMESA_OBJS) -- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(REF_GL_OBJS) $(REF_GL_FXMESA_OBJS) $(GLLDFLAGS) -+ $(CC) $(LDFLAGS) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(REF_GL_OBJS) $(REF_GL_FXMESA_OBJS) $(GLLDFLAGS) - - $(BUILDDIR)/ref_glx.$(SHLIBEXT) : $(REF_GL_OBJS) $(REF_GL_GLX_OBJS) -- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(REF_GL_OBJS) $(REF_GL_GLX_OBJS) $(GLXLDFLAGS) -+ $(CC) $(LDFLAGS) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(REF_GL_OBJS) $(REF_GL_GLX_OBJS) $(GLXLDFLAGS) - - $(BUILDDIR)/ref_gl/gl_draw.o : $(REF_GL_DIR)/gl_draw.c - $(DO_GL_SHLIB_CC) |