diff options
author | V3n3RiX <venerix@koprulu.sector> | 2023-01-27 07:57:53 +0000 |
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committer | V3n3RiX <venerix@koprulu.sector> | 2023-01-27 07:57:53 +0000 |
commit | f2299aed04cae8310f7fce0be5396370e346d966 (patch) | |
tree | f553199fdc256388ed59b3d74a0b3b100765e24c /games-action/supertuxkart/files/supertuxkart-1.4-gcc-13.patch | |
parent | 2db43213e5c343995f4b9fb977726fe42ebdac67 (diff) |
gentoo auto-resync : 27:01:2023 - 07:57:53
Diffstat (limited to 'games-action/supertuxkart/files/supertuxkart-1.4-gcc-13.patch')
-rw-r--r-- | games-action/supertuxkart/files/supertuxkart-1.4-gcc-13.patch | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/games-action/supertuxkart/files/supertuxkart-1.4-gcc-13.patch b/games-action/supertuxkart/files/supertuxkart-1.4-gcc-13.patch new file mode 100644 index 000000000000..bacd046a4771 --- /dev/null +++ b/games-action/supertuxkart/files/supertuxkart-1.4-gcc-13.patch @@ -0,0 +1,122 @@ +https://github.com/supertuxkart/stk-code/commit/0163e3fa88b72634c3ddff5304c9086b649f53b1 + +From 0163e3fa88b72634c3ddff5304c9086b649f53b1 Mon Sep 17 00:00:00 2001 +From: Heiko Becker <heirecka@exherbo.org> +Date: Thu, 26 Jan 2023 16:35:54 +0100 +Subject: [PATCH] Add missing includes to fix the build with gcc 13 + +Like other versions before, gcc 13 moved some includes around and as a +result <stdexcept> and <cstdio> are no longer transitively included. +Explicitly include them for std::runtime_error and snprintf. +--- a/lib/graphics_engine/include/vk_mem_alloc.h ++++ b/lib/graphics_engine/include/vk_mem_alloc.h +@@ -2563,6 +2563,7 @@ VMA_CALL_PRE void VMA_CALL_POST vmaFreeStatsString( + #undef VMA_IMPLEMENTATION + + #include <cstdint> ++#include <cstdio> + #include <cstdlib> + #include <cstring> + #include <utility> +--- a/lib/graphics_engine/src/ge_spm_buffer.cpp ++++ b/lib/graphics_engine/src/ge_spm_buffer.cpp +@@ -5,6 +5,7 @@ + #include "ge_vulkan_features.hpp" + + #include <algorithm> ++#include <stdexcept> + + #include "mini_glm.hpp" + +--- a/lib/graphics_engine/src/ge_vulkan_array_texture.cpp ++++ b/lib/graphics_engine/src/ge_vulkan_array_texture.cpp +@@ -12,6 +12,7 @@ + + #include <IImageLoader.h> + #include <cassert> ++#include <stdexcept> + + namespace GE + { +--- a/lib/graphics_engine/src/ge_vulkan_command_loader.cpp ++++ b/lib/graphics_engine/src/ge_vulkan_command_loader.cpp +@@ -8,6 +8,7 @@ + #include <deque> + #include <memory> + #include <mutex> ++#include <stdexcept> + #include <thread> + + #include "../source/Irrlicht/os.h" +--- a/lib/graphics_engine/src/ge_vulkan_depth_texture.cpp ++++ b/lib/graphics_engine/src/ge_vulkan_depth_texture.cpp +@@ -3,6 +3,8 @@ + #include "ge_main.hpp" + #include "ge_vulkan_driver.hpp" + ++#include <stdexcept> ++ + namespace GE + { + GEVulkanDepthTexture::GEVulkanDepthTexture(GEVulkanDriver* vk, +--- a/lib/graphics_engine/src/ge_vulkan_draw_call.cpp ++++ b/lib/graphics_engine/src/ge_vulkan_draw_call.cpp +@@ -25,6 +25,7 @@ + #include <algorithm> + #include <cmath> + #include <limits> ++#include <stdexcept> + + #include "../source/Irrlicht/os.h" + #include "quaternion.h" +--- a/lib/graphics_engine/src/ge_vulkan_fbo_texture.cpp ++++ b/lib/graphics_engine/src/ge_vulkan_fbo_texture.cpp +@@ -6,6 +6,7 @@ + + #include <array> + #include <exception> ++#include <stdexcept> + + namespace GE + { +--- a/lib/graphics_engine/src/ge_vulkan_mesh_cache.cpp ++++ b/lib/graphics_engine/src/ge_vulkan_mesh_cache.cpp +@@ -10,6 +10,7 @@ + + #include <algorithm> + #include <cassert> ++#include <stdexcept> + #include <vector> + + namespace GE +--- a/lib/graphics_engine/src/ge_vulkan_skybox_renderer.cpp ++++ b/lib/graphics_engine/src/ge_vulkan_skybox_renderer.cpp +@@ -11,6 +11,7 @@ + + #include <array> + #include <cstdint> ++#include <stdexcept> + #include <unordered_map> + + namespace GE +--- a/lib/graphics_engine/src/ge_vulkan_texture.cpp ++++ b/lib/graphics_engine/src/ge_vulkan_texture.cpp +@@ -21,6 +21,7 @@ extern "C" + #include <IAttributes.h> + #include <IImageLoader.h> + #include <limits> ++#include <stdexcept> + + namespace GE + { +--- a/lib/graphics_engine/src/ge_vulkan_texture_descriptor.cpp ++++ b/lib/graphics_engine/src/ge_vulkan_texture_descriptor.cpp +@@ -6,6 +6,7 @@ + + #include <algorithm> + #include <exception> ++#include <stdexcept> + + namespace GE + { + |