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authorV3n3RiX <venerix@redcorelinux.org>2017-10-09 18:53:29 +0100
committerV3n3RiX <venerix@redcorelinux.org>2017-10-09 18:53:29 +0100
commit4f2d7949f03e1c198bc888f2d05f421d35c57e21 (patch)
treeba5f07bf3f9d22d82e54a462313f5d244036c768 /games-action/noiz2sa/files
reinit the tree, so we can have metadata
Diffstat (limited to 'games-action/noiz2sa/files')
-rw-r--r--games-action/noiz2sa/files/noiz2sa-0.51a-gcc41.patch17
-rw-r--r--games-action/noiz2sa/files/noiz2sa-0.51a-underlink.patch31
2 files changed, 48 insertions, 0 deletions
diff --git a/games-action/noiz2sa/files/noiz2sa-0.51a-gcc41.patch b/games-action/noiz2sa/files/noiz2sa-0.51a-gcc41.patch
new file mode 100644
index 000000000000..9f4f4fe2f1c0
--- /dev/null
+++ b/games-action/noiz2sa/files/noiz2sa-0.51a-gcc41.patch
@@ -0,0 +1,17 @@
+--- src/foecommand.h.old 2006-04-21 20:06:35.000000000 +0200
++++ src/foecommand.h 2006-04-21 20:06:57.000000000 +0200
+@@ -36,10 +36,10 @@
+
+ virtual void doChangeDirection(double d);
+ virtual void doChangeSpeed(double s);
+- virtual void FoeCommand::doAccelX(double ax);
+- virtual void FoeCommand::doAccelY(double ay);
+- virtual double FoeCommand::getBulletSpeedX();
+- virtual double FoeCommand::getBulletSpeedY();
++ virtual void doAccelX(double ax);
++ virtual void doAccelY(double ay);
++ virtual double getBulletSpeedX();
++ virtual double getBulletSpeedY();
+
+ private:
+ struct foe *foe;
diff --git a/games-action/noiz2sa/files/noiz2sa-0.51a-underlink.patch b/games-action/noiz2sa/files/noiz2sa-0.51a-underlink.patch
new file mode 100644
index 000000000000..6d6ab9f18636
--- /dev/null
+++ b/games-action/noiz2sa/files/noiz2sa-0.51a-underlink.patch
@@ -0,0 +1,31 @@
+--- a/makefile.lin 2011-06-14 08:03:28.928366818 +0200
++++ b/makefile.lin 2011-06-14 08:07:43.199113541 +0200
+@@ -4,18 +4,13 @@
+ NAME = noiz2sa
+ O = o
+ RM = rm -f
+-CC = gcc
+-CXX = g++
+
+ PROG = $(NAME)
+
+ DEFAULT_CFLAGS = `sdl-config --cflags`
+-LDFLAGS = `sdl-config --libs` -L. -lglut -lbulletml -lSDL_mixer -mwindows -lstdc++
++LDLIBS = `sdl-config --libs` -lGL -lbulletml -lSDL_mixer -lstdc++ -lm
+
+-MORE_CFLAGS = -O3
+-
+-CFLAGS = $(DEFAULT_CFLAGS) $(MORE_CFLAGS)
+-CPPFLAGS = $(DEFAULT_CFLAGS) $(MORE_CFLAGS) -I./bulletml/
++CPPFLAGS = $(DEFAULT_CFLAGS) -I./bulletml/
+
+ OBJS = $(NAME).$(O) ship.$(O) shot.$(O) frag.$(O) bonus.$(O) \
+ foe.$(O) foecommand.$(O) barragemanager.$(O) attractmanager.$(O) \
+@@ -23,7 +19,6 @@
+ screen.$(O) clrtbl.$(O) vector.$(O) degutil.$(O) rand.$(O) soundmanager.$(O)
+
+ $(PROG): $(OBJS)
+- $(CC) $(CFLAGS) -o $(PROG) $(OBJS) $(LDFLAGS)
+
+ clean:
+ $(RM) $(PROG) *.$(O)