diff options
author | V3n3RiX <venerix@redcorelinux.org> | 2018-07-14 21:03:06 +0100 |
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committer | V3n3RiX <venerix@redcorelinux.org> | 2018-07-14 21:03:06 +0100 |
commit | 8376ef56580626e9c0f796d5b85b53a0a1c7d5f5 (patch) | |
tree | 7681bbd4e8b05407772df40a4bf04cbbc8afc3fa /dev-games/mygui/metadata.xml | |
parent | 30a9caf154332f12ca60756e1b75d2f0e3e1822d (diff) |
gentoo resync : 14.07.2018
Diffstat (limited to 'dev-games/mygui/metadata.xml')
-rw-r--r-- | dev-games/mygui/metadata.xml | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/dev-games/mygui/metadata.xml b/dev-games/mygui/metadata.xml new file mode 100644 index 000000000000..0b17cdd092c3 --- /dev/null +++ b/dev-games/mygui/metadata.xml @@ -0,0 +1,47 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <maintainer type="project"> + <email>games@gentoo.org</email> + <name>Gentoo Games Project</name> + </maintainer> + <upstream> + <maintainer status="active"> + <email>altren@list.ru</email> + <name>Evmenov Georgiy</name> + </maintainer> + <changelog>http://redmine.mygui.info/repositories/entry/mygui/tags/MyGUI3.2/ChangeLog.txt</changelog> + <bugs-to>https://sourceforge.net/tracker/?group_id=193706&atid=946487</bugs-to> + <remote-id type="github">MyGUI/mygui</remote-id> + </upstream> + <use> + <flag name="l10n_ru">Install some additional russian docs if 'doc' useflag enabled</flag> + <flag name="opengl">Use the opengl render subsystem. (cannot combine with ogre)</flag> + <flag name="ogre">Use the ogre render subsystem. (cannot combine with opengl)</flag> + <flag name="plugins">Build MyGUI plugins</flag> + <flag name="samples">Install MyGUI demos (needs ogre USE flag)</flag> + <flag name="tools">Build the tools for development</flag> + </use> + <longdescription lang="en"> + MyGUI is a library for creating Graphical User Interfaces (GUIs) for + games and 3D applications. The main goals of mygui are: speed, + flexibility and ease of use. + + Speed + We speed up our system by using our own batching subsystem which + combines geometry. It is also possible for the more experienced + developers to write their own render system or new subsystems + + Flexibility + The library supports plugins that allows you to create dynamically + loaded custom controls or subsystems. Most subsystems are expandable + with plugins without the need to touch the core code. All resources + and settings are described in XML files. It is possible to load + resources like fonts, cursors, images, skins, etc. Forms (layouts) + via dynamically by using XML files. + + Simplicity + The user interface is easy to use and uses delegates (Signals and + slots) for easy to use event handling. + </longdescription> +</pkgmetadata> |