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authorV3n3RiX <venerix@koprulu.sector>2022-10-20 07:59:50 +0100
committerV3n3RiX <venerix@koprulu.sector>2022-10-20 07:59:50 +0100
commit2eda3a3b8ebdb3fc8552feb6f49e466d3bc8e88c (patch)
tree69a469da2fa8c3f4920325ac5595300929f5d884 /dev-games/irrlicht/metadata.xml
parent9ed0c42eb618229fa6f45e10155ee535e1f605a2 (diff)
gentoo auto-resync : 20:10:2022 - 07:59:49
Diffstat (limited to 'dev-games/irrlicht/metadata.xml')
-rw-r--r--dev-games/irrlicht/metadata.xml18
1 files changed, 9 insertions, 9 deletions
diff --git a/dev-games/irrlicht/metadata.xml b/dev-games/irrlicht/metadata.xml
index 71b29afb3673..a9927208b49e 100644
--- a/dev-games/irrlicht/metadata.xml
+++ b/dev-games/irrlicht/metadata.xml
@@ -6,15 +6,15 @@
<name>Gentoo Games Project</name>
</maintainer>
<longdescription>
-The Irrlicht Engine is an open source high performance realtime 3D engine written in
-C++. It is completely cross-platform, using D3D, OpenGL and its own software renderer,
-and has all of the state-of-the-art features which can be found in commercial 3d
-engines.
-We've got a huge active community, and there are lots of games in development that use
-the engine. You can find enhancements for Irrlicht all over the web, like alternative
-terrain renderers, portal renderers, world layers, tutorials, editors, bindings for
-perl, ruby, python, and so on. And best of all: It's completely free.
-</longdescription>
+ The Irrlicht Engine is an open source high performance realtime 3D engine written in
+ C++. It is completely cross-platform, using D3D, OpenGL and its own software renderer,
+ and has all of the state-of-the-art features which can be found in commercial 3d
+ engines.
+ We've got a huge active community, and there are lots of games in development that use
+ the engine. You can find enhancements for Irrlicht all over the web, like alternative
+ terrain renderers, portal renderers, world layers, tutorials, editors, bindings for
+ perl, ruby, python, and so on. And best of all: It's completely free.
+ </longdescription>
<upstream>
<remote-id type="sourceforge">irrlicht</remote-id>
</upstream>