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authorV3n3RiX <venerix@koprulu.sector>2023-08-14 00:11:33 +0100
committerV3n3RiX <venerix@koprulu.sector>2023-08-14 00:11:33 +0100
commit1013bb04a30c552ec7ff5e3fe97074b0531a024d (patch)
treea94f2330bae429402db01020da9c60782e27af89 /app-emulation/wine-proton/wine-proton-8.0.9999.ebuild
parent40c113c340752d507394d37cd6b60abb741daed0 (diff)
gentoo auto-resync : 14:08:2023 - 00:11:33
Diffstat (limited to 'app-emulation/wine-proton/wine-proton-8.0.9999.ebuild')
-rw-r--r--app-emulation/wine-proton/wine-proton-8.0.9999.ebuild2
1 files changed, 2 insertions, 0 deletions
diff --git a/app-emulation/wine-proton/wine-proton-8.0.9999.ebuild b/app-emulation/wine-proton/wine-proton-8.0.9999.ebuild
index cced91f4ca78..6c5e37bcd5bb 100644
--- a/app-emulation/wine-proton/wine-proton-8.0.9999.ebuild
+++ b/app-emulation/wine-proton/wine-proton-8.0.9999.ebuild
@@ -190,6 +190,8 @@ src_configure() {
# upstream (Valve) doesn't really support misc configurations (e.g.
# adds vulkan code not always guarded by --with-vulkan), so force
# some major options that are typically needed by games either way
+ # TODO?: --without-mingw could make sense *if* using clang, assuming
+ # bug #912237 is resolved (consider when do USE=wow64 in proton-9)
--with-freetype
--with-mingw # needed by many, notably Blizzard titles
--with-opengl