diff options
author | V3n3RiX <venerix@redcorelinux.org> | 2017-10-09 18:53:29 +0100 |
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committer | V3n3RiX <venerix@redcorelinux.org> | 2017-10-09 18:53:29 +0100 |
commit | 4f2d7949f03e1c198bc888f2d05f421d35c57e21 (patch) | |
tree | ba5f07bf3f9d22d82e54a462313f5d244036c768 /app-accessibility/flite/files/flite-1.4-tempfile.patch |
reinit the tree, so we can have metadata
Diffstat (limited to 'app-accessibility/flite/files/flite-1.4-tempfile.patch')
-rw-r--r-- | app-accessibility/flite/files/flite-1.4-tempfile.patch | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/app-accessibility/flite/files/flite-1.4-tempfile.patch b/app-accessibility/flite/files/flite-1.4-tempfile.patch new file mode 100644 index 000000000000..09b54f64ea2e --- /dev/null +++ b/app-accessibility/flite/files/flite-1.4-tempfile.patch @@ -0,0 +1,50 @@ +From a85193f122b7ec0d377e0a39ac58c64f12c51085 Mon Sep 17 00:00:00 2001 +From: Rui Matos <tiagomatos@gmail.com> +Date: Mon, 6 Jan 2014 13:45:00 +0000 +Subject: [PATCH] auserver.c: Only write audio data to a file in debug builds + +This isn't useful in regular builds and is actually a security +concern. +--- + src/audio/auserver.c | 6 ++++++ + 1 file changed, 6 insertions(+) + +diff --git a/src/audio/auserver.c b/src/audio/auserver.c +index 29716d3..3e838d0 100644 +--- a/src/audio/auserver.c ++++ b/src/audio/auserver.c +@@ -58,9 +58,11 @@ static int play_wave_from_socket(snd_header *header,int audiostream) + int q,i,n,r; + unsigned char bytes[CST_AUDIOBUFFSIZE]; + short shorts[CST_AUDIOBUFFSIZE]; ++#ifdef DEBUG + cst_file fff; + + fff = cst_fopen("/tmp/awb.wav",CST_OPEN_WRITE|CST_OPEN_BINARY); ++#endif + + if ((audio_device = audio_open(header->sample_rate,1, + (header->encoding == CST_SND_SHORT) ? +@@ -107,7 +109,9 @@ static int play_wave_from_socket(snd_header *header,int audiostream) + for (q=r; q > 0; q-=n) + { + n = audio_write(audio_device,shorts,q); ++#ifdef DEBUG + cst_fwrite(fff,shorts,2,q); ++#endif + if (n <= 0) + { + audio_close(audio_device); +@@ -116,7 +120,9 @@ static int play_wave_from_socket(snd_header *header,int audiostream) + } + } + audio_close(audio_device); ++#ifdef DEBUG + cst_fclose(fff); ++#endif + + return CST_OK_FORMAT; + +-- +1.8.3.1 + |