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authorV3n3RiX <venerix@rogentos.ro>2016-02-26 23:50:05 +0000
committerV3n3RiX <venerix@rogentos.ro>2016-02-26 23:50:05 +0000
commited40676841e317a2aafa04c4c804bb6043864740 (patch)
tree91c5e4b12acc09eabb2b1234eb633aa78af224d2 /games-strategy/zod-engine/zod-engine-20110906.ebuild
parentdc106bfbeb980942a8490753d6883eb34b13ea12 (diff)
repo cleanup...drop old ebuilds, drop ebuilds already in portage tree
Diffstat (limited to 'games-strategy/zod-engine/zod-engine-20110906.ebuild')
-rw-r--r--games-strategy/zod-engine/zod-engine-20110906.ebuild71
1 files changed, 0 insertions, 71 deletions
diff --git a/games-strategy/zod-engine/zod-engine-20110906.ebuild b/games-strategy/zod-engine/zod-engine-20110906.ebuild
deleted file mode 100644
index 86528d3e..00000000
--- a/games-strategy/zod-engine/zod-engine-20110906.ebuild
+++ /dev/null
@@ -1,71 +0,0 @@
-# Copyright 1999-2012 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v3
-# $Header: $
-
-EAPI="3"
-
-WX_GTK_VER="2.8"
-
-inherit wxwidgets eutils games
-
-MY_PN="zod_linux"
-MY_P="${MY_PN}-${PV:0:4}-${PV:4:2}-${PV:6:2}"
-
-DESCRIPTION="Zod Engine is a remake of the 1996 classic game by Bitmap Brothers called Z"
-HOMEPAGE="http://zod.sourceforge.net/"
-SRC_URI="mirror://sourceforge/zod/${MY_P}.tar.gz"
-
-LICENSE="GPL-3"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE=""
-
-RDEPEND="
- >=media-libs/libsdl-1.2[X]
- >=media-libs/sdl-ttf-2.0[X]
- >=media-libs/sdl-mixer-1.2[timidity]
- >=media-libs/sdl-image-1.2
- virtual/mysql
- x11-libs/wxGTK:2.8[X]"
-DEPEND="${RDEPEND}"
-
-S="${WORKDIR}/zod_engine"
-
-src_prepare() {
- # various fixes and proper linux platform and filesystem support
- epatch "${FILESDIR}/${P}-proper-linux-support.patch"
-
- # fix files, this project really should provide a make install
-
- # remove Thumbs.db files
- find . -type f -name Thumbs.db -exec rm -f {} \; || die
- # remove GIMP .xcf files
- find . -type f -name "*.xcf" -exec rm -f {} \; || die
- # remove Windows .ico files, unused on Linux build
- find . -type f -name "*.ico" -exec rm -f {} \; || die
- # remove useless icescene file
- rm -f "assets/WebCamScene.icescene" || die
- # remove unused splash screen
- rm -f "assets/splash.png" || die
-}
-
-src_compile() {
- emake -C zod_src DATA_PATH="\"${GAMES_DATADIR}/${PN}\"" map_editor main || die
- emake -C zod_launcher_src DATA_PATH="\"${GAMES_DATADIR}/${PN}\"" || die
-}
-
-src_install() {
- # custom install procedure for Gentoo
- insinto "${GAMES_DATADIR}/${PN}"
- doins -r assets blank_maps *.map default_settings.txt *map_list.txt || die
- dogamesbin zod_launcher_src/zod_launcher || die
- dogamesbin zod_src/zod || die
- dogamesbin zod_src/zod_map_editor || die
-
- newicon assets/icon.png ${PN}.png || die
- make_desktop_entry zod_launcher "Zod Engine" || die
-
- dodoc zod_engine_help.txt map_editor_help.txt || die
-
- prepgamesdirs
-}