diff options
author | BlackNoxis <steven.darklight@gmail.com> | 2014-02-15 23:24:26 +0200 |
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committer | BlackNoxis <steven.darklight@gmail.com> | 2014-02-15 23:24:26 +0200 |
commit | 7224c1253228e5c29c78cb3f0f26ce34770f2356 (patch) | |
tree | 1684924656132935256e034f35f92abee6623265 /games-strategy/0ad/0ad-11863.ebuild |
Added ebuilds for kogaion desktop
Diffstat (limited to 'games-strategy/0ad/0ad-11863.ebuild')
-rw-r--r-- | games-strategy/0ad/0ad-11863.ebuild | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/games-strategy/0ad/0ad-11863.ebuild b/games-strategy/0ad/0ad-11863.ebuild new file mode 100644 index 00000000..a0f567c1 --- /dev/null +++ b/games-strategy/0ad/0ad-11863.ebuild @@ -0,0 +1,145 @@ +# Copyright 1999-2011 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: $ + +EAPI="3" + +inherit eutils wxwidgets games + +MY_P="0ad-r${PV}-alpha" +S="${WORKDIR}/${MY_P}" + +DESCRIPTION="0 A.D. is a free, real-time strategy game currently under development by Wildfire Games." +HOMEPAGE="http://wildfiregames.com/0ad/" +SRC_URI="mirror://sourceforge/zero-ad/${MY_P}-unix-build.tar.xz + mirror://sourceforge/zero-ad/${MY_P}-unix-data.tar.xz" + +LICENSE="GPL-2 CCPL-Attribution-ShareAlike-3.0" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="debug editor nvtt pch test fam" + +RDEPEND=">=dev-lang/spidermonkey-1.8.5 + dev-libs/boost + dev-libs/libxml2 + media-libs/devil + media-libs/openal + media-libs/libogg + media-libs/libpng + media-libs/libsdl[X,joystick] + media-libs/libvorbis + net-libs/enet:1.3 + net-misc/curl + sys-libs/zlib + virtual/jpeg + virtual/opengl + fam? ( virtual/fam ) + editor? ( x11-libs/wxGTK:2.8 ) + nvtt? ( dev-util/nvidia-texture-tools )" + +DEPEND="${RDEPEND} + app-arch/zip + dev-lang/nasm + dev-util/cmake" + +RESTRICT="strip mirror" + +dir=${GAMES_PREFIX_OPT}/${PN} + +pkg_setup() { + games_pkg_setup + if use editor ; then + WX_GTK_VER=2.8 need-wxwidgets unicode + fi +} + +src_compile() { + UPDATE_ARGS="--with-system-enet --with-system-mozjs185" + + if ! use pch ; then + UPDATE_ARGS="${UPDATE_ARGS} --without-pch" + fi + + if ! use fam ; then + UPDATE_ARGS="${UPDATE_ARGS} --without-fam" + fi + + if ! use editor ; then + UPDATE_ARGS="${UPDATE_ARGS} --disable-atlas" + fi + + if use nvtt ; then + UPDATE_ARGS="${UPDATE_ARGS} --with-system-nvtt" + else + UPDATE_ARGS="${UPDATE_ARGS} --without-nvtt" + fi + + insinto "${S}/build/workspaces" + einfo "Running update-workspaces.sh with ${UPDATE_ARGS}" + ./update-workspaces.sh ${UPDATE_ARGS} || die "update-workspaces.sh failed" + insinto gcc + + TARGETS="pyrogenesis Collada" + if use test ; then + TARGETS="${TARGETS} test" + fi + if use editor ; then + TARGETS="${TARGETS} AtlasUI" + fi + if use debug ; then + CONFIG=Debug + else + CONFIG=Release + fi + CONFIG=${CONFIG} emake ${TARGETS} || die "Can't build" +} + +src_test() { + insinto "${S}/binaries/system" + if use debug ; then + ./test_dbg || die "Tests failed" + else + ./test || die "Tests failed" + fi +} + +src_install() { + insinto "${S}"/binaries + insinto "${dir}" + doins -r data || die "doins -r failed" + + insinto "${dir}"/system + + #we install build-in nvtt + if use !nvtt ; then + doins "${S}"/binaries/system/libnvcore.so || die "doins failed" + doins "${S}"/binaries/system/libnvimage.so || die "doins failed" + doins "${S}"/binaries/system/libnvmath.so || die "doins failed" + doins "${S}"/binaries/system/libnvtt.so || die "doins failed" + fi + + if use debug ; then +# doins "${S}"/binaries/system/libmozjs185-ps-debug.so.1.0 || die "doins failed" + doins "${S}"/binaries/system/libCollada_dbg.so || die "doins failed" + if use editor ; then + doins "${S}"/binaries/system/libAtlasUI_dbg.so || die "doins failed" + fi + EXE_NAME=pyrogenesis_dbg + else +# doins "${S}"/binaries/system/libmozjs185-ps-release.so.1.0 || die "doins failed" + doins "${S}"/binaries/system/libCollada.so || die "doins failed" + if use editor ; then + doins "${S}"/binaries/system/libAtlasUI.so || die "doins failed" + fi + EXE_NAME=pyrogenesis + fi + + exeinto "${dir}"/system + doexe "${S}"/binaries/system/${EXE_NAME} || die "doexe failed" + + games_make_wrapper ${PN} ./system/${EXE_NAME} ${dir} + doicon "${S}"/build/resources/0ad.png + make_desktop_entry "${dir}"/system/${EXE_NAME} "0 A.D." + + prepgamesdirs +} |