From e450545b966e867db59adcfa74c59d9940007414 Mon Sep 17 00:00:00 2001 From: bionel Date: Tue, 28 Jul 2015 22:09:35 +0300 Subject: add themes --- .../metacity-1/close_focused_normal.png | Bin 0 -> 738 bytes .../metacity-1/close_focused_prelight.png | Bin 0 -> 566 bytes .../metacity-1/close_focused_pressed.png | Bin 0 -> 547 bytes Kogaion-daylight/metacity-1/close_unfocused.png | Bin 0 -> 506 bytes .../metacity-1/close_unfocused_prelight.png | Bin 0 -> 509 bytes .../metacity-1/maximize_focused_normal.png | Bin 0 -> 290 bytes .../metacity-1/maximize_focused_prelight.png | Bin 0 -> 476 bytes .../metacity-1/maximize_focused_pressed.png | Bin 0 -> 510 bytes Kogaion-daylight/metacity-1/maximize_unfocused.png | Bin 0 -> 312 bytes .../metacity-1/maximize_unfocused_prelight.png | Bin 0 -> 508 bytes Kogaion-daylight/metacity-1/menu.png | Bin 0 -> 183 bytes Kogaion-daylight/metacity-1/menu_prelight.png | Bin 0 -> 388 bytes Kogaion-daylight/metacity-1/menu_unfocused.png | Bin 0 -> 183 bytes .../metacity-1/menu_unfocused_prelight.png | Bin 0 -> 415 bytes Kogaion-daylight/metacity-1/metacity-theme-1.xml | 324 ++++++ Kogaion-daylight/metacity-1/metacity-theme-3.xml | 1188 ++++++++++++++++++++ .../metacity-1/minimize_focused_normal.png | Bin 0 -> 179 bytes .../metacity-1/minimize_focused_prelight.png | Bin 0 -> 372 bytes .../metacity-1/minimize_focused_pressed.png | Bin 0 -> 381 bytes Kogaion-daylight/metacity-1/minimize_unfocused.png | Bin 0 -> 179 bytes .../metacity-1/minimize_unfocused_prelight.png | Bin 0 -> 396 bytes .../metacity-1/unmaximize_focused_normal.png | Bin 0 -> 299 bytes .../metacity-1/unmaximize_focused_prelight.png | Bin 0 -> 468 bytes .../metacity-1/unmaximize_focused_pressed.png | Bin 0 -> 512 bytes .../metacity-1/unmaximize_unfocused.png | Bin 0 -> 304 bytes .../metacity-1/unmaximize_unfocused_prelight.png | Bin 0 -> 514 bytes 26 files changed, 1512 insertions(+) create mode 100755 Kogaion-daylight/metacity-1/close_focused_normal.png create mode 100755 Kogaion-daylight/metacity-1/close_focused_prelight.png create mode 100755 Kogaion-daylight/metacity-1/close_focused_pressed.png create mode 100755 Kogaion-daylight/metacity-1/close_unfocused.png create mode 100755 Kogaion-daylight/metacity-1/close_unfocused_prelight.png create mode 100755 Kogaion-daylight/metacity-1/maximize_focused_normal.png create mode 100755 Kogaion-daylight/metacity-1/maximize_focused_prelight.png create mode 100755 Kogaion-daylight/metacity-1/maximize_focused_pressed.png create mode 100755 Kogaion-daylight/metacity-1/maximize_unfocused.png create mode 100755 Kogaion-daylight/metacity-1/maximize_unfocused_prelight.png create mode 100755 Kogaion-daylight/metacity-1/menu.png create mode 100755 Kogaion-daylight/metacity-1/menu_prelight.png create mode 100755 Kogaion-daylight/metacity-1/menu_unfocused.png create mode 100755 Kogaion-daylight/metacity-1/menu_unfocused_prelight.png create mode 100755 Kogaion-daylight/metacity-1/metacity-theme-1.xml create mode 100755 Kogaion-daylight/metacity-1/metacity-theme-3.xml create mode 100755 Kogaion-daylight/metacity-1/minimize_focused_normal.png create mode 100755 Kogaion-daylight/metacity-1/minimize_focused_prelight.png create mode 100755 Kogaion-daylight/metacity-1/minimize_focused_pressed.png create mode 100755 Kogaion-daylight/metacity-1/minimize_unfocused.png create mode 100755 Kogaion-daylight/metacity-1/minimize_unfocused_prelight.png create mode 100755 Kogaion-daylight/metacity-1/unmaximize_focused_normal.png create mode 100755 Kogaion-daylight/metacity-1/unmaximize_focused_prelight.png create mode 100755 Kogaion-daylight/metacity-1/unmaximize_focused_pressed.png create mode 100755 Kogaion-daylight/metacity-1/unmaximize_unfocused.png create mode 100755 Kogaion-daylight/metacity-1/unmaximize_unfocused_prelight.png (limited to 'Kogaion-daylight/metacity-1') diff --git a/Kogaion-daylight/metacity-1/close_focused_normal.png b/Kogaion-daylight/metacity-1/close_focused_normal.png new file mode 100755 index 0000000..1780586 Binary files /dev/null and b/Kogaion-daylight/metacity-1/close_focused_normal.png differ diff --git a/Kogaion-daylight/metacity-1/close_focused_prelight.png b/Kogaion-daylight/metacity-1/close_focused_prelight.png new file mode 100755 index 0000000..7aeceaf Binary files /dev/null and b/Kogaion-daylight/metacity-1/close_focused_prelight.png differ diff --git a/Kogaion-daylight/metacity-1/close_focused_pressed.png b/Kogaion-daylight/metacity-1/close_focused_pressed.png new file mode 100755 index 0000000..e2f2b16 Binary files /dev/null and b/Kogaion-daylight/metacity-1/close_focused_pressed.png differ diff --git a/Kogaion-daylight/metacity-1/close_unfocused.png b/Kogaion-daylight/metacity-1/close_unfocused.png new file mode 100755 index 0000000..e89d9ed Binary files /dev/null and b/Kogaion-daylight/metacity-1/close_unfocused.png differ diff --git a/Kogaion-daylight/metacity-1/close_unfocused_prelight.png b/Kogaion-daylight/metacity-1/close_unfocused_prelight.png new file mode 100755 index 0000000..3aca552 Binary files /dev/null and b/Kogaion-daylight/metacity-1/close_unfocused_prelight.png differ diff --git a/Kogaion-daylight/metacity-1/maximize_focused_normal.png b/Kogaion-daylight/metacity-1/maximize_focused_normal.png new file mode 100755 index 0000000..16e1579 Binary files /dev/null and b/Kogaion-daylight/metacity-1/maximize_focused_normal.png differ diff --git a/Kogaion-daylight/metacity-1/maximize_focused_prelight.png b/Kogaion-daylight/metacity-1/maximize_focused_prelight.png new file mode 100755 index 0000000..f47bbd5 Binary files /dev/null and b/Kogaion-daylight/metacity-1/maximize_focused_prelight.png differ diff --git a/Kogaion-daylight/metacity-1/maximize_focused_pressed.png b/Kogaion-daylight/metacity-1/maximize_focused_pressed.png new file mode 100755 index 0000000..5762c8e Binary files /dev/null and b/Kogaion-daylight/metacity-1/maximize_focused_pressed.png differ diff --git a/Kogaion-daylight/metacity-1/maximize_unfocused.png b/Kogaion-daylight/metacity-1/maximize_unfocused.png new file mode 100755 index 0000000..04ad07c Binary files /dev/null and b/Kogaion-daylight/metacity-1/maximize_unfocused.png differ diff --git a/Kogaion-daylight/metacity-1/maximize_unfocused_prelight.png b/Kogaion-daylight/metacity-1/maximize_unfocused_prelight.png new file mode 100755 index 0000000..ff57b4f Binary files /dev/null and b/Kogaion-daylight/metacity-1/maximize_unfocused_prelight.png differ diff --git a/Kogaion-daylight/metacity-1/menu.png b/Kogaion-daylight/metacity-1/menu.png new file mode 100755 index 0000000..97bda19 Binary files /dev/null and b/Kogaion-daylight/metacity-1/menu.png differ diff --git a/Kogaion-daylight/metacity-1/menu_prelight.png b/Kogaion-daylight/metacity-1/menu_prelight.png new file mode 100755 index 0000000..74bb57b Binary files /dev/null and b/Kogaion-daylight/metacity-1/menu_prelight.png differ diff --git a/Kogaion-daylight/metacity-1/menu_unfocused.png b/Kogaion-daylight/metacity-1/menu_unfocused.png new file mode 100755 index 0000000..d2d5d69 Binary files /dev/null and b/Kogaion-daylight/metacity-1/menu_unfocused.png differ diff --git a/Kogaion-daylight/metacity-1/menu_unfocused_prelight.png b/Kogaion-daylight/metacity-1/menu_unfocused_prelight.png new file mode 100755 index 0000000..357f94a Binary files /dev/null and b/Kogaion-daylight/metacity-1/menu_unfocused_prelight.png differ diff --git a/Kogaion-daylight/metacity-1/metacity-theme-1.xml b/Kogaion-daylight/metacity-1/metacity-theme-1.xml new file mode 100755 index 0000000..d58e6f0 --- /dev/null +++ b/Kogaion-daylight/metacity-1/metacity-theme-1.xml @@ -0,0 +1,324 @@ + + + + + Kogaion-daylight + bionel + 2015 + March 2015 + Kogaion Linux daylight theme + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +</draw_ops> + +<draw_ops name="title_text_with_icon"> + <title color="#7d8182" + x="(((width - title_width) / 2) `max` 0)" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_normal"> + <include name="title_text_with_icon"/> +</draw_ops> + +<draw_ops name="title_focused"> + <include name="title_text_focused_with_icon"/> +</draw_ops> + +<!-- BUTTONS --> + + <draw_ops name="menu_focused_normal"> + <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_focused_prelight"> + <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_unfocused_normal"> + <image filename="menu_unfocused.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_unfocused_prelight"> + <image filename="menu_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_focused_normal"> + <image filename="minimize_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_focused_prelight"> + <image filename="minimize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_focused_pressed"> + <image filename="minimize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused_normal"> + <image filename="minimize_unfocused.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused_prelight"> + <image filename="minimize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused_pressed"> + <image filename="minimize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + <draw_ops name="maximize_focused_normal"> + <image filename="maximize_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_focused_prelight"> + <image filename="maximize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_focused_pressed"> + <image filename="maximize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused_normal"> + <image filename="maximize_unfocused.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused_prelight"> + <image filename="maximize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused_pressed"> + <image filename="maximize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_focused_normal"> + <image filename="unmaximize_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_focused_prelight"> + <image filename="unmaximize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_focused_pressed"> + <image filename="unmaximize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused_normal"> + <image filename="unmaximize_unfocused.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused_prelight"> + <image filename="unmaximize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused_pressed"> + <image filename="unmaximize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_focused_normal"> + <image filename="close_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_focused_prelight"> + <image filename="close_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_focused_pressed"> + <image filename="close_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused_normal"> + <image filename="close_unfocused.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused_prelight"> + <image filename="close_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused_pressed"> + <image filename="close_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + +<!-- FRAME STYLES --> + +<frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="unfocus_background"/> + <piece position="titlebar" draw_ops="title_unfocused_background"/> + <piece position="title" draw_ops="title_normal"/> + + <button function="menu" state="normal" draw_ops="menu_unfocused_normal"/> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/> + <button function="menu" state="pressed" draw_ops="menu_focused_normal"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused_normal"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused_normal"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="close" state="normal" draw_ops="close_unfocused_normal"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> +</frame_style> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="focus_background"/> + <piece position="titlebar" draw_ops="title_background"/> + <piece position="title" draw_ops="title_focused"/> + + <button function="menu" state="normal" draw_ops="menu_focused_normal"/> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight"/> + <button function="menu" state="pressed" draw_ops="menu_focused_normal"/> + <button function="minimize" state="normal" draw_ops="minimize_focused_normal"/> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_focused_normal"/> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed"/> + <button function="close" state="normal" draw_ops="close_focused_normal"/> + <button function="close" state="prelight" draw_ops="close_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_focused_pressed"/> +</frame_style> + +<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="blank"/> + <piece position="titlebar" draw_ops="title_unfocused_background_maximized"/> + + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused_normal"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> +</frame_style> + +<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused"> + <piece position="entire_background" draw_ops="focus_outline"/> + <piece position="titlebar" draw_ops="title_background_maximized"/> + + <button function="maximize" state="normal" draw_ops="unmaximize_focused_normal"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="unfocus_background"/> + <piece position="titlebar" draw_ops="blank"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<!-- STYLE SETS --> + +<frame_style_set name="normal"> +<frame focus="yes" state="normal" resize="both" style="normal_focused"/> +<frame focus="no" state="normal" resize="both" style="normal_unfocused"/> +<frame focus="yes" state="maximized" style="maximized_focused"/> +<frame focus="no" state="maximized" style="maximized_unfocused"/> +<frame focus="yes" state="shaded" style="normal_focused"/> +<frame focus="no" state="shaded" style="normal_unfocused"/> +<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/> +<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/> +</frame_style_set> + +<frame_style_set name="border"> +<frame focus="yes" state="normal" resize="both" style="border"/> +<frame focus="no" state="normal" resize="both" style="border"/> +<frame focus="yes" state="maximized" style="border"/> +<frame focus="no" state="maximized" style="border"/> +<frame focus="yes" state="shaded" style="border"/> +<frame focus="no" state="shaded" style="border"/> +<frame focus="yes" state="maximized_and_shaded" style="border"/> +<frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<!-- WINDOWS --> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="normal"/> +<window type="border" style_set="border"/> + +</metacity_theme> diff --git a/Kogaion-daylight/metacity-1/metacity-theme-3.xml b/Kogaion-daylight/metacity-1/metacity-theme-3.xml new file mode 100755 index 0000000..10944e5 --- /dev/null +++ b/Kogaion-daylight/metacity-1/metacity-theme-3.xml @@ -0,0 +1,1188 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Kogaion-daylight</name> + <author>bionel</author> + <copyright>Rogentos</copyright> + <date>March 2015</date> + <description>Kogaion Linux daylight theme</description> +</info> + +<!-- meaningfull constants --> + +<constant name="C_border_focused" value="#6c99c0" /> +<constant name="C_border_unfocused" value="#cbcbcb" /> +<constant name="C_fill_focused" value="#a3b5d9" /> +<constant name="C_fill_unfocused" value="#e1e1e1" /> +<constant name="C_title_focused" value="#2e3436" /> +<constant name="C_title_unfocused" value="#7d8182" /> +<constant name="C_titlebar_focused_hilight" value="#6c99c0" /> +<!-- geometries --> + +<frame_geometry name="normal" title_scale="medium" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="4" /> + <distance name="right_width" value="4" /> + <distance name="bottom_height" value="4" /> + <distance name="left_titlebar_edge" value="4"/> + <distance name="right_titlebar_edge" value="4"/> + <distance name="title_vertical_pad" value="6"/> + <border name="title_border" left="4" right="4" top="3" bottom="3"/> + <border name="button_border" left="4" right="4" top="3" bottom="3"/> + <aspect_ratio name="button" value="1"/> +</frame_geometry> + +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="normal"> + <distance name="left_titlebar_edge" value="4"/> + <distance name="right_titlebar_edge" value="4"/> +</frame_geometry> + +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="title_vertical_pad" value="6"/> + <border name="title_border" left="4" right="4" top="3" bottom="3"/> + <border name="button_border" left="4" right="4" top="3" bottom="3"/> + <distance name="bottom_height" value="0" /> +</frame_geometry> + +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="right_width" value="0" /> +</frame_geometry> + +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="left_width" value="1" /> +</frame_geometry> + +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="title_vertical_pad" value="6"/> + <border name="title_border" left="4" right="4" top="3" bottom="3"/> + <border name="button_border" left="4" right="4" top="3" bottom="3"/> +</frame_geometry> + +<frame_geometry name="small_unfocused" parent="small"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <border name="title_border" left="4" right="4" top="3" bottom="3" /> + <border name="button_border" left="4" right="4" top="3" bottom="3"/> + <distance name="title_vertical_pad" value="1" /> +</frame_geometry> + +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> + <distance name="title_vertical_pad" value="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <border name="title_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> + <distance name="title_vertical_pad" value="6"/> +</frame_geometry> + +<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="normal"> + <distance name="title_vertical_pad" value="1"/> + <distance name="bottom_height" value="1"/> + <distance name="left_width" value="1"/> + <distance name="right_width" value="1"/> +</frame_geometry> + +<!-- drawing operations --> + + <!-- title --> + +<draw_ops name="title_focused"> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2))" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_focused" /> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))" + y="(0 `max` ((height - title_height) / 2)) + 1" + ellipsize_width="width" + color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2))" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_unfocused"/> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width)))" + y="(0 `max` ((height - title_height) / 2)) + 1" + ellipsize_width="width" + color="C_title_unfocused"/> +</draw_ops> + + <!-- window decorations --> + +<draw_ops name="entire_background_focused"> + <rectangle color="C_fill_focused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <rectangle color="C_fill_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> + <rectangle color="C_fill_focused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + + +<draw_ops name="titlebar_fill_unfocused"> + <rectangle color="C_fill_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="hilight"> + <line x1="0" y1="0" x2="width-1" y2="0" color="C_titlebar_focused_hilight" /> +</draw_ops> + +<draw_ops name="titlebar_focused"> + <include name="titlebar_fill_focused" /> + <!-- <include name="hilight" /> --> +</draw_ops> + +<draw_ops name="titlebar_unfocused"> + <include name="titlebar_fill_unfocused" /> + <!-- <include name="hilight" /> --> +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_left_focused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_unfocused" /> +</draw_ops> + + <!-- button icons--> + + <draw_ops name="close_focused"> + <image filename="close_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_focused_prelight"> + <image filename="close_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_focused_pressed"> + <image filename="close_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused"> + <image filename="close_unfocused.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused_prelight"> + <image filename="close_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused_pressed"> + <image filename="close_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_focused"> + <image filename="maximize_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_focused_prelight"> + <image filename="maximize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_focused_pressed"> + <image filename="maximize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused"> + <image filename="maximize_unfocused.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused_prelight"> + <image filename="maximize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused_pressed"> + <image filename="maximize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + + <draw_ops name="unmaximize_focused"> + <image filename="unmaximize_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_focused_prelight"> + <image filename="unmaximize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_focused_pressed"> + <image filename="unmaximize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused"> + <image filename="unmaximize_unfocused.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused_prelight"> + <image filename="unmaximize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused_pressed"> + <image filename="unmaximize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + + <draw_ops name="minimize_focused"> + <image filename="minimize_focused_normal.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_focused_prelight"> + <image filename="minimize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_focused_pressed"> + <image filename="minimize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused"> + <image filename="minimize_unfocused.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused_prelight"> + <image filename="minimize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused_pressed"> + <image filename="minimize_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_focused"> + <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + +<!-- No prelight for menu focussed?? --> + + <draw_ops name="menu_focused_pressed"> + <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_unfocused"> + <image filename="menu_unfocused.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_unfocused_prelight"> + <image filename="menu_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_unfocused_pressed"> + <image filename="menu_unfocused.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + +<!-- Unused ?? --> + +<draw_ops name="appmenu_focused"> </draw_ops> + +<draw_ops name="appmenu_focused_pressed"> </draw_ops> + + +<draw_ops name="appmenu_unfocused"> </draw_ops> + +<draw_ops name="appmenu_unfocused_prelight"> </draw_ops> + +<draw_ops name="appmenu_unfocused_pressed"> </draw_ops> + + +<draw_ops name="shade_focused"> </draw_ops> + +<draw_ops name="shade_focused_pressed"> </draw_ops> + + +<draw_ops name="shade_unfocused"> </draw_ops> + +<draw_ops name="shade_unfocused_prelight"> </draw_ops> + +<draw_ops name="shade_unfocused_pressed"> </draw_ops> + +<!-- frame styles --> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="hilight" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="unmaximize_focused" /> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="unmaximize_focused" /> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> +<!-- + <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> + <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> +--> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> +<!-- + <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> + <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> +--> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="borderless" geometry="borderless"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> +<!-- + <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> + <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> +--> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> +<!-- + <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> + <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> +--> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> +<!-- + <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> + <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> +--> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <!-- <piece position="overlay" draw_ops="border_right_focused" /> --> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <!-- <piece position="overlay" draw_ops="border_right_unfocused" /> --> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_left_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_left_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + + <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> + <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> + + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- frame style sets --> + +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="normal_max_focused"/> + <frame focus="no" state="maximized" style="normal_max_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="dialog_focused"/> + <frame focus="no" state="shaded" style="dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="modal_dialog_focused"/> + <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="utility_focused"/> + <frame focus="no" state="shaded" style="utility_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused"/> + <frame focus="no" state="normal" resize="both" style="border_unfocused"/> + <frame focus="yes" state="maximized" style="borderless"/> + <frame focus="no" state="maximized" style="borderless"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="attached_style_set"> + <frame focus="yes" state="normal" resize="both" style="attached_focused"/> + <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + + +<!-- windows --> + +<window type="normal" style_set="normal_style_set"/> +<window type="dialog" style_set="dialog_style_set"/> +<window type="modal_dialog" style_set="modal_dialog_style_set"/> +<window type="menu" style_set="utility_style_set"/> +<window type="utility" style_set="utility_style_set"/> +<window type="border" style_set="border_style_set"/> +<window version=">= 3.2" type="attached" style_set="attached_style_set"/> + +</metacity_theme> diff --git a/Kogaion-daylight/metacity-1/minimize_focused_normal.png b/Kogaion-daylight/metacity-1/minimize_focused_normal.png new file mode 100755 index 0000000..ff246aa Binary files /dev/null and b/Kogaion-daylight/metacity-1/minimize_focused_normal.png differ diff --git a/Kogaion-daylight/metacity-1/minimize_focused_prelight.png b/Kogaion-daylight/metacity-1/minimize_focused_prelight.png new file mode 100755 index 0000000..9ae6dcf Binary files /dev/null and b/Kogaion-daylight/metacity-1/minimize_focused_prelight.png differ diff --git a/Kogaion-daylight/metacity-1/minimize_focused_pressed.png b/Kogaion-daylight/metacity-1/minimize_focused_pressed.png new file mode 100755 index 0000000..0817a34 Binary files /dev/null and b/Kogaion-daylight/metacity-1/minimize_focused_pressed.png differ diff --git a/Kogaion-daylight/metacity-1/minimize_unfocused.png b/Kogaion-daylight/metacity-1/minimize_unfocused.png new file mode 100755 index 0000000..cea5b84 Binary files /dev/null and b/Kogaion-daylight/metacity-1/minimize_unfocused.png differ diff --git a/Kogaion-daylight/metacity-1/minimize_unfocused_prelight.png b/Kogaion-daylight/metacity-1/minimize_unfocused_prelight.png new file mode 100755 index 0000000..6d45f7b Binary files /dev/null and b/Kogaion-daylight/metacity-1/minimize_unfocused_prelight.png differ diff --git a/Kogaion-daylight/metacity-1/unmaximize_focused_normal.png b/Kogaion-daylight/metacity-1/unmaximize_focused_normal.png new file mode 100755 index 0000000..0738463 Binary files /dev/null and b/Kogaion-daylight/metacity-1/unmaximize_focused_normal.png differ diff --git a/Kogaion-daylight/metacity-1/unmaximize_focused_prelight.png b/Kogaion-daylight/metacity-1/unmaximize_focused_prelight.png new file mode 100755 index 0000000..aeb3e03 Binary files /dev/null and b/Kogaion-daylight/metacity-1/unmaximize_focused_prelight.png differ diff --git a/Kogaion-daylight/metacity-1/unmaximize_focused_pressed.png b/Kogaion-daylight/metacity-1/unmaximize_focused_pressed.png new file mode 100755 index 0000000..c0d859e Binary files /dev/null and b/Kogaion-daylight/metacity-1/unmaximize_focused_pressed.png differ diff --git a/Kogaion-daylight/metacity-1/unmaximize_unfocused.png b/Kogaion-daylight/metacity-1/unmaximize_unfocused.png new file mode 100755 index 0000000..eae06be Binary files /dev/null and b/Kogaion-daylight/metacity-1/unmaximize_unfocused.png differ diff --git a/Kogaion-daylight/metacity-1/unmaximize_unfocused_prelight.png b/Kogaion-daylight/metacity-1/unmaximize_unfocused_prelight.png new file mode 100755 index 0000000..ae6a02d Binary files /dev/null and b/Kogaion-daylight/metacity-1/unmaximize_unfocused_prelight.png differ -- cgit v1.2.3