no-dnd-shadow = true; shadow-ignore-shaped = true; backend = "glx"; clear-shadow = true; no-dock-shadow = true; shadow-radius = 10; shadow-offset-x = -15; shadow-offset-y = -15; menu-opacity = 0.95; inactive-opacity = 1.0; active-opacity = 1.0; frame-opacity = 1.0; inactive-dim = 0.0; inactive-dim-fixed = true; blur-background = true; blur-background-frame = true; blur-background-fixed = true; fading = true; fade-delta = 30; fade-in-step = 0.03; no-fading-openclose = true; xinerama-shadow-crop = true; shadow-red = 0.0; shadow-green = 0.0; shadow-blue = 0.0; shadow = true; shadow-opacity = 0.5;