#!/bin/bash # Set a default STEAM_RUNTIME value. : ${STEAM_RUNTIME:=@@STEAM_RUNTIME@@} export STEAM_RUNTIME # Gentoo's lsb-release doesn't set this. export DISTRIB_RELEASE="@@PVR@@" # Add paths to occasionally needed libraries not found in /usr/lib. export LD_LIBRARY_PATH+="${LD_LIBRARY_PATH+:}@@GENTOO_LD_LIBRARY_PATH@@" # Preload the extest library when running in a Wayland session. [[ -f "@@GENTOO_X86_LIBDIR@@/libextest.so" && ${XDG_SESSION_TYPE} == wayland ]] && export LD_PRELOAD+="${LD_PRELOAD+:}@@GENTOO_X86_LIBDIR@@/libextest.so" # Preload libstdc++ on default-libcxx systems to avoid crashes. Loading the # 64-bit library prevents Steam from working at all, so only load the 32-bit # multlib library. Pure 32-bit systems are untested and may not work. if grep -Fxqe --stdlib=libc++ /etc/clang/gentoo-runtimes.cfg 2>/dev/null; then IFS=: for GCC_LIB_DIR in $(gcc-config -L 2>/dev/null); do [[ ${GCC_LIB_DIR} == */32 ]] || continue export LD_PRELOAD+="${LD_PRELOAD+:}${GCC_LIB_DIR}/libstdc++.so" done unset IFS GCC_LIB_DIR fi # Steam renames LD_LIBRARY_PATH to SYSTEM_LD_LIBRARY_PATH and it then becomes # ineffective against games. We unfortunately therefore have to force the value # through via STEAM_RUNTIME_LIBRARY_PATH instead. export STEAM_RUNTIME_LIBRARY_PATH="${LD_LIBRARY_PATH}" . "${0%/*}"/../lib/steam/bin_steam.sh