From 0706fc6986773f4e4d391deff4ad5143c464ea4e Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Sun, 24 Mar 2019 17:44:59 +0000 Subject: Revert "gentoo resync : 24.03.2019" This reverts commit aa3411e241a201d53a2689766fe419f2756819f3. --- media-gfx/blender/metadata.xml | 34 ++++++++++++++++++++++------------ 1 file changed, 22 insertions(+), 12 deletions(-) (limited to 'media-gfx/blender/metadata.xml') diff --git a/media-gfx/blender/metadata.xml b/media-gfx/blender/metadata.xml index 14a1619c7d4c..9dd73dfe3522 100644 --- a/media-gfx/blender/metadata.xml +++ b/media-gfx/blender/metadata.xml @@ -1,11 +1,11 @@ - + dracwyrm@gentoo.org Jonathan Scruggs - + agrigo2001@yahoo.com.au Adrian Grigo @@ -20,6 +20,9 @@ + + Enable features depending on boost. + Enable Bullet (Physics Engine). @@ -47,42 +50,49 @@ Adds surface fluid simulation to Blender using El'Beem library. - + Adds Game Engine support to Blender. - + Build without graphical support (renderfarm, server mode only). - + Enable features depending on llvm. - + Build and install man pages. Enable NDOF input devices (SpaceNavigator and friends). - + Allow OpenCL Graphics Acceleration. This may require extra graphics card drivers. Enable OpenImageIO Support - + + Enable use of Open Numerical Library + + Add rendering support form OpenSubdiv from Dreamworks Animation through media-libs/opensubdiv. - + Add GPU preview rendering. Only works with nVidia cards. - + Add support for OpenShadingLanguage scripting. Build the Blender Player. THis requires the Game engine. - + + This flag add support for RED CODE camera digital format (5K HD + images *.r3d) - EXPERIMENTAL. + + Build the provided unit tests. - + Add support for memory debugging using dev-util/valgrind -- cgit v1.2.3