From 9452a6e87b6c2c70513bc47a2470bf9f1168920e Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Sat, 13 Jun 2020 10:39:22 +0100 Subject: gentoo resync : 13.06.2020 --- games-util/slade/Manifest | 8 ++ .../slade/files/slade-3.1.12a-bundled-libs.patch | 80 +++++++++++++++ .../files/slade-3.1.12a-fluidsynth-driver.patch | 14 +++ .../slade/files/slade-3.1.12a-freetype-deps.patch | 74 ++++++++++++++ .../slade/files/slade-3.1.12a-sfml-gtk3.patch | 88 ++++++++++++++++ .../slade/files/slade-3.1.12a-wxGLCanvas.patch | 112 +++++++++++++++++++++ games-util/slade/metadata.xml | 14 +++ games-util/slade/slade-3.1.12a.ebuild | 67 ++++++++++++ 8 files changed, 457 insertions(+) create mode 100644 games-util/slade/Manifest create mode 100644 games-util/slade/files/slade-3.1.12a-bundled-libs.patch create mode 100644 games-util/slade/files/slade-3.1.12a-fluidsynth-driver.patch create mode 100644 games-util/slade/files/slade-3.1.12a-freetype-deps.patch create mode 100644 games-util/slade/files/slade-3.1.12a-sfml-gtk3.patch create mode 100644 games-util/slade/files/slade-3.1.12a-wxGLCanvas.patch create mode 100644 games-util/slade/metadata.xml create mode 100644 games-util/slade/slade-3.1.12a.ebuild (limited to 'games-util/slade') diff --git a/games-util/slade/Manifest b/games-util/slade/Manifest new file mode 100644 index 000000000000..268152481619 --- /dev/null +++ b/games-util/slade/Manifest @@ -0,0 +1,8 @@ +AUX slade-3.1.12a-bundled-libs.patch 2424 BLAKE2B fbd40c43b396d9d82fc4ce8af75a23ebfb2cfe85d3a217680b219601e02fdcc58e158052249b2e4d949742643d1b6efda9e38c7b44c1932f163e8a66ebfa818e SHA512 31706d662b25f5c0cbf618970de874da27c48390421809da2462b909d8d207b856c56e212b3efa13c78d6048f3619fd74a95d9c25c87ee6c8a481e36e7f695bf +AUX slade-3.1.12a-fluidsynth-driver.patch 541 BLAKE2B a8596e7c65014201eee1d87b7779d78b582338b35447d4722341176a507314cae2977d254d7a948e2207ba619a2aa6a443303fbf6546ac10da23243e23f96e35 SHA512 002f44606a9efc1f6b299353d29e133cf84a2bd13e6eb37f601365ce55d03037f4db94c569c0dd0bd7bc97ea5701714ecc5d9e83a374cfe988deb8b3d13bcb9c +AUX slade-3.1.12a-freetype-deps.patch 2207 BLAKE2B 48ae8033f80c6438db6af26f8c8105c663ef7133b7e4560d7df82588afdd771bdf0df30678a5148456338254cef5e3e0d805d4f23f4a5facc6272cd65cb00925 SHA512 f03f57d9e76f283bde48d48904ae9ff4759b472e78efc01f40d24427a6a27114e36e27e4ad7b3f9ebb149c5b600b0540e901eef8dcd5f30949af95810255ebd9 +AUX slade-3.1.12a-sfml-gtk3.patch 2524 BLAKE2B 0bdd400ba218d1c0a0db48a3ab144b6083c22fcc69d112765aeda069853c03a97c4f774d24cb73c1bb202089eb8184435a121a0473f5914d17ee208bdf181a4d SHA512 b83c27f224c45533738d8341ac7116e226ae45e13514b9dca85f5813d73c2b1f13460961ea8fbbbe8acb40ab80d37100f3c66abc7df4b49abeabba1ffa8fa70c +AUX slade-3.1.12a-wxGLCanvas.patch 3768 BLAKE2B b69e84d4c31c7f46c9298f282f4407c10edaf77ec73ccea780f3a9dddbcd89bd315e327716dee8432a27e8150133b42a6a819c8af7b8567980941c79a8b7a138 SHA512 5ae7d5e91012a3e526fe95003cfbcfcb69de9636b453018a654da50af11772c2be4690f36786634e8941d011f8094093fa2a7e8ac1d099a0627e93e1ee47b863 +DIST slade-3.1.12a.tar.gz 5883702 BLAKE2B 400cf032bf0b60555b45b450c524d85f145d593d74601461f33fa571360a0c66a1d5933a7d48e8cfad98981bcf446df213240f53da237be6d9a1ce09517c4566 SHA512 ecedec880b8ebed921e152d016a451164efd4de90ae69963be077d1ef39326670254ca8eb03e1045ca7ae5b02f7512dbbe712f83c845cbbd4ed787a90899ad13 +EBUILD slade-3.1.12a.ebuild 1391 BLAKE2B 36c2bb38430d78af113f0408c428ece5af94bff7fe2d89440f17cf39cf7e3f978d1757a0b739da0f424be346edd6e3e33307750056acd91105eff0a3429c7204 SHA512 e62795cbdd0e197f78407e1ed207d5cce2c4ef1d9cc8c95bcadc9840320844dfc48161bca4ed6e7a2d6ba0c94cf884b2844c554c70f9acd4fe4194b261bd2cd1 +MISC metadata.xml 456 BLAKE2B bb0657015b0259912543f091f7e08695a3bba37da01594f9979c71d435bd1505790f009d827cd654267b96de446666c4eca7c564962e35563eff26027b30e119 SHA512 e6cc7225d2bcf85aaf62158fdfb7b92f2816f4363795f7b82293f932efc4182275979117a2673242f7c666d26036a1de1a6caaab0c3a48e19ca00b639007f272 diff --git a/games-util/slade/files/slade-3.1.12a-bundled-libs.patch b/games-util/slade/files/slade-3.1.12a-bundled-libs.patch new file mode 100644 index 000000000000..6e8285d81056 --- /dev/null +++ b/games-util/slade/files/slade-3.1.12a-bundled-libs.patch @@ -0,0 +1,80 @@ +diff -Naur a/src/Application/App.cpp b/src/Application/App.cpp +--- a/src/Application/App.cpp 2020-05-26 00:34:50.000000000 +0100 ++++ b/src/Application/App.cpp 2020-05-31 17:11:08.365000293 +0100 +@@ -34,7 +34,7 @@ + #include "App.h" + #include "Archive/ArchiveManager.h" + #include "Dialogs/SetupWizard/SetupWizardDialog.h" +-#include "External/dumb/dumb.h" ++#include + #include "Game/Configuration.h" + #include "General/ColourConfiguration.h" + #include "General/Console/Console.h" +diff -Naur a/src/Audio/ModMusic.cpp b/src/Audio/ModMusic.cpp +--- a/src/Audio/ModMusic.cpp 2020-05-26 00:34:50.000000000 +0100 ++++ b/src/Audio/ModMusic.cpp 2020-05-31 17:11:08.365000293 +0100 +@@ -30,7 +30,7 @@ + *******************************************************************/ + #include "Main.h" + #include "ModMusic.h" +-#include "External/dumb/dumb.h" ++#include + + + /******************************************************************* +diff -Naur a/src/CMakeLists.txt b/src/CMakeLists.txt +--- a/src/CMakeLists.txt 2020-05-26 00:34:50.000000000 +0100 ++++ b/src/CMakeLists.txt 2020-05-31 17:11:08.365000293 +0100 +@@ -105,6 +105,8 @@ + find_package(GLEW REQUIRED) + find_package(Freetype REQUIRED) + find_package(CURL REQUIRED) ++find_package(Lua REQUIRED) ++pkg_check_modules(DUMB REQUIRED dumb>=1.0) + include_directories( + ${FREEIMAGE_INCLUDE_DIR} + ${SFML_INCLUDE_DIR} +@@ -112,8 +114,9 @@ + ${FREETYPE_INCLUDE_DIRS} + ${GLEW_INCLUDE_PATH} + ${CURL_INCLUDE_DIR} ++ ${LUA_INCLUDE_DIR} ++ ${DUMB_INCLUDE_DIRS} + . +- ./External/dumb + ./Application + ) + +@@ -182,6 +185,8 @@ + ${FREETYPE_LIBRARIES} + ${GLEW_LIBRARY} + ${CURL_LIBRARIES} ++ ${LUA_LIBRARIES} ++ ${DUMB_LIBRARIES} + ) + + if (WX_GTK3) +diff -Naur a/src/External/CMakeLists.txt b/src/External/CMakeLists.txt +--- a/src/External/CMakeLists.txt 2020-05-26 00:34:50.000000000 +0100 ++++ b/src/External/CMakeLists.txt 2020-05-31 17:12:09.614333605 +0100 +@@ -24,8 +24,6 @@ + file(GLOB_RECURSE EXTERNAL_SOURCES + *.cpp + *.cxx +- dumb/*.c +- lua/*.c + lzma/C/LzmaDec.c + ${SLADE_HEADERS} + ) +diff -Naur a/src/External/sol/sol.hpp b/src/External/sol/sol.hpp +--- a/src/External/sol/sol.hpp 2020-05-26 00:34:50.000000000 +0100 ++++ b/src/External/sol/sol.hpp 2020-05-31 17:11:08.367000336 +0100 +@@ -798,7 +798,7 @@ + #include + #include + #else +-#include "External/lua/lua.hpp" ++#include + #endif // C++ Mangling for Lua + + #if defined(_WIN32) || defined(_MSC_VER) diff --git a/games-util/slade/files/slade-3.1.12a-fluidsynth-driver.patch b/games-util/slade/files/slade-3.1.12a-fluidsynth-driver.patch new file mode 100644 index 000000000000..c0ef70d6dfc8 --- /dev/null +++ b/games-util/slade/files/slade-3.1.12a-fluidsynth-driver.patch @@ -0,0 +1,14 @@ +https://github.com/sirjuddington/SLADE/issues/1147 + +diff -Naur a/src/Audio/MIDIPlayer.cpp b/src/Audio/MIDIPlayer.cpp +--- a/src/Audio/MIDIPlayer.cpp 2020-05-28 00:08:34.000000000 +0100 ++++ b/src/Audio/MIDIPlayer.cpp 2020-05-31 21:40:03.480211253 +0100 +@@ -74,8 +74,6 @@ + #ifndef NO_FLUIDSYNTH + // Set fluidsynth driver to alsa in linux (no idea why it defaults to jack) + #if !defined __WXMSW__ && !defined __WXOSX__ +- if (fs_driver == "") +- fs_driver = "alsa"; + #endif // !defined __WXMSW__ && !defined __WXOSX__ + + // Init soundfont path diff --git a/games-util/slade/files/slade-3.1.12a-freetype-deps.patch b/games-util/slade/files/slade-3.1.12a-freetype-deps.patch new file mode 100644 index 000000000000..33fdbfe8521c --- /dev/null +++ b/games-util/slade/files/slade-3.1.12a-freetype-deps.patch @@ -0,0 +1,74 @@ +From 115ae712d576deafaa95dc5227a7f83dce92a9cb Mon Sep 17 00:00:00 2001 +From: James Le Cuirot +Date: Sun, 31 May 2020 21:59:06 +0100 +Subject: [PATCH 1/2] Drop unused FreeType dependency + +It may be used by FTGL but it's not directly used by this +project. pkg-config should handle this for static builds. +--- + src/CMakeLists.txt | 3 --- + 1 file changed, 3 deletions(-) + +diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt +index f54b126f..8dab39fc 100644 +--- a/src/CMakeLists.txt ++++ b/src/CMakeLists.txt +@@ -103,7 +103,6 @@ find_package(SFML COMPONENTS ${SFML_FIND_COMPONENTS} REQUIRED) + find_package(FTGL REQUIRED) + find_package(OpenGL REQUIRED) + find_package(GLEW REQUIRED) +-find_package(Freetype REQUIRED) + find_package(CURL REQUIRED) + find_package(Lua REQUIRED) + find_package(fmt CONFIG REQUIRED) +@@ -111,7 +110,6 @@ include_directories( + ${FREEIMAGE_INCLUDE_DIR} + ${SFML_INCLUDE_DIR} + ${FTGL_INCLUDE_DIR} +- ${FREETYPE_INCLUDE_DIRS} + ${GLEW_INCLUDE_PATH} + ${CURL_INCLUDE_DIR} + ${LUA_INCLUDE_DIR} +@@ -184,7 +182,6 @@ target_link_libraries(slade + ${SFML_LIBRARY} + ${FTGL_LIBRARIES} + ${OPENGL_LIBRARIES} +- ${FREETYPE_LIBRARIES} + ${GLEW_LIBRARY} + ${CURL_LIBRARIES} + ${LUA_LIBRARIES} +-- +2.26.2 + +From 9116972a75b58ef32e229842f80cdc96fab04f1e Mon Sep 17 00:00:00 2001 +From: James Le Cuirot +Date: Sun, 31 May 2020 22:00:53 +0100 +Subject: [PATCH 2/2] Only require FTGL when USE_SFML_RENDERWINDOW is disabled + +--- + src/CMakeLists.txt | 2 +- + 1 file changed, 1 insertion(+), 1 deletion(-) + +diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt +index 8dab39fc..b0d4776d 100644 +--- a/src/CMakeLists.txt ++++ b/src/CMakeLists.txt +@@ -72,6 +72,7 @@ set(SFML_FIND_COMPONENTS system audio window graphics network) + ADD_DEFINITIONS(-DUSE_SFML_RENDERWINDOW) + else (USE_SFML_RENDERWINDOW) + set(SFML_FIND_COMPONENTS system audio window network) ++find_package(FTGL REQUIRED) + endif(USE_SFML_RENDERWINDOW) + + # Fluidsynth +@@ -100,7 +101,6 @@ endif() + + find_package(FreeImage REQUIRED) + find_package(SFML COMPONENTS ${SFML_FIND_COMPONENTS} REQUIRED) +-find_package(FTGL REQUIRED) + find_package(OpenGL REQUIRED) + find_package(GLEW REQUIRED) + find_package(CURL REQUIRED) +-- +2.26.2 + diff --git a/games-util/slade/files/slade-3.1.12a-sfml-gtk3.patch b/games-util/slade/files/slade-3.1.12a-sfml-gtk3.patch new file mode 100644 index 000000000000..745a41d64b80 --- /dev/null +++ b/games-util/slade/files/slade-3.1.12a-sfml-gtk3.patch @@ -0,0 +1,88 @@ +From 7e2aa2666701cc0db32d8b3185c3cd07ae733ab0 Mon Sep 17 00:00:00 2001 +From: Simon Judd +Date: Fri, 6 Dec 2019 16:36:52 +1030 +Subject: [PATCH] Fix SFML RenderWindow embedding on GTK3 + +It actually seems to work ok now so might be able to make it the default there + +It'd be nice if it worked on macos as well, then I'd be able to remove the wxGLCanvas/FTGL stuff completely... +--- + +diff --git a/src/UI/Canvas/OGLCanvas.cpp b/src/UI/Canvas/OGLCanvas.cpp +index 92f86b29..4bba9f98 100644 +--- a/src/UI/Canvas/OGLCanvas.cpp ++++ b/src/UI/Canvas/OGLCanvas.cpp +@@ -44,6 +44,8 @@ + #endif + #endif + ++EXTERN_CVAR(Int, gl_depth_buffer_size) ++ + + /******************************************************************* + * OGLCANVAS CLASS FUNCTIONS +@@ -130,29 +132,29 @@ bool OGLCanvas::setContext() + #endif + } + +-void OGLCanvas::createSFML() ++bool OGLCanvas::createSFML() + { + #ifdef USE_SFML_RENDERWINDOW + // Code taken from SFML wxWidgets integration example + sf::WindowHandle handle; + #ifdef __WXGTK__ +- // GTK implementation requires to go deeper to find the +- // low-level X11 identifier of the widget +- gtk_widget_realize(m_wxwindow); +- gtk_widget_set_double_buffered(m_wxwindow, false); +- GdkWindow* Win = gtk_widget_get_window(m_wxwindow); +- XFlush(GDK_WINDOW_XDISPLAY(Win)); +- //sf::RenderWindow::Create(GDK_WINDOW_XWINDOW(Win)); +- handle = GDK_WINDOW_XWINDOW(Win); ++ auto widget = GetHandle(); ++ if (!widget) ++ return false; ++ auto window = gtk_widget_get_window(widget); ++ if (!window) ++ return false; ++ handle = gdk_x11_window_get_xid(window); + #else + handle = GetHandle(); + #endif + // Context settings + sf::ContextSettings settings; +- settings.depthBits = 24; +- settings.stencilBits = 8; ++ settings.depthBits = gl_depth_buffer_size; ++ settings.stencilBits = sf::ContextSettings::Default; + sf::RenderWindow::create(handle, settings); + #endif ++ return true; + } + + /* OGLCanvas::init +@@ -308,7 +310,9 @@ void OGLCanvas::onPaint(wxPaintEvent& e) + + if (recreate) + { +- createSFML(); ++ if (!createSFML()) ++ return; ++ + recreate = false; + } + +diff --git a/src/UI/Canvas/OGLCanvas.h b/src/UI/Canvas/OGLCanvas.h +index a1defbee..9b9b07db 100644 +--- a/src/UI/Canvas/OGLCanvas.h ++++ b/src/UI/Canvas/OGLCanvas.h +@@ -28,7 +28,7 @@ public: + Palette* getPalette() { return &palette; } + void setPalette(Palette* pal) { palette.copyPalette(pal); } + bool setContext(); +- void createSFML(); ++ bool createSFML(); + void init(); + virtual void draw() = 0; + virtual void update(long frametime) {} diff --git a/games-util/slade/files/slade-3.1.12a-wxGLCanvas.patch b/games-util/slade/files/slade-3.1.12a-wxGLCanvas.patch new file mode 100644 index 000000000000..64698cc4591d --- /dev/null +++ b/games-util/slade/files/slade-3.1.12a-wxGLCanvas.patch @@ -0,0 +1,112 @@ +From a934d04b8c49c250e9be27581129c75bc058814a Mon Sep 17 00:00:00 2001 +From: Simon Judd +Date: Mon, 9 Dec 2019 12:26:17 +1030 +Subject: [PATCH] Always use wxGLCanvas as a base for OGLCanvas + +Even if using SFML - this fixes the depth buffer not being created on linux +--- + +diff --git a/src/OpenGL/OpenGL.cpp b/src/OpenGL/OpenGL.cpp +index 7e506550..0a8d4236 100644 +--- a/src/OpenGL/OpenGL.cpp ++++ b/src/OpenGL/OpenGL.cpp +@@ -38,14 +38,14 @@ CVAR(Bool, gl_tex_enable_np2, true, CVAR_SAVE) + CVAR(Bool, gl_point_sprite, true, CVAR_SAVE) + CVAR(Bool, gl_tweak_accuracy, true, CVAR_SAVE) + CVAR(Bool, gl_vbo, true, CVAR_SAVE) +-CVAR(Int, gl_depth_buffer_size, 16, CVAR_SAVE) ++CVAR(Int, gl_depth_buffer_size, 24, CVAR_SAVE) + + namespace OpenGL + { + #ifndef USE_SFML_RENDERWINDOW + wxGLContext* context = NULL; +- int wx_gl_attrib[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 16, WX_GL_STENCIL_SIZE, 8, 0 }; + #endif ++ int wx_gl_attrib[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 16, WX_GL_STENCIL_SIZE, 8, 0 }; + bool initialised = false; + double version = 0; + unsigned max_tex_size = 128; +@@ -224,7 +224,6 @@ bool OpenGL::accuracyTweak() + return gl_tweak_accuracy; + } + +-#ifndef USE_SFML_RENDERWINDOW + /* OpenGL::getWxGLAttribs + * Returns the GL attributes array for use with wxGLCanvas + *******************************************************************/ +@@ -235,7 +234,6 @@ int* OpenGL::getWxGLAttribs() + + return wx_gl_attrib; + } +-#endif + + /* OpenGL::setColour + * Sets the colour to [col], and changes the colour blend mode if +diff --git a/src/OpenGL/OpenGL.h b/src/OpenGL/OpenGL.h +index 1d5c9b9a..9082687c 100644 +--- a/src/OpenGL/OpenGL.h ++++ b/src/OpenGL/OpenGL.h +@@ -20,10 +20,8 @@ + #include + #endif + +-#ifndef USE_SFML_RENDERWINDOW + #include + #undef None // Why does #define this? Idiotic +-#endif + + #define BLEND_NORMAL 0 + #define BLEND_ADDITIVE 1 +@@ -56,9 +54,7 @@ namespace OpenGL + unsigned maxTextureSize(); + bool isInitialised(); + bool accuracyTweak(); +-#ifndef USE_SFML_RENDERWINDOW + int* getWxGLAttribs(); +-#endif + void setColour(rgba_t col, bool set_blend = true); + void setColour(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255, int8_t blend = BLEND_IGNORE); + void setBlend(int blend); +diff --git a/src/UI/Canvas/OGLCanvas.cpp b/src/UI/Canvas/OGLCanvas.cpp +index 4bba9f98..a48d9ac6 100644 +--- a/src/UI/Canvas/OGLCanvas.cpp ++++ b/src/UI/Canvas/OGLCanvas.cpp +@@ -55,8 +55,9 @@ EXTERN_CVAR(Int, gl_depth_buffer_size) + /* OGLCanvas::OGLCanvas + * OGLCanvas class constructor, SFML implementation + *******************************************************************/ +-OGLCanvas::OGLCanvas(wxWindow* parent, int id, bool handle_timer, int timer_interval) +- : wxControl(parent, id, wxDefaultPosition, wxDefaultSize, wxBORDER_NONE|wxWANTS_CHARS), timer(this) ++OGLCanvas::OGLCanvas(wxWindow* parent, int id, bool handle_timer, int timer_interval) : ++ wxGLCanvas(parent, id, OpenGL::getWxGLAttribs(), wxDefaultPosition, wxDefaultSize, wxBORDER_NONE | wxWANTS_CHARS), ++ timer(this) + { + init_done = false; + recreate = false; +diff --git a/src/UI/Canvas/OGLCanvas.h b/src/UI/Canvas/OGLCanvas.h +index 9b9b07db..128cb633 100644 +--- a/src/UI/Canvas/OGLCanvas.h ++++ b/src/UI/Canvas/OGLCanvas.h +@@ -8,7 +8,7 @@ + + class wxWindow; + #ifdef USE_SFML_RENDERWINDOW +-class OGLCanvas : public wxControl, public sf::RenderWindow ++class OGLCanvas : public wxGLCanvas, public sf::RenderWindow + { + #else + class OGLCanvas : public wxGLCanvas +@@ -38,7 +38,11 @@ public: + void setup2D(); + + #ifdef USE_SFML_RENDERWINDOW +- void SwapBuffers() { display(); } ++ bool SwapBuffers() override ++ { ++ display(); ++ return true; ++ } + #endif + + void onPaint(wxPaintEvent& e); diff --git a/games-util/slade/metadata.xml b/games-util/slade/metadata.xml new file mode 100644 index 000000000000..9312c313b00b --- /dev/null +++ b/games-util/slade/metadata.xml @@ -0,0 +1,14 @@ + + + + + games@gentoo.org + Gentoo Games Project + + + sirjuddington/SLADE + + + Enable MIDI software synthesis using media-sound/fluidsynth + + diff --git a/games-util/slade/slade-3.1.12a.ebuild b/games-util/slade/slade-3.1.12a.ebuild new file mode 100644 index 000000000000..641a17fb0105 --- /dev/null +++ b/games-util/slade/slade-3.1.12a.ebuild @@ -0,0 +1,67 @@ +# Copyright 1999-2020 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +WX_GTK_VER="3.0-gtk3" +inherit cmake wxwidgets + +DESCRIPTION="Modern editor for Doom-engine based games and source ports" +HOMEPAGE="https://slade.mancubus.net/" +SRC_URI="https://github.com/sirjuddington/${PN^^}/archive/${PV}.tar.gz -> ${P}.tar.gz" +LICENSE="GPL-2 MIT" +SLOT="0" +KEYWORDS="~amd64" +IUSE="fluidsynth timidity webkit" + +DEPEND=" + app-arch/bzip2:= + dev-lang/lua:0 + >=media-libs/dumb-2:= + media-libs/freeimage[jpeg,png,tiff] + media-libs/glew:0= + media-libs/libsfml:= + net-misc/curl + sys-libs/zlib + x11-libs/wxGTK:${WX_GTK_VER}[opengl,webkit?,X] + fluidsynth? ( media-sound/fluidsynth:= ) +" + +RDEPEND=" + ${DEPEND} + timidity? ( media-sound/timidity++ ) +" + +BDEPEND=" + app-arch/p7zip + virtual/pkgconfig +" + +S="${WORKDIR}/${PN^^}-${PV}" + +PATCHES=( + "${FILESDIR}"/${P}-bundled-libs.patch + "${FILESDIR}"/${P}-sfml-gtk3.patch + "${FILESDIR}"/${P}-wxGLCanvas.patch + "${FILESDIR}"/${P}-freetype-deps.patch + "${FILESDIR}"/${P}-fluidsynth-driver.patch +) + +src_prepare() { + cmake_src_prepare + + # Delete bundled libraries just in case. + rm -r src/External/{dumb,glew,lua}/ || die + +} + +src_configure() { + local mycmakeargs=( + -DNO_FLUIDSYNTH=$(usex fluidsynth OFF ON) + -DNO_WEBVIEW=$(usex webkit OFF ON) + -DUSE_SFML_RENDERWINDOW=ON + -DWX_GTK3=ON + ) + setup-wxwidgets + cmake_src_configure +} -- cgit v1.2.3