From 0cf2f20608308acdf3cb922c3736446bbd8f3388 Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Sat, 14 Jul 2018 20:58:29 +0100 Subject: gentoo resync : 14.07.2018 --- games-strategy/galaxyhack/metadata.xml | 29 ----------------------------- 1 file changed, 29 deletions(-) delete mode 100644 games-strategy/galaxyhack/metadata.xml (limited to 'games-strategy/galaxyhack/metadata.xml') diff --git a/games-strategy/galaxyhack/metadata.xml b/games-strategy/galaxyhack/metadata.xml deleted file mode 100644 index 9dbded1c3212..000000000000 --- a/games-strategy/galaxyhack/metadata.xml +++ /dev/null @@ -1,29 +0,0 @@ - - - - - games@gentoo.org - Gentoo Games Project - - -GalaxyHack allows you to design a fleet of spaceships which can then be tested -in AI script based battles against fleets designed by other players. Though -battles take place in real time, the strategy comes before hand, both in -writing short AI scripts in a simple scripting language, and also in the set up -and selection of your fleet. You don't actually have any control over your -units at all mid-battle, but rather use the time to see where the set up of -your fleets is working, where your fleets' weaknesses lie and changes are -needed, and perhaps also to learn from the strategy of your opponent. - -The game revolves around very large capital ships, from which smaller ships are -launched, but which are not designed for attacking themselves, and which cannot -be moved mid-battle. To win a battle you must destroy of all of your opponent's -capital ships before they destroy yours. - -There can be hundreds of units in any one battle, but there is no harvesting, -resource management or base building. - - - galaxyhack - - -- cgit v1.2.3