From deba8115d2c2af26df42966b91ef04ff4dd79cde Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Thu, 14 May 2020 11:09:11 +0100 Subject: gentoo resync : 14.05.2020 --- games-fps/Manifest.gz | Bin 10840 -> 10835 bytes games-fps/eduke32/Manifest | 4 +- games-fps/eduke32/eduke32-20200311.8738.ebuild | 225 -------------------- games-fps/eduke32/eduke32-20200505.8904.ebuild | 226 +++++++++++++++++++++ games-fps/prboom-plus/Manifest | 2 +- .../prboom-plus/prboom-plus-2.5.1.5.4540.1.ebuild | 4 +- games-fps/quake2-icculus/Manifest | 2 +- .../quake2-icculus/quake2-icculus-0.16.1-r1.ebuild | 6 +- 8 files changed, 235 insertions(+), 234 deletions(-) delete mode 100644 games-fps/eduke32/eduke32-20200311.8738.ebuild create mode 100644 games-fps/eduke32/eduke32-20200505.8904.ebuild (limited to 'games-fps') diff --git a/games-fps/Manifest.gz b/games-fps/Manifest.gz index 21dde0356cf4..bfa1ac93c321 100644 Binary files a/games-fps/Manifest.gz and b/games-fps/Manifest.gz differ diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest index 0d76ce72bb53..7c333f13facd 100644 --- a/games-fps/eduke32/Manifest +++ b/games-fps/eduke32/Manifest @@ -9,6 +9,6 @@ DIST duke3d_psx-1.11.zip 7636016 BLAKE2B 63094c0eb2343e443f98844675ddc23a138d87c DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997680ff7550973ed9741e62e78f9a099c1a13f65eaa133076d6551fcdfbf34e28ff59f2ad59f91ece98753e7d39523 SHA512 4b55dcc192cb2aa8830250fd222664272176bea8f6c6e4ac6d488abfecb1332b5793986c164fde78901904e2bde37e6ee4aa020c5eb578002de8f6102f44df15 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833 -DIST eduke32_src_20200311-8738.tar.xz 16544548 BLAKE2B 6f05a6384b4837dc5d4738cef83c4faace2233bf7bde7420d1e00fac45dbdfbd8f7da4b3702205fda914a853790fb0f730b564ae779bce29174337abb1e750fd SHA512 40b69472692bea703d6d6f911a8bff8d18f9fda1e19427ba23572d76717efbe2d13a023622cbfe86bcf9c30966e2fb5e3fe52baac8178587acb2aa092dd86617 -EBUILD eduke32-20200311.8738.ebuild 5825 BLAKE2B 7665196a07ff3185a35d79f1ae7163184980945d49fb793e0ff04b35902f1092ac9c2e8823a21e20f31cb95d6a7d089d530946771dd2b1a7e9f58ad406a6aa02 SHA512 55072b8ab96ef9fcdecaf1d951a5a6f8bcd035402a46ed6da5e5f4047cdf91fe70d72b1088daedcb206fcbb51dbb58dc651e48277151e171373e0355fccbd9e7 +DIST eduke32_src_20200505-8904-0b0e9923c.tar.xz 16569468 BLAKE2B 557a4547e13ff422dacf0885f8ddff8b62bb658bc63c2b70564b5f40cabaf55abd30103a28af474391cd3662641768bcec5f3338f882f82fc657cfa24a566436 SHA512 6b86b1fd16c0175c7dea1816e8d2b4f92f6d5a26c9f68bbbd5cf5ed7821524ef72ef646bc931d4d82773a33438f0de7a33b84429719e485f8cf05cd8ab92cb6b +EBUILD eduke32-20200505.8904.ebuild 5878 BLAKE2B a1283a8344fe05b764b6ddc8ee98f1d0c63c06b5fdbcbcd5abe7000aebea2686a93d795b08e5847776547a8423367cbe10861b17220f2b6a6b12745b2894297d SHA512 ffb1be12c84b4c72027e91fad3282f43a05bad5060f04345189a2534db5b670d5866bdfe925bb080a619f31c63de28ed6c4c7e01939d7be21b677de781a7e872 MISC metadata.xml 1608 BLAKE2B 73414a3516a4a690254e70ad071f160688ac11e8fe0634b0218565fc32e01d1e4b8ed0ce830ecd995e715552f23fd50f8c7cb0b0af95f6cdb07a35940639e779 SHA512 2392e18cc53663943341397d3a92f07b3dbbb04497b584739095bef5e9b2f60376115a2952e0d2eba524b3a678e7c205ad3e66a78709a2f4d36b3ea76d8b8c09 diff --git a/games-fps/eduke32/eduke32-20200311.8738.ebuild b/games-fps/eduke32/eduke32-20200311.8738.ebuild deleted file mode 100644 index 1b0613bf663d..000000000000 --- a/games-fps/eduke32/eduke32-20200311.8738.ebuild +++ /dev/null @@ -1,225 +0,0 @@ -# Copyright 1999-2020 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=7 - -inherit desktop toolchain-funcs xdg-utils - -MY_BUILD="$(ver_cut 2)" -MY_DATE="$(ver_cut 1)" -MY_PV_HRP="5.4" -MY_PV_OFFENSIVE_XXX="1.33" -MY_PV_OPL="2.01" -MY_PV_PSX="1.11" -MY_PV_SC55="4.02" -MY_PV_VOXELS="1.21" - -DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" -HOMEPAGE="http://www.eduke32.com/" -SRC_URI=" - https://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}/${PN}_src_${MY_DATE}-${MY_BUILD}.tar.xz - https://www.eduke32.com/images/eduke32_classic.png - hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) - offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) - opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) - psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) - sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) - voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) -" - -LICENSE="BUILDLIC GPL-2 HRP" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="cdinstall demo flac fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools vorbis voxels vpx xmp" -REQUIRED_USE=" - cdinstall? ( !demo ) - demo? ( !cdinstall ) - hrp? ( ^^ ( demo cdinstall ) - !voxels ) - offensive? ( ^^ ( demo cdinstall ) ) - opl? ( ^^ ( demo cdinstall ) - !sc-55 ) - psx? ( ^^ ( demo cdinstall ) ) - sc-55? ( ^^ ( demo cdinstall ) - !opl ) - voxels? ( !hrp ) - vpx? ( opengl ) -" - -# There are no tests, -# instead it tries to build a test game, which does not compile -RESTRICT="bindist test" - -S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}" - -RDEPEND=" - media-libs/libsdl2[joystick,opengl?,sound,video] - media-libs/sdl2-mixer[flac?,fluidsynth?,midi,timidity?,vorbis?] - sys-libs/zlib - flac? ( media-libs/flac ) - gtk? ( x11-libs/gtk+:2 ) - opengl? ( - virtual/glu - virtual/opengl - ) - png? ( media-libs/libpng:0= ) - vpx? ( media-libs/libvpx:= ) - vorbis? ( - media-libs/libogg - media-libs/libvorbis - ) - xmp? ( media-libs/exempi:2= ) -" - -DEPEND=" - ${RDEPEND} - cdinstall? ( games-fps/duke3d-data ) - demo? ( games-fps/duke3d-demodata ) - timidity? ( media-sound/timidity++ ) -" - -BDEPEND=" - app-arch/unzip - x86? ( dev-lang/nasm ) -" - -PATCHES=( - "${FILESDIR}/${PN}-20190419.7615-wad2map-buildfix.patch" - "${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch" - "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch" -) - -src_unpack() { - # Extract only the eduke32 archive - unpack ${PN}_src_${MY_DATE}-${MY_BUILD}.tar.xz - - # Unpack only the documentation - if use hrp; then - unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die - fi - if use offensive; then - unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die - fi - if use opl; then - unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die - mv readme.txt opl_readme.txt || die - fi - if use sc-55; then - unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die - fi - if use voxels; then - unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die - fi -} - -src_compile() { - local myemakeopts=( - ALLOCACHE_AS_MALLOC=0 - AS=$(tc-getAS) - CC=$(tc-getCC) - CXX=$(tc-getCXX) - CLANG=0 - CPLUSPLUS=1 - CUSTOMOPT="" - DEBUGANYWAY=0 - F_JUMP_TABLES="" - FORCEDEBUG=0 - HAVE_FLAC=$(usex flac 1 0) - HAVE_GTK2=$(usex gtk 1 0) - HAVE_VORBIS=$(usex vorbis 1 0) - HAVE_XMP=$(usex xmp 1 0) - LINKED_GTK=$(usex gtk 1 0) - LTO=1 - LUNATIC=0 - KRANDDEBUG=0 - MEMMAP=0 - MIXERTYPE=SDL - NETCODE=$(usex server 1 0) - NOASM=0 - OPTLEVEL=0 - OPTOPT="" - PACKAGE_REPOSITORY=1 - POLYMER=$(usex opengl 1 0) - PRETTY_OUTPUT=0 - PROFILER=0 - RELEASE=1 - RENDERTYPE=SDL - SDL_TARGET=2 - SIMPLE_MENU=0 - STRIP="" - TANDALONE=0 - STARTUP_WINDOW=$(usex gtk 1 0) - USE_OPENGL=$(usex opengl 1 0) - USE_LIBVPX=$(usex vpx 1 0) - USE_LIBPNG=$(usex png 1 0) - USE_LUAJIT_2_1=0 - WITHOUT_GTK=$(usex gtk 0 1) - ) - - emake "${myemakeopts[@]}" - - if use tools; then - emake utils "${myemakeopts[@]}" - fi -} - -src_install() { - dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin - - if use tools; then - local tools=( - arttool - bsuite - cacheinfo - generateicon - givedepth - ivfrate - kextract - kgroup - kmd2tool - makesdlkeytrans - map2stl - md2tool - mkpalette - transpal - unpackssi - wad2art - wad2map - ) - - dobin "${tools[@]}" - fi - - keepdir /usr/share/games/eduke32 - insinto /usr/share/games/eduke32 - - use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip - use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip - use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip - use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip - use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip - use sdk && doins -r package/sdk - use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip - - newicon "${DISTDIR}"/eduke32_classic.png eduke32.png - - make_desktop_entry eduke32-bin EDuke32 eduke32 Game - make_desktop_entry mapster32 Mapster32 eduke32 Game - - local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt source/duke3d/src/lunatic/doc/*.txt ) - use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) - use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt ) - use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt ) - use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) - use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) - - einstalldocs -} - -pkg_postinst() { - xdg_icon_cache_update -} - -pkg_postrm() { - xdg_icon_cache_update -} diff --git a/games-fps/eduke32/eduke32-20200505.8904.ebuild b/games-fps/eduke32/eduke32-20200505.8904.ebuild new file mode 100644 index 000000000000..c0662991c699 --- /dev/null +++ b/games-fps/eduke32/eduke32-20200505.8904.ebuild @@ -0,0 +1,226 @@ +# Copyright 1999-2020 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +inherit desktop toolchain-funcs xdg-utils + +EGIT_COMMIT="0b0e9923c" +MY_BUILD="$(ver_cut 2)" +MY_DATE="$(ver_cut 1)" +MY_PV_HRP="5.4" +MY_PV_OFFENSIVE_XXX="1.33" +MY_PV_OPL="2.01" +MY_PV_PSX="1.11" +MY_PV_SC55="4.02" +MY_PV_VOXELS="1.21" + +DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" +HOMEPAGE="http://www.eduke32.com/" +SRC_URI=" + https://dukeworld.com/eduke32/synthesis/latest/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz + https://www.eduke32.com/images/eduke32_classic.png + hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) + offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) + opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) + psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) + sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) + voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) +" + +LICENSE="BUILDLIC GPL-2 HRP" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="cdinstall demo flac fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools vorbis voxels vpx xmp" +REQUIRED_USE=" + cdinstall? ( !demo ) + demo? ( !cdinstall ) + hrp? ( ^^ ( demo cdinstall ) + !voxels ) + offensive? ( ^^ ( demo cdinstall ) ) + opl? ( ^^ ( demo cdinstall ) + !sc-55 ) + psx? ( ^^ ( demo cdinstall ) ) + sc-55? ( ^^ ( demo cdinstall ) + !opl ) + voxels? ( !hrp ) + vpx? ( opengl ) +" + +# There are no tests, +# instead it tries to build a test game, which does not compile +RESTRICT="bindist test" + +S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}" + +RDEPEND=" + media-libs/libsdl2[joystick,opengl?,sound,video] + media-libs/sdl2-mixer[flac?,fluidsynth?,midi,timidity?,vorbis?] + sys-libs/zlib + flac? ( media-libs/flac ) + gtk? ( x11-libs/gtk+:2 ) + opengl? ( + virtual/glu + virtual/opengl + ) + png? ( media-libs/libpng:0= ) + vpx? ( media-libs/libvpx:= ) + vorbis? ( + media-libs/libogg + media-libs/libvorbis + ) + xmp? ( media-libs/exempi:2= ) +" + +DEPEND=" + ${RDEPEND} + cdinstall? ( games-fps/duke3d-data ) + demo? ( games-fps/duke3d-demodata ) + timidity? ( media-sound/timidity++ ) +" + +BDEPEND=" + app-arch/unzip + x86? ( dev-lang/nasm ) +" + +PATCHES=( + "${FILESDIR}/${PN}-20190419.7615-wad2map-buildfix.patch" + "${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch" + "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch" +) + +src_unpack() { + # Extract only the eduke32 archive + unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz + + # Unpack only the documentation + if use hrp; then + unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die + fi + if use offensive; then + unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die + fi + if use opl; then + unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die + mv readme.txt opl_readme.txt || die + fi + if use sc-55; then + unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die + fi + if use voxels; then + unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die + fi +} + +src_compile() { + local myemakeopts=( + ALLOCACHE_AS_MALLOC=0 + AS=$(tc-getAS) + CC=$(tc-getCC) + CXX=$(tc-getCXX) + CLANG=0 + CPLUSPLUS=1 + CUSTOMOPT="" + DEBUGANYWAY=0 + F_JUMP_TABLES="" + FORCEDEBUG=0 + HAVE_FLAC=$(usex flac 1 0) + HAVE_GTK2=$(usex gtk 1 0) + HAVE_VORBIS=$(usex vorbis 1 0) + HAVE_XMP=$(usex xmp 1 0) + LINKED_GTK=$(usex gtk 1 0) + LTO=1 + LUNATIC=0 + KRANDDEBUG=0 + MEMMAP=0 + MIXERTYPE=SDL + NETCODE=$(usex server 1 0) + NOASM=0 + OPTLEVEL=0 + OPTOPT="" + PACKAGE_REPOSITORY=1 + POLYMER=$(usex opengl 1 0) + PRETTY_OUTPUT=0 + PROFILER=0 + RELEASE=1 + RENDERTYPE=SDL + SDL_TARGET=2 + SIMPLE_MENU=0 + STRIP="" + TANDALONE=0 + STARTUP_WINDOW=$(usex gtk 1 0) + USE_OPENGL=$(usex opengl 1 0) + USE_LIBVPX=$(usex vpx 1 0) + USE_LIBPNG=$(usex png 1 0) + USE_LUAJIT_2_1=0 + WITHOUT_GTK=$(usex gtk 0 1) + ) + + emake "${myemakeopts[@]}" + + if use tools; then + emake utils "${myemakeopts[@]}" + fi +} + +src_install() { + dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin + + if use tools; then + local tools=( + arttool + bsuite + cacheinfo + generateicon + givedepth + ivfrate + kextract + kgroup + kmd2tool + makesdlkeytrans + map2stl + md2tool + mkpalette + transpal + unpackssi + wad2art + wad2map + ) + + dobin "${tools[@]}" + fi + + keepdir /usr/share/games/eduke32 + insinto /usr/share/games/eduke32 + + use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip + use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip + use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip + use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip + use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip + use sdk && doins -r package/sdk + use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip + + newicon "${DISTDIR}"/eduke32_classic.png eduke32.png + + make_desktop_entry eduke32-bin EDuke32 eduke32 Game + make_desktop_entry mapster32 Mapster32 eduke32 Game + + local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt source/duke3d/src/lunatic/doc/*.txt ) + use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) + use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt ) + use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt ) + use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) + use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) + + einstalldocs +} + +pkg_postinst() { + xdg_icon_cache_update +} + +pkg_postrm() { + xdg_icon_cache_update +} diff --git a/games-fps/prboom-plus/Manifest b/games-fps/prboom-plus/Manifest index 4f65d6203b75..a25508ccb09d 100644 --- a/games-fps/prboom-plus/Manifest +++ b/games-fps/prboom-plus/Manifest @@ -1,4 +1,4 @@ AUX prboom-plus-2.5.1.4-Remove-nonstandard-gamesdir-variable.patch 907 BLAKE2B efbd5fda7e4e1d8ac57f4d17381b9ea0ae3c2a64e1edfec0f55c25c5fa96c22d842cb510773bd7cfb4e244b3533b0b36a2112d6537ec6cf895c6aa6c922bdf38 SHA512 5582a1a7a69960eea22ed6bc7cfeb4e3e75480f5f6495cb44691548e5cf3ed80901a9059c19eba1c8ddcb2ce02aa52570e13906348c65d8a3f25960543d31b65 DIST prboom-plus-2.5.1.5.4540.1.tar.xz 1023228 BLAKE2B 5b1c6aa80516cef4ced73701b640a261188c6eed818a204ef19f183061c0456f4af70dc8b466c240f5c8985903fe4daf0fed42cd32b47849c02b6c890fa807f0 SHA512 9fe207a395d92305dd3b89a38bc1376de6bd2a7bb29d454da42aea03a4ded82b49033d482d97c76377cbd1ecb7d8a65c9e0948af81ecd4e10bd49b0bad791bbc -EBUILD prboom-plus-2.5.1.5.4540.1.ebuild 1663 BLAKE2B 4e43d1563003043a81e450dc4964673567a4057155bb8b6b64e82be668e525ffab4d1d584031772928a3d3a3d102b1f4d2a437e9531df18fc7de36407c7c395f SHA512 7bd746e2ee3ef6ef2795910d75c09194b09ec3e0c2c667e8827b86634e020ef9528a6257097b2933be7874c4d819199a54a0baa9b11add345af16481e521cbd0 +EBUILD prboom-plus-2.5.1.5.4540.1.ebuild 1664 BLAKE2B 2e9d98fe14a8f442fbf4a92935c94b6b125c8ced03b82dd8cca3e4d9c76c599ad65bf4d842c82b30b05ad3967945f9a5fd5a33a53f6ad4213edb2c63dbe1ec8d SHA512 fb1c5e4ca5b68bc8a6f04c690712382f94e9f9f45b6eb4ad8a426157a438a6e08423fd5f52271cb5fa47e543543b4d7e08663c97cf311df9d19b6d7bd9f12d45 MISC metadata.xml 1838 BLAKE2B b979e9ba17d881da816fd681d0fc43e70f451b8ec0e8dab47dd9e8b870931df5a6a3b5896f75e391afef668ddb8238ae45d1174612653626910a932fc34ee119 SHA512 3dfcc5e4bec610993506298a3427ef21470f106d19e1f7d0810d6dd69d2691b639112fa09d70a54b0cadbb7dc9b89c93d5b48c5c104caecc68aca96a0a99cd04 diff --git a/games-fps/prboom-plus/prboom-plus-2.5.1.5.4540.1.ebuild b/games-fps/prboom-plus/prboom-plus-2.5.1.5.4540.1.ebuild index 3e0833b7215c..8ac28f7f6e9f 100644 --- a/games-fps/prboom-plus/prboom-plus-2.5.1.5.4540.1.ebuild +++ b/games-fps/prboom-plus/prboom-plus-2.5.1.5.4540.1.ebuild @@ -8,7 +8,7 @@ inherit autotools desktop xdg MY_PV=$(ver_rs 4 "+svn" 5 "+dfsg") MY_P=${PN}-${MY_PV} DESCRIPTION="An enhanced clone of the classic first-person shooter Doom" -HOMEPAGE="https://prboom-plus.sourceforge.net" +HOMEPAGE="http://prboom-plus.sourceforge.net" SRC_URI="http://deb.debian.org/debian/pool/main/p/prboom-plus/${PN}_${MY_PV}.orig.tar.xz -> ${P}.tar.xz" LICENSE="GPL-2+ BSD BSD-with-disclosure LGPL-2.1+ MIT public-domain" @@ -19,7 +19,7 @@ REQUIRED_USE="sdl2-image? ( opengl )" DEPEND=" media-libs/libsdl2[opengl?,joystick,sound,video] - dumb? ( media-libs/dumb ) + dumb? ( media-libs/dumb:= ) fluidsynth? ( media-sound/fluidsynth:= ) mad? ( media-libs/libmad ) net? ( media-libs/sdl2-net ) diff --git a/games-fps/quake2-icculus/Manifest b/games-fps/quake2-icculus/Manifest index 98854d97a35d..1121d6a33ef9 100644 --- a/games-fps/quake2-icculus/Manifest +++ b/games-fps/quake2-icculus/Manifest @@ -16,5 +16,5 @@ DIST maxpak.pak 3282742 BLAKE2B 3ad4dd5aade5747b100a24499bae0f0d7fd5cc610e4671c1 DIST quake2-r0.16.1.tar.gz 1525384 BLAKE2B b95db08ed3799d2788a20d24f63ea3a84d7ff4b581ee5f01dc5d588a1d5af50d52586a04ca28d9942e953d028e140112737432e499edcebf999085a29c63fcfb SHA512 63e8fa10446698b1f1cbd20b4bbfeec75d7620cb6454bb90b853cd2a3d6cd9040041a164666a5e015c3a8289423127f9164b500f57793505f6e4671dec932cf2 DIST roguesrc320.shar.Z 626769 BLAKE2B f6d79630ee41e834ad07907f886766fdc9fd99152c2a1964629d2c74de259b9a232f691e5e3c4ad26ff3239d127f06d20878422dd7c1b896591db7c732a41ef7 SHA512 330db4966b758b8e363eb8d699b30ce5ec7d9fa581936288e7267000d0815996388adebc0206a8903734cdc1c5658616b15518a2bf888ad9e6059f8155960141 DIST xatrixsrc320.shar.Z 455917 BLAKE2B 646801fad3c7eaac4957a971f507b13fff0ea6ae0423cb7fe8e8276666c4f89165384e2e2148e828b692533f9f582b64db849efe8d858e51026b9fb847282101 SHA512 6723440d3cfdaf7f9b260d5777d9823937a4c3ee800c8c204e8a5c3d29f2b37f6bdc7c0786025a19d040b5692aa54b99b9db2dc121bc0ca2b53c8763b4ab4dfa -EBUILD quake2-icculus-0.16.1-r1.ebuild 5264 BLAKE2B d13e7c1fff7379b29901f44e2508a16a62c8b3680426e8ada2dc31ada52300c23e114c8eef7f2c891fbfec1c8acbdba02419462f38db1aa9f56f20df5b54368a SHA512 90cd244070c6f4a85747cb9afcf4f8781565c6afc1934694287548cf1dcace4dae59fe3207228e94535aa675986e02b24d253481c797e0296b9048401dc11e0e +EBUILD quake2-icculus-0.16.1-r1.ebuild 5197 BLAKE2B 0ecece40469fbca27259502d3a2623d9fee73257b8c679e86ab78e3998f059cd23e1e9d3b45a2610420f1c9575f97d81de8d0340cfec4f601f18f0f17cbfc1d6 SHA512 eb648f823a1798427537ad48d0fdf8602ad3ce53391195ff42df21353464df9e575281ba348b4c33352782d07794140db4f8eb208313fb439d23461097714c96 MISC metadata.xml 612 BLAKE2B 0e452fab96a1eaa0cdbb5113cd957576e968eef662103403cef968ae05b909a3d3bc25939dfbb4d36a191d18853e1af0d342ce37cbd6a30defc4fb5ac9e4285c SHA512 0c143ca3470f6b33b35d660e3ad55678356e7139cab94589d18947617988f63f8c69485167d9d8c3e21ef231b0521f993a5063df26ae3e5e5cf4c64bee30d45b diff --git a/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild b/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild index fb8623c74ea9..13756e436dc6 100644 --- a/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild +++ b/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild @@ -1,4 +1,4 @@ -# Copyright 1999-2015 Gentoo Foundation +# Copyright 1999-2020 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 EAPI=5 @@ -30,8 +30,8 @@ RDEPEND="${UIDEPEND} demo? ( games-fps/quake2-demodata )" DEPEND="${UIDEPEND} X? ( x11-base/xorg-proto ) - rogue? ( || ( sys-freebsd/freebsd-ubin app-arch/sharutils ) ) - xatrix? ( || ( sys-freebsd/freebsd-ubin app-arch/sharutils ) )" + rogue? ( app-arch/sharutils ) + xatrix? ( app-arch/sharutils )" S=${WORKDIR}/${MY_P} -- cgit v1.2.3