From 068424b26532f3551a81421a9be67ed206e5c11a Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Wed, 11 Aug 2021 07:02:28 +0100 Subject: gentoo resync : 11.08.2021 --- games-fps/Manifest.gz | Bin 10864 -> 10865 bytes games-fps/eduke32/Manifest | 6 +- games-fps/eduke32/eduke32-20210624.9393.ebuild | 219 ---------------------- games-fps/eduke32/eduke32-20210707.9468.ebuild | 219 ---------------------- games-fps/eduke32/eduke32-20210805.9498.ebuild | 219 ++++++++++++++++++++++ games-fps/quakeforge/Manifest | 2 +- games-fps/quakeforge/quakeforge-9999.ebuild | 9 +- games-fps/turtlearena/Manifest | 2 +- games-fps/turtlearena/turtlearena-0.6.1-r1.ebuild | 2 +- 9 files changed, 229 insertions(+), 449 deletions(-) delete mode 100644 games-fps/eduke32/eduke32-20210624.9393.ebuild delete mode 100644 games-fps/eduke32/eduke32-20210707.9468.ebuild create mode 100644 games-fps/eduke32/eduke32-20210805.9498.ebuild (limited to 'games-fps') diff --git a/games-fps/Manifest.gz b/games-fps/Manifest.gz index cf70b5725187..f6788d4cb47b 100644 Binary files a/games-fps/Manifest.gz and b/games-fps/Manifest.gz differ diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest index da4462b0f78f..6a07c6e71c5e 100644 --- a/games-fps/eduke32/Manifest +++ b/games-fps/eduke32/Manifest @@ -10,8 +10,6 @@ DIST duke3d_psx-1.11.zip 7636016 BLAKE2B 63094c0eb2343e443f98844675ddc23a138d87c DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997680ff7550973ed9741e62e78f9a099c1a13f65eaa133076d6551fcdfbf34e28ff59f2ad59f91ece98753e7d39523 SHA512 4b55dcc192cb2aa8830250fd222664272176bea8f6c6e4ac6d488abfecb1332b5793986c164fde78901904e2bde37e6ee4aa020c5eb578002de8f6102f44df15 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833 -DIST eduke32_src_20210624-9393-39e8f1852.tar.xz 20562500 BLAKE2B 46bb0fe5777040f3222c46ca5840b89f3173803891015a7a03344c87d8c7b00141e6838ed2ff6a74bd57b537bd61214e8ca7320b25dd103dc39056320ce51216 SHA512 59bd76fc35dc7031fe0a08fd5b2e3e24f4b8cc72fe410222f288457e8f290ebc5cf9a818961a45a4ca6086ebe4eb5d589185f254c1843169306a993dc0abf3c8 -DIST eduke32_src_20210707-9468-73aac5b2d.tar.xz 20683656 BLAKE2B 5dfab0d8f0cd35ae34f5190333ac89caca00edbfe5cf18f0b58b61ed9421f93f7cbc2757b7b07a34a06aa12897753e5bfafb46bb4cf1de9797e59fdf996c8f11 SHA512 426d5a6a1d9decb4deeac3125b91d9f0e7b7565771aca2013dd76f3749625185cb64d056a0c37ea24da0c1266965012a4485636eeb85df933f23c12136e08585 -EBUILD eduke32-20210624.9393.ebuild 5783 BLAKE2B 76c3ff1448241c360af4d35b0b484531e97a6455affb7e9327dbe6c066302a8b2e0cff312c9a90a88ccc662ed53e3cc846a9446520c44f73bb0e201b2ff8ad4d SHA512 60a6e78ff0476959fdb89522bd5c9584d2fe13e6b8d6b2325995711c3f2a18201ec60b8774888302b5eff189f0124cb439bf84e47c92c90138613448468411c0 -EBUILD eduke32-20210707.9468.ebuild 5783 BLAKE2B 0bdef134d3bf76a2f841d07f21418e9badd8d18e2f4eac891e292a6186b6695638679d4eaf7ad1a3544316f825a0f3d9a20aab270e94eb889e56f61a1ecf1b9b SHA512 871ef8f325bfd4e4b2e10fd0b5ce29d6ad0b319722fa94d0c8e58cc5083acc084945ca5641a9583dcd3abac3ad0f219652549944cac532deedda676a88e226aa +DIST eduke32_src_20210805-9498-54ac18bcf.tar.xz 20099028 BLAKE2B cae770fde1eda2d862d4483f8cc9d51bc800202752c0e666fb625a9d688b51efaae6d0d841767e36acacf78b675382c418d33d4f9a80778d33b1ac4d75281ee8 SHA512 a4cb0b56019207f61dfc092497082f5a4fb93a5ff76ab4cd9d76a9b7d3254ccf0be835052660e2243b067352514c38e83bb49c35cb098b70c5e4f5a33d952516 +EBUILD eduke32-20210805.9498.ebuild 5783 BLAKE2B 02861f2b186930c8cbe5f1c1ea8a15f63bb023f56692287d0b2250c03872d0e9bceb71eaf0775d2ac9dc3d0fc832871e4a19a12979c4a0c6d41b2cd8fcaad5f8 SHA512 dce13f9761d2827372150cca02e4c2c224674ead81078daee339beb7d0c9712cf46f36de06a3a0f2e113f13894886b60ff59e58e5901c381a4f87824f4a66451 MISC metadata.xml 1695 BLAKE2B 0d309ad2873afa0f103b2f37a585f0a80aed38fc360cac2e15bf7bbde421b30193bbcfa068339f2105ddf1bc02155fb3e803ce0d555a7659f88c6248dfeba62f SHA512 252924650afd01827d4cd39d6a7b43eb4fb8616f629e89a9b8ee9828de68f1586c63e458623e31f7e954320e50b081279edf88b0da935daaa5154d8a7d901597 diff --git a/games-fps/eduke32/eduke32-20210624.9393.ebuild b/games-fps/eduke32/eduke32-20210624.9393.ebuild deleted file mode 100644 index ffeb78796e31..000000000000 --- a/games-fps/eduke32/eduke32-20210624.9393.ebuild +++ /dev/null @@ -1,219 +0,0 @@ -# Copyright 1999-2021 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=7 - -inherit desktop toolchain-funcs xdg-utils - -EGIT_COMMIT="39e8f1852" -MY_BUILD="$(ver_cut 2)" -MY_DATE="$(ver_cut 1)" -MY_PV_HRP="5.4" -MY_PV_OFFENSIVE_XXX="1.33" -MY_PV_OPL="2.01" -MY_PV_PSX="1.11" -MY_PV_SC55="4.02" -MY_PV_VOXELS="1.21" - -DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" -HOMEPAGE="http://www.eduke32.com/" -SRC_URI=" - http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz - https://www.eduke32.com/images/eduke32_classic.png - hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) - offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) - opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) - psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) - sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) - voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) -" - -LICENSE="BUILDLIC GPL-2 HRP" -SLOT="0" -KEYWORDS="~amd64 ~arm ~arm64 ~x86" -IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp" -REQUIRED_USE=" - hrp? ( duke3d !voxels ) - offensive? ( duke3d ) - opl? ( duke3d !sc-55 ) - psx? ( duke3d ) - sc-55? ( duke3d !opl ) - voxels? ( !hrp ) - vpx? ( opengl ) -" - -# There are no tests, -# instead it tries to build a test game, which does not compile -RESTRICT="bindist test" - -S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}" - -RDEPEND=" - media-libs/flac - media-libs/libogg - media-libs/libsdl2[alsa,joystick,opengl?,sound,video] - media-libs/libvorbis - media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis] - sys-libs/zlib - gtk? ( x11-libs/gtk+:2 ) - opengl? ( - virtual/glu - virtual/opengl - ) - png? ( media-libs/libpng:0= ) - vpx? ( media-libs/libvpx:= ) - xmp? ( media-libs/exempi:2= ) -" - -DEPEND=" - ${RDEPEND} - timidity? ( media-sound/timidity++ ) -" - -BDEPEND=" - app-arch/unzip - x86? ( dev-lang/nasm ) -" - -PDEPEND="duke3d? ( games-fps/duke3d-data )" - -PATCHES=( - "${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch" - "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch" - "${FILESDIR}/${PN}-20200505.8904-gcc10.patch" -) - -src_unpack() { - # Extract only the eduke32 archive - unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz - - # Unpack only the documentation - if use hrp; then - unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die - fi - if use offensive; then - unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die - fi - if use opl; then - unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die - mv readme.txt opl_readme.txt || die - fi - if use sc-55; then - unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die - fi - if use voxels; then - unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die - fi -} - -src_compile() { - local myemakeopts=( - ALLOCACHE_AS_MALLOC=0 - AS=$(tc-getAS) - CC=$(tc-getCC) - CXX=$(tc-getCXX) - CLANG=0 - CPLUSPLUS=1 - CUSTOMOPT="" - DEBUGANYWAY=0 - F_JUMP_TABLES="" - FORCEDEBUG=0 - HAVE_FLAC=1 - HAVE_GTK2=$(usex gtk 1 0) - HAVE_XMP=$(usex xmp 1 0) - LINKED_GTK=$(usex gtk 1 0) - LTO=1 - LUNATIC=0 - KRANDDEBUG=0 - MEMMAP=0 - MIXERTYPE=SDL - NETCODE=$(usex server 1 0) - NOASM=0 - OPTLEVEL=0 - OPTOPT="" - PACKAGE_REPOSITORY=1 - POLYMER=$(usex opengl 1 0) - PRETTY_OUTPUT=0 - PROFILER=0 - RELEASE=1 - RENDERTYPE=SDL - SDL_TARGET=2 - SIMPLE_MENU=0 - STRIP="" - TANDALONE=0 - STARTUP_WINDOW=$(usex gtk 1 0) - USE_OPENGL=$(usex opengl 1 0) - USE_LIBVPX=$(usex vpx 1 0) - USE_LIBPNG=$(usex png 1 0) - USE_LUAJIT_2_1=0 - WITHOUT_GTK=$(usex gtk 0 1) - ) - - emake "${myemakeopts[@]}" - - use tools && emake utils "${myemakeopts[@]}" - use voidsw && emake sw "${myemakeopts[@]}" -} - -src_install() { - dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin - use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin - - if use tools; then - local tools=( - arttool - bsuite - cacheinfo - generateicon - givedepth - ivfrate - kextract - kgroup - kmd2tool - makesdlkeytrans - map2stl - md2tool - mkpalette - transpal - unpackssi - wad2art - wad2map - ) - - dobin "${tools[@]}" - fi - - keepdir /usr/share/games/eduke32 - insinto /usr/share/games/eduke32 - - use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip - use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip - use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip - use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip - use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip - use sdk && doins -r package/sdk - use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip - - newicon "${DISTDIR}"/eduke32_classic.png eduke32.png - - make_desktop_entry eduke32-bin EDuke32 eduke32 Game - make_desktop_entry mapster32 Mapster32 eduke32 Game - use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game - - local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt ) - use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) - use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt ) - use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt ) - use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) - use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) - - einstalldocs -} - -pkg_postinst() { - xdg_icon_cache_update -} - -pkg_postrm() { - xdg_icon_cache_update -} diff --git a/games-fps/eduke32/eduke32-20210707.9468.ebuild b/games-fps/eduke32/eduke32-20210707.9468.ebuild deleted file mode 100644 index 81a188106b80..000000000000 --- a/games-fps/eduke32/eduke32-20210707.9468.ebuild +++ /dev/null @@ -1,219 +0,0 @@ -# Copyright 1999-2021 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=7 - -inherit desktop toolchain-funcs xdg-utils - -EGIT_COMMIT="73aac5b2d" -MY_BUILD="$(ver_cut 2)" -MY_DATE="$(ver_cut 1)" -MY_PV_HRP="5.4" -MY_PV_OFFENSIVE_XXX="1.33" -MY_PV_OPL="2.01" -MY_PV_PSX="1.11" -MY_PV_SC55="4.02" -MY_PV_VOXELS="1.21" - -DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" -HOMEPAGE="http://www.eduke32.com/" -SRC_URI=" - http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz - https://www.eduke32.com/images/eduke32_classic.png - hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) - offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) - opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) - psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) - sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) - voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) -" - -LICENSE="BUILDLIC GPL-2 HRP" -SLOT="0" -KEYWORDS="~amd64 ~arm ~arm64 ~x86" -IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp" -REQUIRED_USE=" - hrp? ( duke3d !voxels ) - offensive? ( duke3d ) - opl? ( duke3d !sc-55 ) - psx? ( duke3d ) - sc-55? ( duke3d !opl ) - voxels? ( !hrp ) - vpx? ( opengl ) -" - -# There are no tests, -# instead it tries to build a test game, which does not compile -RESTRICT="bindist test" - -S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}" - -RDEPEND=" - media-libs/flac - media-libs/libogg - media-libs/libsdl2[alsa,joystick,opengl?,sound,video] - media-libs/libvorbis - media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis] - sys-libs/zlib - gtk? ( x11-libs/gtk+:2 ) - opengl? ( - virtual/glu - virtual/opengl - ) - png? ( media-libs/libpng:0= ) - vpx? ( media-libs/libvpx:= ) - xmp? ( media-libs/exempi:2= ) -" - -DEPEND=" - ${RDEPEND} - timidity? ( media-sound/timidity++ ) -" - -BDEPEND=" - app-arch/unzip - x86? ( dev-lang/nasm ) -" - -PDEPEND="duke3d? ( games-fps/duke3d-data )" - -PATCHES=( - "${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch" - "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch" - "${FILESDIR}/${PN}-20200505.8904-gcc10.patch" -) - -src_unpack() { - # Extract only the eduke32 archive - unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz - - # Unpack only the documentation - if use hrp; then - unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die - fi - if use offensive; then - unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die - fi - if use opl; then - unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die - mv readme.txt opl_readme.txt || die - fi - if use sc-55; then - unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die - fi - if use voxels; then - unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die - fi -} - -src_compile() { - local myemakeopts=( - ALLOCACHE_AS_MALLOC=0 - AS=$(tc-getAS) - CC=$(tc-getCC) - CXX=$(tc-getCXX) - CLANG=0 - CPLUSPLUS=1 - CUSTOMOPT="" - DEBUGANYWAY=0 - F_JUMP_TABLES="" - FORCEDEBUG=0 - HAVE_FLAC=1 - HAVE_GTK2=$(usex gtk 1 0) - HAVE_XMP=$(usex xmp 1 0) - LINKED_GTK=$(usex gtk 1 0) - LTO=1 - LUNATIC=0 - KRANDDEBUG=0 - MEMMAP=0 - MIXERTYPE=SDL - NETCODE=$(usex server 1 0) - NOASM=0 - OPTLEVEL=0 - OPTOPT="" - PACKAGE_REPOSITORY=1 - POLYMER=$(usex opengl 1 0) - PRETTY_OUTPUT=0 - PROFILER=0 - RELEASE=1 - RENDERTYPE=SDL - SDL_TARGET=2 - SIMPLE_MENU=0 - STRIP="" - TANDALONE=0 - STARTUP_WINDOW=$(usex gtk 1 0) - USE_OPENGL=$(usex opengl 1 0) - USE_LIBVPX=$(usex vpx 1 0) - USE_LIBPNG=$(usex png 1 0) - USE_LUAJIT_2_1=0 - WITHOUT_GTK=$(usex gtk 0 1) - ) - - emake "${myemakeopts[@]}" - - use tools && emake utils "${myemakeopts[@]}" - use voidsw && emake sw "${myemakeopts[@]}" -} - -src_install() { - dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin - use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin - - if use tools; then - local tools=( - arttool - bsuite - cacheinfo - generateicon - givedepth - ivfrate - kextract - kgroup - kmd2tool - makesdlkeytrans - map2stl - md2tool - mkpalette - transpal - unpackssi - wad2art - wad2map - ) - - dobin "${tools[@]}" - fi - - keepdir /usr/share/games/eduke32 - insinto /usr/share/games/eduke32 - - use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip - use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip - use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip - use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip - use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip - use sdk && doins -r package/sdk - use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip - - newicon "${DISTDIR}"/eduke32_classic.png eduke32.png - - make_desktop_entry eduke32-bin EDuke32 eduke32 Game - make_desktop_entry mapster32 Mapster32 eduke32 Game - use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game - - local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt ) - use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) - use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt ) - use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt ) - use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) - use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) - - einstalldocs -} - -pkg_postinst() { - xdg_icon_cache_update -} - -pkg_postrm() { - xdg_icon_cache_update -} diff --git a/games-fps/eduke32/eduke32-20210805.9498.ebuild b/games-fps/eduke32/eduke32-20210805.9498.ebuild new file mode 100644 index 000000000000..c781946c5fba --- /dev/null +++ b/games-fps/eduke32/eduke32-20210805.9498.ebuild @@ -0,0 +1,219 @@ +# Copyright 1999-2021 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +inherit desktop toolchain-funcs xdg-utils + +EGIT_COMMIT="54ac18bcf" +MY_BUILD="$(ver_cut 2)" +MY_DATE="$(ver_cut 1)" +MY_PV_HRP="5.4" +MY_PV_OFFENSIVE_XXX="1.33" +MY_PV_OPL="2.01" +MY_PV_PSX="1.11" +MY_PV_SC55="4.02" +MY_PV_VOXELS="1.21" + +DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" +HOMEPAGE="http://www.eduke32.com/" +SRC_URI=" + http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz + https://www.eduke32.com/images/eduke32_classic.png + hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) + offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) + opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) + psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) + sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) + voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) +" + +LICENSE="BUILDLIC GPL-2 HRP" +SLOT="0" +KEYWORDS="~amd64 ~arm ~arm64 ~x86" +IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp" +REQUIRED_USE=" + hrp? ( duke3d !voxels ) + offensive? ( duke3d ) + opl? ( duke3d !sc-55 ) + psx? ( duke3d ) + sc-55? ( duke3d !opl ) + voxels? ( !hrp ) + vpx? ( opengl ) +" + +# There are no tests, +# instead it tries to build a test game, which does not compile +RESTRICT="bindist test" + +S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}" + +RDEPEND=" + media-libs/flac + media-libs/libogg + media-libs/libsdl2[alsa,joystick,opengl?,sound,video] + media-libs/libvorbis + media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis] + sys-libs/zlib + gtk? ( x11-libs/gtk+:2 ) + opengl? ( + virtual/glu + virtual/opengl + ) + png? ( media-libs/libpng:0= ) + vpx? ( media-libs/libvpx:= ) + xmp? ( media-libs/exempi:2= ) +" + +DEPEND=" + ${RDEPEND} + timidity? ( media-sound/timidity++ ) +" + +BDEPEND=" + app-arch/unzip + x86? ( dev-lang/nasm ) +" + +PDEPEND="duke3d? ( games-fps/duke3d-data )" + +PATCHES=( + "${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch" + "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch" + "${FILESDIR}/${PN}-20200505.8904-gcc10.patch" +) + +src_unpack() { + # Extract only the eduke32 archive + unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz + + # Unpack only the documentation + if use hrp; then + unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die + fi + if use offensive; then + unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die + fi + if use opl; then + unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die + mv readme.txt opl_readme.txt || die + fi + if use sc-55; then + unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die + fi + if use voxels; then + unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die + fi +} + +src_compile() { + local myemakeopts=( + ALLOCACHE_AS_MALLOC=0 + AS=$(tc-getAS) + CC=$(tc-getCC) + CXX=$(tc-getCXX) + CLANG=0 + CPLUSPLUS=1 + CUSTOMOPT="" + DEBUGANYWAY=0 + F_JUMP_TABLES="" + FORCEDEBUG=0 + HAVE_FLAC=1 + HAVE_GTK2=$(usex gtk 1 0) + HAVE_XMP=$(usex xmp 1 0) + LINKED_GTK=$(usex gtk 1 0) + LTO=1 + LUNATIC=0 + KRANDDEBUG=0 + MEMMAP=0 + MIXERTYPE=SDL + NETCODE=$(usex server 1 0) + NOASM=0 + OPTLEVEL=0 + OPTOPT="" + PACKAGE_REPOSITORY=1 + POLYMER=$(usex opengl 1 0) + PRETTY_OUTPUT=0 + PROFILER=0 + RELEASE=1 + RENDERTYPE=SDL + SDL_TARGET=2 + SIMPLE_MENU=0 + STRIP="" + TANDALONE=0 + STARTUP_WINDOW=$(usex gtk 1 0) + USE_OPENGL=$(usex opengl 1 0) + USE_LIBVPX=$(usex vpx 1 0) + USE_LIBPNG=$(usex png 1 0) + USE_LUAJIT_2_1=0 + WITHOUT_GTK=$(usex gtk 0 1) + ) + + emake "${myemakeopts[@]}" + + use tools && emake utils "${myemakeopts[@]}" + use voidsw && emake sw "${myemakeopts[@]}" +} + +src_install() { + dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin + use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin + + if use tools; then + local tools=( + arttool + bsuite + cacheinfo + generateicon + givedepth + ivfrate + kextract + kgroup + kmd2tool + makesdlkeytrans + map2stl + md2tool + mkpalette + transpal + unpackssi + wad2art + wad2map + ) + + dobin "${tools[@]}" + fi + + keepdir /usr/share/games/eduke32 + insinto /usr/share/games/eduke32 + + use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip + use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip + use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip + use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip + use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip + use sdk && doins -r package/sdk + use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip + + newicon "${DISTDIR}"/eduke32_classic.png eduke32.png + + make_desktop_entry eduke32-bin EDuke32 eduke32 Game + make_desktop_entry mapster32 Mapster32 eduke32 Game + use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game + + local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt ) + use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) + use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt ) + use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt ) + use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) + use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) + + einstalldocs +} + +pkg_postinst() { + xdg_icon_cache_update +} + +pkg_postrm() { + xdg_icon_cache_update +} diff --git a/games-fps/quakeforge/Manifest b/games-fps/quakeforge/Manifest index 9d51f69ff170..e4774e2340b9 100644 --- a/games-fps/quakeforge/Manifest +++ b/games-fps/quakeforge/Manifest @@ -1,5 +1,5 @@ AUX quakeforge-0.7.2_p20210722-skipped-tests.patch 491 BLAKE2B e9124ae690ee78825b921655f0ad297386a46b66151bcb7f0e9eff2bfc1a3f533b1b0beebdc863399519a104c098d4d2387fefa9a69d0dcfef7b442a7a5d73be SHA512 72e4a8f04cbc46f066fc3543a069a9d94a275c8f1a67028d90791c4c21d92ddd5e912b724c916ddee712b736fc098c747705f11619da2fc8162a8ad818c3b362 DIST quakeforge-0.7.2_p20210722.tar.gz 3157720 BLAKE2B 9757ed10a5f78d9b5f09029c149c3fc121daf4bef2cc5a1687d00d2d85c36065663407318478c801a4ae62dee03713e35009c91f590d1686678756da1aab7824 SHA512 1c3778ff73cffbb5cadc33e0b544935f822a0f983ed67945dbbd7f6624752b68e3da46f1836f38f22cbae9a9ac191eeacc256ca5da540c5448dfc1fb56b68aa4 EBUILD quakeforge-0.7.2_p20210722.ebuild 4386 BLAKE2B 268b9ede927ffd7d89b3d2cd6167e03a2666c33dd9def759bd537324cfc9dd462188a1df2c53ca3ed302b1e47c419153819a942bd554c6355bfe17d5814574b9 SHA512 f6808224222281798a853a83a455e77672185fd719c24ec680fc6ae5418db13ae693d2727ceea413bb5e62636c316708fbd4490b2135a9fab543196945548678 -EBUILD quakeforge-9999.ebuild 4363 BLAKE2B 239332acaa1be6a9d7424c905838594e7472415aee36b9b22f669ab7c8028e0fce6367f84f10a2eda1c7794cb91a5ee2ca92573a91ef113c473073a101f27a02 SHA512 8ce407d46a3a19e3a78be764b5c5bd98d3d018163a00eba5223a3a938ab7e9967cec054a00965b4bf1df225fe0a63141367464938a95e88be58cbe288d16e239 +EBUILD quakeforge-9999.ebuild 4581 BLAKE2B bdc130268853909732bac4d711b9a783f7f5791c0229aac14247028cc4495b5f129b4bb596c7c0137a9f11b70baf6b29695341b544180c0461d36a169ef278f9 SHA512 99a9656fb7f3450499de79632dee156186d294d30e5d9917a813de5845511c7190538c042403ba58d874ba50eaeb1066b5d266d1913cdf423fc2ca4fe1b37026 MISC metadata.xml 1905 BLAKE2B 5c3af0de1b06ea4c5ff458d3859d10fc314361fca005e47da1f932e8aa9828dda8dff1fe3226a7ba7db03cc03b3da36854adff2eb9157a2014260fdeec46e4e0 SHA512 85ef7143bfb6fd8efaeb444cd66e561f6d2a4b787cc2d25fbae593cfdbc3ce7dcc899939bcd8489edd8506997f26023a87f8c128b66d2fb53f14082178dcd7c3 diff --git a/games-fps/quakeforge/quakeforge-9999.ebuild b/games-fps/quakeforge/quakeforge-9999.ebuild index 03d46dcf580a..6013dac54d34 100644 --- a/games-fps/quakeforge/quakeforge-9999.ebuild +++ b/games-fps/quakeforge/quakeforge-9999.ebuild @@ -56,13 +56,13 @@ BDEPEND=" media-gfx/transfig )" -PATCHES=( - "${FILESDIR}"/${PN}-0.7.2_p20210722-skipped-tests.patch -) - src_prepare() { default + # These seem to fail at high precision and shouldn't affect normal use. + # quat/simd: may fail with -mavx, sebvf: random? (likely hardware related) + sed -i '/test-\(quat\|simd\|sebvf\)/d' libs/util/test/Makemodule.am || die + echo ${PV} > .tarball-version || die eautoreconf } @@ -90,6 +90,7 @@ src_configure() { $(use_with client x) --disable-Werror --disable-dga + --disable-simd # all this does is append -mavx2 and similar --enable-xdg # non-x11 clients are mostly abandoned/broken (SDL1 still useful for pulseaudio) --with-clients=$(usev client x11) diff --git a/games-fps/turtlearena/Manifest b/games-fps/turtlearena/Manifest index 0400b0d20a14..e5d75923cb2b 100644 --- a/games-fps/turtlearena/Manifest +++ b/games-fps/turtlearena/Manifest @@ -2,5 +2,5 @@ AUX turtlearena-0.6.1-build.patch 6401 BLAKE2B e69fda1f38253fcc4ae3a541624dbe365 AUX turtlearena-0.6.1-freetype.patch 451 BLAKE2B 33c2f46261d75149e2151bfd38a4c4f895579c374924c08ee0ae64ef27a6cf5274a00dd4aad6a3ee4ed3885f63ee0e1475fb45226f33eb43f4b591d63564099a SHA512 cc16c0a69b77627956254b000a4b42e77f57f7d073488c0dde3c0b155e01288aaba958fc16d932550200add0b5429afb10f15c3e23a22d874fe31014ebe090a1 DIST turtlearena-0.6.1-0-src.tar.bz2 33355448 BLAKE2B 492eafd29e60a2528d11c91a6c48d8cad4a47718d7aa52c7241590b4e758cc65b76c5eea08b92f16db2eb8feff83d8484c9bd9b02015c1af575309cd92635014 SHA512 aa11f66a9ec584226267d34ecd637245a068c3c13ffc49fe0ff1ca16699b3eebf6435255ad68b953fbf02f25c807833830eb76497d53bcff977814e87b804edf DIST turtlearena-0.6.1-0.zip 73713016 BLAKE2B 346222691553122814d92ea42bac3f21e39de499d019c92813d8769690540da5257c52b673ac17440f2fb6819ded6221e19fb0cba67c9d7ad9539dbfc4eeb7b8 SHA512 83c96e572687bbdc6183393d21435806b1032295156c1905d82b300bcb6e00a34cd247731f6958e65f085c4c022fc52195313bc0f44edc7a726f04367483a378 -EBUILD turtlearena-0.6.1-r1.ebuild 2760 BLAKE2B c7af5d4118d1d8603447ecb056f41f05342985b7844f3c0c3c6c6769c2cccdbc880272c243d330d8b31e6f194894fceaa3f68591ec2539327038b71a98815c8b SHA512 1cd50c13715b7b303d73229bfae65f8113cb22c959b49f4a23d8ff67d822dc97e352dcc8506df945b2cb17ffc0eb45480f5c9266502deab70bdba027f758f48b +EBUILD turtlearena-0.6.1-r1.ebuild 2774 BLAKE2B 4373d01f824abc072d234a4865d79e525b4e059f5fffdff572bfdd98767d2626e449267644e61a75869e2922702dd4713f4297593b89738818a00b7cb5d5a747 SHA512 55b4ac2221206ed48f96968382d411c6fe17d3956a02d89ff165ae46c90769ad2aa16d11691a6dc68ef018c412a677cfa9f5e61cea7919a3b3a1d79cff5412f3 MISC metadata.xml 543 BLAKE2B fa73176925358e9406548be841e19c5c8da9aae273d5ea77bc731a07cc3e62cb92f20a10435ac5a168784a7ed5500dd81998b6245d2e09193dc8301c268b560d SHA512 79e210d664fd96d05321b999af7a17667e5deb32df5a00665e1331a8f338e541cd45dfa6fbc997c50624264462c938fed8835683d8a33099f21e9d87dba0c15f diff --git a/games-fps/turtlearena/turtlearena-0.6.1-r1.ebuild b/games-fps/turtlearena/turtlearena-0.6.1-r1.ebuild index 807e9f383934..98472a1a41e6 100644 --- a/games-fps/turtlearena/turtlearena-0.6.1-r1.ebuild +++ b/games-fps/turtlearena/turtlearena-0.6.1-r1.ebuild @@ -10,7 +10,7 @@ HOMEPAGE="https://clover.moe/turtlearena/" SRC_URI=" https://turtlearena.googlecode.com/files/${P}-0-src.tar.bz2 https://turtlearena.googlecode.com/files/${P}-0.zip" -S+="-0-src" +S="${WORKDIR}/${P}-0-src" LICENSE="GPL-2+ CC-BY-SA-3.0 mplus-fonts lcc" SLOT="0" -- cgit v1.2.3