From 4f2d7949f03e1c198bc888f2d05f421d35c57e21 Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Mon, 9 Oct 2017 18:53:29 +0100 Subject: reinit the tree, so we can have metadata --- .../quake1-textures-20050820.ebuild | 50 ++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 games-fps/quake1-textures/quake1-textures-20050820.ebuild (limited to 'games-fps/quake1-textures/quake1-textures-20050820.ebuild') diff --git a/games-fps/quake1-textures/quake1-textures-20050820.ebuild b/games-fps/quake1-textures/quake1-textures-20050820.ebuild new file mode 100644 index 000000000000..b96d164e0011 --- /dev/null +++ b/games-fps/quake1-textures/quake1-textures-20050820.ebuild @@ -0,0 +1,50 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +EAPI=5 +inherit eutils games + +MY_SKINS="SKINSbmodels-48files-4-23-05.zip" +MY_TEXTURES="textures-486files-8-20-05.rar" + +DESCRIPTION="Collection of graphical improvements for Quake 1" +HOMEPAGE="http://facelift.quakedev.com/" +SRC_URI="http://facelift.quakedev.com/download/${MY_SKINS} + http://facelift.quakedev.com/download/${MY_TEXTURES}" + +LICENSE="quake1-textures" +SLOT="0" +KEYWORDS="amd64 x86" +IUSE="" + +RDEPEND="" +DEPEND="app-arch/unzip + || ( + app-arch/unrar + app-arch/rar )" + +S=${WORKDIR} +dir=${GAMES_DATADIR}/quake1 + +src_unpack() { + unpack ${A} + + mv readme.txt skins.txt +} + +src_install() { + insinto "${dir}"/id1/textures + doins -r *.tga + + # Set up symlink, for the demo levels to include the textures + dosym "${dir}/id1/textures" "${dir}/demo/textures" + + dodoc *.txt + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + elog "Use a Quake 1 client (e.g. darkplaces) to take advantage of these." +} -- cgit v1.2.3