From d934827bf44b7cfcf6711964418148fa60877668 Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Wed, 25 Nov 2020 22:39:15 +0000 Subject: gentoo resync : 25.11.2020 --- games-fps/eduke32/Manifest | 7 +- games-fps/eduke32/eduke32-20200829.9253.ebuild | 229 ------------------------ games-fps/eduke32/eduke32-20200907.9257.ebuild | 230 +++++++++++++++++++++++++ games-fps/eduke32/files/voidsw-bin | 12 ++ games-fps/eduke32/metadata.xml | 1 + 5 files changed, 247 insertions(+), 232 deletions(-) delete mode 100644 games-fps/eduke32/eduke32-20200829.9253.ebuild create mode 100644 games-fps/eduke32/eduke32-20200907.9257.ebuild create mode 100644 games-fps/eduke32/files/voidsw-bin (limited to 'games-fps/eduke32') diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest index bac14ee9e407..814736cec989 100644 --- a/games-fps/eduke32/Manifest +++ b/games-fps/eduke32/Manifest @@ -2,6 +2,7 @@ AUX eduke32-20190820.8043-log-to-tmpdir.patch 356 BLAKE2B 9cdb65c0e15270b4970144 AUX eduke32-20190820.8043-search-duke3d-path.patch 485 BLAKE2B 5a21dec8abc4cc13922a306107d968d1ad6341e5a0c62802d3069a6ad9d2378ae8d19ab6018c86b9e9ec9553a053bbbd45a04d9dd32eb5a31bc1dd1afb4aa757 SHA512 2c3fa40564bfd8c99090f46aaa03f0ff38f965a65e6e03c93f5c469dbcb1feb32c0092ff7aa13b15f5a531731045ab2cbeb6ec746ca56197d28439b36f591a96 AUX eduke32-20200505.8904-gcc10.patch 294 BLAKE2B fe527a1a38b17731322dd5d7c9c1ea16dce86eb2c023966a28e87477c9b25001294fcda456fc2bdbfdfbbefb67991e67f9693db69ef18d8485035546e231e0cf SHA512 a79859e6f167203ee0d09db1740cfd223e0e196f2ed5f65e51830e27c8a7bf284ff9bd20d1527dfc2679a08f1ec2aa92a1e582599e656bd0e655bfda189608c7 AUX eduke32-bin 268 BLAKE2B 20941b736b5062f237a39d769a28bbbe1442116259bfe8ff5de4e4c5d9ea2a6139a10efcfd687ee681f56a99382e817f9ad00c2eb2da9c0f1e817912b783261e SHA512 f7a472eb7225800f09d22b617aa12d75dca50892a462a128f901f8df1efc3684d324948f553e1fb44a1e9b786aa60279311ee52d1a6d695cdac0b457a8eee937 +AUX voidsw-bin 265 BLAKE2B 61ff722fbf4a161aaf0851d00fe3c4c0ecd9544ef95e9d19df779b52feedbaba3a40c5b094b4ef21360b00e10058fc2773de0971dc4427b9c0e8ca6e135d5890 SHA512 ffeaca39dde274b4eec2cb3d2e59e2503140b3a6fe1451abd57557e3030ecc89425ae98beecf2595920d338b72b582ce40d8439c11b63ac1935cfbf409d9c6e5 DIST duke3d_hrp-5.4.zip 933440151 BLAKE2B 20749d6e1bdd07d0e5f28ac2f7e3aff60e8638223b934795320046922311533d6ecaefa3923650568aaa4e026927b53087032415d2d343fc4bd179c9e9ddd640 SHA512 fd5aba0a09193ccd49781d3f06a040000a134ad90f099ab7bf10a8abe474c3a742f922f8fa31522b8993828d516bdd0b5ded327e9c4615c2c101fe655d533f4d DIST duke3d_music-sc55-4.02.zip 155441427 BLAKE2B 7fa0c98927dd9a18411ad473269a795d1bc809fa8f9479deef06e12cd0dc97953680e7519c9d22e2d32b6ff79726682746820f78429ad11cb5edf1b64d2e4fe7 SHA512 70d3d7b4705e30cdb19ddc95e11a88afff1dc01dfc6495a488ea665f8097c1200695ec67246ac47a2480d0e68cd7d74e1d61c2120485f53bb93d9c0fb16ba9b2 DIST duke3d_musopl-2.01.zip 266444823 BLAKE2B 5255c671782279c7723fb1f848a331645a89fdc8dd5336250d06e6eed5b63511c37bfbb07d22d7e7ce29707efe2c55406f2ee81522374de3633f2b448c7dbd6b SHA512 08308b672516a6f3a3b9b85fd836f2a29a24c8fa5f353953f5f55a281dea370046817ccfb8467b4ce25385277ced8afd83c00882e8a246b03afa5e0e349efd35 @@ -9,6 +10,6 @@ DIST duke3d_psx-1.11.zip 7636016 BLAKE2B 63094c0eb2343e443f98844675ddc23a138d87c DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997680ff7550973ed9741e62e78f9a099c1a13f65eaa133076d6551fcdfbf34e28ff59f2ad59f91ece98753e7d39523 SHA512 4b55dcc192cb2aa8830250fd222664272176bea8f6c6e4ac6d488abfecb1332b5793986c164fde78901904e2bde37e6ee4aa020c5eb578002de8f6102f44df15 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833 -DIST eduke32_src_20200829-9253-156963ddc.tar.xz 19786792 BLAKE2B beff97aa7fa6e0db841abddfba6287034b501c6c727239157e986ded0993edf5bfbb891138d95e54a181b1f769b4a36a0406cceb531fed4a5b2c9cdd63dd59e9 SHA512 f69ad01c958cc180e75e4f6c231106634f57257b3d8fd14db5b5079721633df4dde8b72c93397fa75c2782735eb5baf0e00708b2fc5d8781e36c6cda9b949f4d -EBUILD eduke32-20200829.9253.ebuild 5825 BLAKE2B 5af498587f796380697d51c3b1843a2d0a320a61b0ae33badc433f44d754e0f0264713653e1953d63d5ba89305d968cdd7a06b24a69a19878295eacbdeb01aa6 SHA512 ee28a6597158a2adfc68b3471bf84ec7ce89b35ad106d60acdb6943440425ccde474c8a27d58c6f10185ca65bd4dd41dbf6d45db6c7b940490fb4f1d04324349 -MISC metadata.xml 1608 BLAKE2B 73414a3516a4a690254e70ad071f160688ac11e8fe0634b0218565fc32e01d1e4b8ed0ce830ecd995e715552f23fd50f8c7cb0b0af95f6cdb07a35940639e779 SHA512 2392e18cc53663943341397d3a92f07b3dbbb04497b584739095bef5e9b2f60376115a2952e0d2eba524b3a678e7c205ad3e66a78709a2f4d36b3ea76d8b8c09 +DIST eduke32_src_20200907-9257-93f62bbad.tar.xz 19787388 BLAKE2B 932bb679ac83320c56284371967e3f18e9d44b2635c743443a2e73511bd62557fb478c035136fc63276b3ada97736c18d05ed809772266d5b16dfdcaf03104d6 SHA512 43b5fd11382cdbc589a32c5f8f2ef36abcd0a41ba0251d4edf1c45466ad2ff875bc237c304b5a6668a44d01fb8f465a761f9e654b306762fa086b40f8bd75284 +EBUILD eduke32-20200907.9257.ebuild 5981 BLAKE2B eff5e356e6614be49a9a29e592588bcb05c4aae00b1fe12b3feee13672317ae1407feafbea099478bd826ff92f2100ab666eb9b006b7f2a173bb38454518a9e5 SHA512 d42dfd9c765621988a46ca098440444124cc976a4e9eec3f1bdc7a9102cc0a9af514884ee64813c8362f9831829b39af48dd2137df218f6e1add01310d0209d6 +MISC metadata.xml 1697 BLAKE2B 76ea172154c71939d93fb4599f516b782682b9d774daf740e8c6a31810926e9a42b9f0c91f131de51975ecde8d2f99a542ddad1757da60b21f4934baadf0222a SHA512 c8f3410f58e8da648e6b0399b5167829d60800aab710df2a370e3976eb27bd1c3f8ad313b964c6e8d47eb22236010ef6bd6bd148b989ee5489122e7b174e17a7 diff --git a/games-fps/eduke32/eduke32-20200829.9253.ebuild b/games-fps/eduke32/eduke32-20200829.9253.ebuild deleted file mode 100644 index bf134c4e55b2..000000000000 --- a/games-fps/eduke32/eduke32-20200829.9253.ebuild +++ /dev/null @@ -1,229 +0,0 @@ -# Copyright 1999-2020 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=7 - -inherit desktop toolchain-funcs xdg-utils - -EGIT_COMMIT="156963ddc" -MY_BUILD="$(ver_cut 2)" -MY_DATE="$(ver_cut 1)" -MY_PV_HRP="5.4" -MY_PV_OFFENSIVE_XXX="1.33" -MY_PV_OPL="2.01" -MY_PV_PSX="1.11" -MY_PV_SC55="4.02" -MY_PV_VOXELS="1.21" - -DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" -HOMEPAGE="http://www.eduke32.com/" -SRC_URI=" - https://dukeworld.com/eduke32/synthesis/latest/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz - https://www.eduke32.com/images/eduke32_classic.png - hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) - offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) - opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) - psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) - sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) - voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) -" - -LICENSE="BUILDLIC GPL-2 HRP" -SLOT="0" -KEYWORDS="~amd64 ~arm64 ~x86" -IUSE="cdinstall demo fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools vorbis voxels vpx xmp" -REQUIRED_USE=" - cdinstall? ( !demo ) - demo? ( !cdinstall ) - hrp? ( ^^ ( demo cdinstall ) - !voxels ) - offensive? ( ^^ ( demo cdinstall ) ) - opl? ( ^^ ( demo cdinstall ) - !sc-55 ) - psx? ( ^^ ( demo cdinstall ) ) - sc-55? ( ^^ ( demo cdinstall ) - !opl ) - voxels? ( !hrp ) - vpx? ( opengl ) -" - -# There are no tests, -# instead it tries to build a test game, which does not compile -RESTRICT="bindist test" - -S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}" - -RDEPEND=" - media-libs/flac - media-libs/libsdl2[alsa,joystick,opengl?,sound,video] - media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis?] - sys-libs/zlib - gtk? ( x11-libs/gtk+:2 ) - opengl? ( - virtual/glu - virtual/opengl - ) - png? ( media-libs/libpng:0= ) - vpx? ( media-libs/libvpx:= ) - vorbis? ( - media-libs/libogg - media-libs/libvorbis - ) - xmp? ( media-libs/exempi:2= ) -" - -DEPEND=" - ${RDEPEND} - timidity? ( media-sound/timidity++ ) -" - -BDEPEND=" - app-arch/unzip - x86? ( dev-lang/nasm ) -" - -PDEPEND=" - cdinstall? ( games-fps/duke3d-data ) - demo? ( games-fps/duke3d-demodata ) -" - -PATCHES=( - "${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch" - "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch" - "${FILESDIR}/${PN}-20200505.8904-gcc10.patch" -) - -src_unpack() { - # Extract only the eduke32 archive - unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz - - # Unpack only the documentation - if use hrp; then - unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die - fi - if use offensive; then - unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die - fi - if use opl; then - unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die - mv readme.txt opl_readme.txt || die - fi - if use sc-55; then - unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die - fi - if use voxels; then - unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die - fi -} - -src_compile() { - local myemakeopts=( - ALLOCACHE_AS_MALLOC=0 - AS=$(tc-getAS) - CC=$(tc-getCC) - CXX=$(tc-getCXX) - CLANG=0 - CPLUSPLUS=1 - CUSTOMOPT="" - DEBUGANYWAY=0 - F_JUMP_TABLES="" - FORCEDEBUG=0 - HAVE_FLAC=1 - HAVE_GTK2=$(usex gtk 1 0) - HAVE_VORBIS=$(usex vorbis 1 0) - HAVE_XMP=$(usex xmp 1 0) - LINKED_GTK=$(usex gtk 1 0) - LTO=1 - LUNATIC=0 - KRANDDEBUG=0 - MEMMAP=0 - MIXERTYPE=SDL - NETCODE=$(usex server 1 0) - NOASM=0 - OPTLEVEL=0 - OPTOPT="" - PACKAGE_REPOSITORY=1 - POLYMER=$(usex opengl 1 0) - PRETTY_OUTPUT=0 - PROFILER=0 - RELEASE=1 - RENDERTYPE=SDL - SDL_TARGET=2 - SIMPLE_MENU=0 - STRIP="" - TANDALONE=0 - STARTUP_WINDOW=$(usex gtk 1 0) - USE_OPENGL=$(usex opengl 1 0) - USE_LIBVPX=$(usex vpx 1 0) - USE_LIBPNG=$(usex png 1 0) - USE_LUAJIT_2_1=0 - WITHOUT_GTK=$(usex gtk 0 1) - ) - - emake "${myemakeopts[@]}" - - if use tools; then - emake utils "${myemakeopts[@]}" - fi -} - -src_install() { - dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin - - if use tools; then - local tools=( - arttool - bsuite - cacheinfo - generateicon - givedepth - ivfrate - kextract - kgroup - kmd2tool - makesdlkeytrans - map2stl - md2tool - mkpalette - transpal - unpackssi - wad2art - wad2map - ) - - dobin "${tools[@]}" - fi - - keepdir /usr/share/games/eduke32 - insinto /usr/share/games/eduke32 - - use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip - use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip - use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip - use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip - use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip - use sdk && doins -r package/sdk - use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip - - newicon "${DISTDIR}"/eduke32_classic.png eduke32.png - - make_desktop_entry eduke32-bin EDuke32 eduke32 Game - make_desktop_entry mapster32 Mapster32 eduke32 Game - - local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt ) - use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) - use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt ) - use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt ) - use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) - use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) - - einstalldocs -} - -pkg_postinst() { - xdg_icon_cache_update -} - -pkg_postrm() { - xdg_icon_cache_update -} diff --git a/games-fps/eduke32/eduke32-20200907.9257.ebuild b/games-fps/eduke32/eduke32-20200907.9257.ebuild new file mode 100644 index 000000000000..b3342d7aa9ce --- /dev/null +++ b/games-fps/eduke32/eduke32-20200907.9257.ebuild @@ -0,0 +1,230 @@ +# Copyright 1999-2020 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +inherit desktop toolchain-funcs xdg-utils + +EGIT_COMMIT="93f62bbad" +MY_BUILD="$(ver_cut 2)" +MY_DATE="$(ver_cut 1)" +MY_PV_HRP="5.4" +MY_PV_OFFENSIVE_XXX="1.33" +MY_PV_OPL="2.01" +MY_PV_PSX="1.11" +MY_PV_SC55="4.02" +MY_PV_VOXELS="1.21" + +DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" +HOMEPAGE="http://www.eduke32.com/" +SRC_URI=" + https://dukeworld.com/eduke32/synthesis/latest/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz + https://www.eduke32.com/images/eduke32_classic.png + hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) + offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) + opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) + psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) + sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) + voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) +" + +LICENSE="BUILDLIC GPL-2 HRP" +SLOT="0" +KEYWORDS="~amd64 ~arm64 ~x86" +IUSE="cdinstall demo fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw vorbis voxels vpx xmp" +REQUIRED_USE=" + cdinstall? ( !demo ) + demo? ( !cdinstall ) + hrp? ( ^^ ( demo cdinstall ) + !voxels ) + offensive? ( ^^ ( demo cdinstall ) ) + opl? ( ^^ ( demo cdinstall ) + !sc-55 ) + psx? ( ^^ ( demo cdinstall ) ) + sc-55? ( ^^ ( demo cdinstall ) + !opl ) + voxels? ( !hrp ) + vpx? ( opengl ) +" + +# There are no tests, +# instead it tries to build a test game, which does not compile +RESTRICT="bindist test" + +S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}" + +RDEPEND=" + media-libs/flac + media-libs/libsdl2[alsa,joystick,opengl?,sound,video] + media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis?] + sys-libs/zlib + gtk? ( x11-libs/gtk+:2 ) + opengl? ( + virtual/glu + virtual/opengl + ) + png? ( media-libs/libpng:0= ) + vpx? ( media-libs/libvpx:= ) + vorbis? ( + media-libs/libogg + media-libs/libvorbis + ) + xmp? ( media-libs/exempi:2= ) +" + +DEPEND=" + ${RDEPEND} + timidity? ( media-sound/timidity++ ) +" + +BDEPEND=" + app-arch/unzip + x86? ( dev-lang/nasm ) +" + +PDEPEND=" + cdinstall? ( games-fps/duke3d-data ) + demo? ( games-fps/duke3d-demodata ) +" + +PATCHES=( + "${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch" + "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch" + "${FILESDIR}/${PN}-20200505.8904-gcc10.patch" +) + +src_unpack() { + # Extract only the eduke32 archive + unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz + + # Unpack only the documentation + if use hrp; then + unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die + fi + if use offensive; then + unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die + fi + if use opl; then + unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die + mv readme.txt opl_readme.txt || die + fi + if use sc-55; then + unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die + fi + if use voxels; then + unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die + fi +} + +src_compile() { + local myemakeopts=( + ALLOCACHE_AS_MALLOC=0 + AS=$(tc-getAS) + CC=$(tc-getCC) + CXX=$(tc-getCXX) + CLANG=0 + CPLUSPLUS=1 + CUSTOMOPT="" + DEBUGANYWAY=0 + F_JUMP_TABLES="" + FORCEDEBUG=0 + HAVE_FLAC=1 + HAVE_GTK2=$(usex gtk 1 0) + HAVE_VORBIS=$(usex vorbis 1 0) + HAVE_XMP=$(usex xmp 1 0) + LINKED_GTK=$(usex gtk 1 0) + LTO=1 + LUNATIC=0 + KRANDDEBUG=0 + MEMMAP=0 + MIXERTYPE=SDL + NETCODE=$(usex server 1 0) + NOASM=0 + OPTLEVEL=0 + OPTOPT="" + PACKAGE_REPOSITORY=1 + POLYMER=$(usex opengl 1 0) + PRETTY_OUTPUT=0 + PROFILER=0 + RELEASE=1 + RENDERTYPE=SDL + SDL_TARGET=2 + SIMPLE_MENU=0 + STRIP="" + TANDALONE=0 + STARTUP_WINDOW=$(usex gtk 1 0) + USE_OPENGL=$(usex opengl 1 0) + USE_LIBVPX=$(usex vpx 1 0) + USE_LIBPNG=$(usex png 1 0) + USE_LUAJIT_2_1=0 + WITHOUT_GTK=$(usex gtk 0 1) + ) + + emake "${myemakeopts[@]}" + + use tools && emake utils "${myemakeopts[@]}" + use voidsw && emake sw "${myemakeopts[@]}" +} + +src_install() { + dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin + use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin + + if use tools; then + local tools=( + arttool + bsuite + cacheinfo + generateicon + givedepth + ivfrate + kextract + kgroup + kmd2tool + makesdlkeytrans + map2stl + md2tool + mkpalette + transpal + unpackssi + wad2art + wad2map + ) + + dobin "${tools[@]}" + fi + + keepdir /usr/share/games/eduke32 + insinto /usr/share/games/eduke32 + + use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip + use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip + use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip + use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip + use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip + use sdk && doins -r package/sdk + use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip + + newicon "${DISTDIR}"/eduke32_classic.png eduke32.png + + make_desktop_entry eduke32-bin EDuke32 eduke32 Game + make_desktop_entry mapster32 Mapster32 eduke32 Game + use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game + + local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt ) + use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) + use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt ) + use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt ) + use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) + use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) + + einstalldocs +} + +pkg_postinst() { + xdg_icon_cache_update +} + +pkg_postrm() { + xdg_icon_cache_update +} diff --git a/games-fps/eduke32/files/voidsw-bin b/games-fps/eduke32/files/voidsw-bin new file mode 100644 index 000000000000..5d572204848d --- /dev/null +++ b/games-fps/eduke32/files/voidsw-bin @@ -0,0 +1,12 @@ +#!/bin/sh + +# Get all installed zip files +zips=$(ls /usr/share/games/eduke32/*.zip) + +# Create opts for voidsw +for zip in ${zips[@]}; do + opts+="-g ${zip} " +done + +# Switch to /tmp, for writing there the log file and run voidsw with set opts +cd /tmp && voidsw ${opts} diff --git a/games-fps/eduke32/metadata.xml b/games-fps/eduke32/metadata.xml index 0ce346f0721f..225b31ad73f5 100644 --- a/games-fps/eduke32/metadata.xml +++ b/games-fps/eduke32/metadata.xml @@ -25,6 +25,7 @@ Enable support for multiplayer. Install the SDK files. Install the support tools for mapster32. + Enable support for Shadow Warrior (Classic) through VoidSW. Install the Duke Nukem 3D Voxels Pack. Enable support for media-libs/libvpx. Enable support for media-libs/exempi. -- cgit v1.2.3