From 8376ef56580626e9c0f796d5b85b53a0a1c7d5f5 Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Sat, 14 Jul 2018 21:03:06 +0100 Subject: gentoo resync : 14.07.2018 --- games-action/transcend/Manifest | 4 + .../transcend/files/transcend-0.3-sound.patch | 89 ++++++++++++++++++++++ games-action/transcend/metadata.xml | 11 +++ games-action/transcend/transcend-0.3-r1.ebuild | 65 ++++++++++++++++ 4 files changed, 169 insertions(+) create mode 100644 games-action/transcend/Manifest create mode 100644 games-action/transcend/files/transcend-0.3-sound.patch create mode 100644 games-action/transcend/metadata.xml create mode 100644 games-action/transcend/transcend-0.3-r1.ebuild (limited to 'games-action/transcend') diff --git a/games-action/transcend/Manifest b/games-action/transcend/Manifest new file mode 100644 index 000000000000..d836e1f95a62 --- /dev/null +++ b/games-action/transcend/Manifest @@ -0,0 +1,4 @@ +AUX transcend-0.3-sound.patch 3101 BLAKE2B d110ec774487b1f1cf5a794fd9c675ad3dcbcc474cf55f79efde2946626da97d301c580b91089000bc1f0791e1bc98fdd35f2da12b66ba1afd3cf1d96cb15c66 SHA512 aa51287cb46fd55db9d7d213b135a099dd1d2cdf07f033143356571d06ad16dd8ba7dcd71b78e98430c9126ddcb5484fa63c82c9e26e1ca2d6de855cc55a293f +DIST Transcend_0.3_UnixSource.tar.gz 1847261 BLAKE2B 7efeb33dc96744f20e53985f6704398f21c3a018272b743bb49305f966fb5e6a11c3d138383979fe4d85cd28aee6854971b0723aa106fec7b64fffe64d5d7b78 SHA512 5a2d21256c202ee045f8e2c926705f79885f6efbb5f44d3129e5b05cb1e28f909a32a5d873a9673d5fa48cbe4e79766c44947f147089e988e2fa3f83cde1b91d +EBUILD transcend-0.3-r1.ebuild 1360 BLAKE2B 1331a5bed18f7daf84e547e1d550d148b654757536598bac95bfb1eac138da1522df9028987bd64df02eb1eea50d8f63b4aaad107aa3a41b087c1eb6e4d9253d SHA512 2f1415de806e104a0e69635b25b7c9549b7a7ec2349d5925fbd66bf23315751efcf431489c2931c0dc2585080249cce58e43e3aeabead00d417232ee8cae615b +MISC metadata.xml 332 BLAKE2B eb4915a0b90e86986fde6d552bc1a132d5998ddb97bc37f8b597617bc234372797cdf1394dfbf68913fe002daea792108b97b637e1da51cb71f64d1d54814b2e SHA512 3af008eea1264d7db9571d88c2e63b767afb43881ab456844c448eedf9bf68577c4c0a27bb2559691b8c92482af38ead48036c8bd429df7489048053054ccdf9 diff --git a/games-action/transcend/files/transcend-0.3-sound.patch b/games-action/transcend/files/transcend-0.3-sound.patch new file mode 100644 index 000000000000..836cd03754ad --- /dev/null +++ b/games-action/transcend/files/transcend-0.3-sound.patch @@ -0,0 +1,89 @@ +Author: Barry deFreese +Description: Build with portaudio19. +--- a/game/SoundPlayer.h ++++ b/game/SoundPlayer.h +@@ -204,7 +204,7 @@ + double mMusicLoudness; + + +- PortAudioStream *mAudioStream; ++ PaStream *mAudioStream; + + // realtime sounds that should be mixed into the next to-speaker call + SimpleVector *mRealtimeSounds; +--- a/game/SoundPlayer.cpp ++++ b/game/SoundPlayer.cpp +@@ -47,9 +47,11 @@ + + + // callback passed into portaudio +-static int portaudioCallback( void *inputBuffer, void *outputBuffer, ++int portaudioCallback( const void *inputBuffer, void *outputBuffer, + unsigned long framesPerBuffer, +- PaTimestamp outTime, void *userData ) { ++ const PaStreamCallbackTimeInfo *outTime, ++ PaStreamCallbackFlags statusFlags, ++ void *userData ) { + + + SoundPlayer *player = (SoundPlayer *)userData; +@@ -147,21 +149,13 @@ + + if( error == paNoError ) { + +- error = Pa_OpenStream( ++ error = Pa_OpenDefaultStream( + &mAudioStream, +- paNoDevice,// default input device + 0, // no input +- paFloat32, // 32 bit floating point input +- NULL, +- Pa_GetDefaultOutputDeviceID(), + 2, // stereo output + paFloat32, // 32 bit floating point output +- NULL, + mSampleRate, + 1024, // frames per buffer +- 0, // number of buffers, if zero then use default minimum +- paClipOff, // we won't output out of range samples so +- // don't bother clipping them + portaudioCallback, + (void *)this ); // pass self-pointer to callback function + +Description: Link to dynamic portaudio instead of static. +Author: Miriam Ruiz +--- a/Makefile.GnuLinuxX86 ++++ b/Makefile.GnuLinuxX86 +@@ -22,7 +22,7 @@ + + # pthread library needed for linux + # also need portaudio library (which in turn needs pthreads) +-PLATFORM_LINK_FLAGS = -L/usr/X11R6/lib -lGL -lglut -lGLU -lX11 -lXi -lXext -lXmu ${ROOT_PATH}/Transcend/portaudio/lib/libportaudio.a -lpthread ++PLATFORM_LINK_FLAGS = -L/usr/X11R6/lib -lGL -lglut -lGLU -lX11 -lXi -lXext -lXmu $(shell pkg-config portaudio-2.0 --libs) + + + # All platforms but OSX support g++ and need no linker hacks +--- a/game/SoundPlayer.h ++++ b/game/SoundPlayer.h +@@ -46,8 +46,7 @@ + #include "SoundFilter.h" + #include "PlayableSound.h" + +-#include "Transcend/portaudio/pa_common/portaudio.h" +-#include "Transcend/portaudio/pablio/pablio.h" ++#include + + + #include "minorGems/util/SimpleVector.h" +--- a/game/SoundPlayerActive.h ++++ b/game/SoundPlayerActive.h +@@ -16,8 +16,7 @@ + + #include "SoundSamples.h" + +-#include "Transcend/portaudio/pa_common/portaudio.h" +-#include "Transcend/portaudio/pablio/pablio.h" ++#include + + + #include "minorGems/util/SimpleVector.h" diff --git a/games-action/transcend/metadata.xml b/games-action/transcend/metadata.xml new file mode 100644 index 000000000000..af830ea1122e --- /dev/null +++ b/games-action/transcend/metadata.xml @@ -0,0 +1,11 @@ + + + + + games@gentoo.org + Gentoo Games Project + + + transcend + + diff --git a/games-action/transcend/transcend-0.3-r1.ebuild b/games-action/transcend/transcend-0.3-r1.ebuild new file mode 100644 index 000000000000..5f95cff17b5f --- /dev/null +++ b/games-action/transcend/transcend-0.3-r1.ebuild @@ -0,0 +1,65 @@ +# Copyright 1999-2017 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 + +EAPI=6 +inherit eutils + +DESCRIPTION="Retro-style, abstract, 2D shooter" +HOMEPAGE="http://transcend.sourceforge.net/" +SRC_URI="mirror://sourceforge/${PN}/Transcend_${PV}_UnixSource.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="" + +DEPEND=" + media-libs/freeglut + media-libs/portaudio + x11-libs/libXi + x11-libs/libXmu + virtual/glu + virtual/opengl" +RDEPEND=${DEPEND} + +S=${WORKDIR}/Transcend_${PV}_UnixSource/Transcend + +# Apply patch from Debian in order to get sound working. bug #372413 +PATCHES=( + "${FILESDIR}"/${P}-sound.patch +) + +src_prepare() { + default + + rm -rf game/Makefile portaudio/ || die + sed \ + -e '/^GXX=/d' \ + -e 's/GXX/CXX/' \ + -e '/^COMPILE_FLAGS =/ s/OPTIMIZE_FLAG/CXXFLAGS/' \ + -e '/^EXE_LINK =/ s/LINK_FLAGS/LDFLAGS/' \ + Makefile.GnuLinuxX86 \ + Makefile.common \ + Makefile.minorGems \ + game/Makefile.all \ + Makefile.minorGems_targets \ + > game/Makefile || die + sed -i \ + -e "s:\"levels\":\"/usr/share/${PN}/levels\":" \ + game/LevelDirectoryManager.cpp \ + game/game.cpp || die +} + +src_configure() { :; } + +src_compile() { + emake -C game +} + +src_install() { + newbin game/Transcend ${PN} + insinto /usr/share/${PN} + doins -r levels/ + dodoc doc/{how_to_play.txt,changeLog.txt} + make_desktop_entry ${PN} "Transcend" +} -- cgit v1.2.3