From cb627578a344c874750e23e7eb59b1acc85aa639 Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Tue, 17 Oct 2023 04:01:14 +0100 Subject: gentoo auto-resync : 17:10:2023 - 04:01:13 --- dev-perl/SDL/files/SDL-2.548-perl537_sv_nv.patch | 65 ++++++++++++++++++++++++ 1 file changed, 65 insertions(+) create mode 100644 dev-perl/SDL/files/SDL-2.548-perl537_sv_nv.patch (limited to 'dev-perl/SDL/files/SDL-2.548-perl537_sv_nv.patch') diff --git a/dev-perl/SDL/files/SDL-2.548-perl537_sv_nv.patch b/dev-perl/SDL/files/SDL-2.548-perl537_sv_nv.patch new file mode 100644 index 000000000000..7ca3914eed6f --- /dev/null +++ b/dev-perl/SDL/files/SDL-2.548-perl537_sv_nv.patch @@ -0,0 +1,65 @@ +From d734d03862d7dcc776bd2fa3ba662cdd5879b32e Mon Sep 17 00:00:00 2001 +From: =?UTF-8?q?Petr=20P=C3=ADsa=C5=99?= +Source: https://github.com/PerlGameDev/SDL/pull/304 +Date: Wed, 12 Jul 2023 17:55:27 +0200 +Subject: [PATCH] Adapt to perl 5.37.1 + +Perl 5.37.1 removed a deprecated sv_nv() macro and SDL fails to build +with Perl 5.38.0: + +lib/SDLx/Controller/Interface.xs:60:26: error: implicit declaration of function 'sv_nv' + 60 | out->dv_x = sv_nv(temp); + | ^~~~~ + +Users are advised to use SvNVx() macro instead. SvNVx() seems to have been +available all the time (it predates a commit from 1993-10-07). + +This patch does that. + +https://github.com/PerlGameDev/SDL/issues/303 +--- + src/SDLx/Controller/Interface.xs | 12 ++++++------ + 1 file changed, 6 insertions(+), 6 deletions(-) + +diff --git a/src/SDLx/Controller/Interface.xs b/src/SDLx/Controller/Interface.xs +index 3dc202b7..d326c885 100644 +--- a/src/SDLx/Controller/Interface.xs ++++ b/src/SDLx/Controller/Interface.xs +@@ -57,15 +57,15 @@ void evaluate(SDLx_Interface *obj, SDLx_Derivative *out, SDLx_State *initial, fl + + SV *temp; + temp = av_pop(accel); +- out->dv_x = sv_nv(temp); ++ out->dv_x = SvNVx(temp); + SvREFCNT_dec(temp); + + temp = av_pop(accel); +- out->dv_y = sv_nv(temp); ++ out->dv_y = SvNVx(temp); + SvREFCNT_dec(temp); + + temp = av_pop(accel); +- out->dang_v = sv_nv(temp); ++ out->dang_v = SvNVx(temp); + SvREFCNT_dec(temp); + + SvREFCNT_dec((SV *)accel); +@@ -90,15 +90,15 @@ void evaluate_dt(SDLx_Interface *obj, SDLx_Derivative *out, SDLx_State *initial, + + SV *temp; + temp = av_pop(accel); +- out->dv_x = sv_nv(temp); ++ out->dv_x = SvNVx(temp); + SvREFCNT_dec(temp); + + temp = av_pop(accel); +- out->dv_y = sv_nv(temp); ++ out->dv_y = SvNVx(temp); + SvREFCNT_dec(temp); + + temp = av_pop(accel); +- out->dang_v = sv_nv(temp); ++ out->dang_v = SvNVx(temp); + SvREFCNT_dec(temp); + + SvREFCNT_dec((SV *)accel); -- cgit v1.2.3