From 4f2d7949f03e1c198bc888f2d05f421d35c57e21 Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Mon, 9 Oct 2017 18:53:29 +0100 Subject: reinit the tree, so we can have metadata --- dev-libs/OpenNI2/files/c++14.patch | 145 +++++++++++++++++++++++++++++++++++++ 1 file changed, 145 insertions(+) create mode 100644 dev-libs/OpenNI2/files/c++14.patch (limited to 'dev-libs/OpenNI2/files/c++14.patch') diff --git a/dev-libs/OpenNI2/files/c++14.patch b/dev-libs/OpenNI2/files/c++14.patch new file mode 100644 index 000000000000..95343a60059a --- /dev/null +++ b/dev-libs/OpenNI2/files/c++14.patch @@ -0,0 +1,145 @@ +The 'equivalent' macro clashes with equivalent() member functions of the +std::error_category::equivalent class in C++11 and above. +See also: +https://bugs.gentoo.org/show_bug.cgi?id=594910 + +--- a/ThirdParty/GL/glh/glh_linear.h ++++ b/ThirdParty/GL/glh/glh_linear.h +@@ -77,7 +77,7 @@ + #define GLH_EPSILON GLH_REAL(10e-6) + #define GLH_PI GLH_REAL(3.1415926535897932384626433832795) + +-#define equivalent(a,b) (((a < b + GLH_EPSILON) && (a > b - GLH_EPSILON)) ? true : false) ++#define equivalent_(a,b) (((a < b + GLH_EPSILON) && (a > b - GLH_EPSILON)) ? true : false) + + namespace glh + { +@@ -1093,7 +1093,7 @@ + + real norm = q[0] * q[0] + q[1] * q[1] + q[2] * q[2] + q[3] * q[3]; + +- s = (equivalent(norm,GLH_ZERO)) ? GLH_ZERO : ( GLH_TWO / norm ); ++ s = (equivalent_(norm,GLH_ZERO)) ? GLH_ZERO : ( GLH_TWO / norm ); + + xs = q[0] * s; + ys = q[1] * s; +@@ -1194,7 +1194,7 @@ + theta *= real(0.5); + real sin_theta = real(sin(theta)); + +- if (!equivalent(sqnorm,GLH_ONE)) ++ if (!equivalent_(sqnorm,GLH_ONE)) + sin_theta /= real(sqrt(sqnorm)); + x = sin_theta * axis.v[0]; + y = sin_theta * axis.v[1]; +@@ -1216,14 +1216,14 @@ + + alpha = p1.dot(p2); + +- if(equivalent(alpha,GLH_ONE)) ++ if(equivalent_(alpha,GLH_ONE)) + { + *this = identity(); + return *this; + } + + // ensures that the anti-parallel case leads to a positive dot +- if(equivalent(alpha,-GLH_ONE)) ++ if(equivalent_(alpha,-GLH_ONE)) + { + vec3 v; + +@@ -1280,7 +1280,7 @@ + void normalize() + { + real rnorm = GLH_ONE / real(sqrt(w * w + x * x + y * y + z * z)); +- if (equivalent(rnorm, GLH_ZERO)) ++ if (equivalent_(rnorm, GLH_ZERO)) + return; + x *= rnorm; + y *= rnorm; +@@ -1439,10 +1439,10 @@ + inline + bool operator == ( const quaternion & q1, const quaternion & q2 ) + { +- return (equivalent(q1.x, q2.x) && +- equivalent(q1.y, q2.y) && +- equivalent(q1.z, q2.z) && +- equivalent(q1.w, q2.w) ); ++ return (equivalent_(q1.x, q2.x) && ++ equivalent_(q1.y, q2.y) && ++ equivalent_(q1.z, q2.z) && ++ equivalent_(q1.w, q2.w) ); + } + + inline +--- a/ThirdParty/PSCommon/XnLib/ThirdParty/GL/glh/glh_linear.h ++++ b/ThirdParty/PSCommon/XnLib/ThirdParty/GL/glh/glh_linear.h +@@ -77,7 +77,7 @@ + #define GLH_EPSILON GLH_REAL(10e-6) + #define GLH_PI GLH_REAL(3.1415926535897932384626433832795) + +-#define equivalent(a,b) (((a < b + GLH_EPSILON) && (a > b - GLH_EPSILON)) ? true : false) ++#define equivalent_(a,b) (((a < b + GLH_EPSILON) && (a > b - GLH_EPSILON)) ? true : false) + + namespace glh + { +@@ -1093,7 +1093,7 @@ + + real norm = q[0] * q[0] + q[1] * q[1] + q[2] * q[2] + q[3] * q[3]; + +- s = (equivalent(norm,GLH_ZERO)) ? GLH_ZERO : ( GLH_TWO / norm ); ++ s = (equivalent_(norm,GLH_ZERO)) ? GLH_ZERO : ( GLH_TWO / norm ); + + xs = q[0] * s; + ys = q[1] * s; +@@ -1194,7 +1194,7 @@ + theta *= real(0.5); + real sin_theta = real(sin(theta)); + +- if (!equivalent(sqnorm,GLH_ONE)) ++ if (!equivalent_(sqnorm,GLH_ONE)) + sin_theta /= real(sqrt(sqnorm)); + x = sin_theta * axis.v[0]; + y = sin_theta * axis.v[1]; +@@ -1216,14 +1216,14 @@ + + alpha = p1.dot(p2); + +- if(equivalent(alpha,GLH_ONE)) ++ if(equivalent_(alpha,GLH_ONE)) + { + *this = identity(); + return *this; + } + + // ensures that the anti-parallel case leads to a positive dot +- if(equivalent(alpha,-GLH_ONE)) ++ if(equivalent_(alpha,-GLH_ONE)) + { + vec3 v; + +@@ -1280,7 +1280,7 @@ + void normalize() + { + real rnorm = GLH_ONE / real(sqrt(w * w + x * x + y * y + z * z)); +- if (equivalent(rnorm, GLH_ZERO)) ++ if (equivalent_(rnorm, GLH_ZERO)) + return; + x *= rnorm; + y *= rnorm; +@@ -1439,10 +1439,10 @@ + inline + bool operator == ( const quaternion & q1, const quaternion & q2 ) + { +- return (equivalent(q1.x, q2.x) && +- equivalent(q1.y, q2.y) && +- equivalent(q1.z, q2.z) && +- equivalent(q1.w, q2.w) ); ++ return (equivalent_(q1.x, q2.x) && ++ equivalent_(q1.y, q2.y) && ++ equivalent_(q1.z, q2.z) && ++ equivalent_(q1.w, q2.w) ); + } + + inline -- cgit v1.2.3