From 4f2d7949f03e1c198bc888f2d05f421d35c57e21 Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Mon, 9 Oct 2017 18:53:29 +0100 Subject: reinit the tree, so we can have metadata --- dev-games/libnw/Manifest | 5 +++++ dev-games/libnw/libnw-1.30.02.ebuild | 31 +++++++++++++++++++++++++++++++ dev-games/libnw/metadata.xml | 22 ++++++++++++++++++++++ 3 files changed, 58 insertions(+) create mode 100644 dev-games/libnw/Manifest create mode 100644 dev-games/libnw/libnw-1.30.02.ebuild create mode 100644 dev-games/libnw/metadata.xml (limited to 'dev-games/libnw') diff --git a/dev-games/libnw/Manifest b/dev-games/libnw/Manifest new file mode 100644 index 000000000000..bd4f5b5b9cc7 --- /dev/null +++ b/dev-games/libnw/Manifest @@ -0,0 +1,5 @@ +DIST libnw-1.30.02.tar.gz 317336 SHA256 bf310934f3d77521a6f52474063a7c7c169eb365f597c5223525f3c26116f89e SHA512 5175fe6737dc1a3ddd5e53354435ff0db56ad560f24e330f348190b2ed9e6d2418dc20497dcb64f316572c4c75b298fe12794fde73516347d70e737700f67939 WHIRLPOOL b2e1ebdb8e9c8f33fbdcbf65ac2fc23fe855cdf33109b33f764d1bc159490a08058238bd8a8dfc745f9a94490445b04a194cae3e1ff316f3cecdeeeb59d9fe4d +EBUILD libnw-1.30.02.ebuild 648 SHA256 445370ce08dd6fcd8efe06a22f6aa9f13ce82e71767e8a1077efa71e041339d4 SHA512 ed38b757ccb6a879f746d926a6ad0028a77dd8250d09bfcac425a4ce2ab41978104714c1d0756ecd7d54b88fbae1d559b1a32e2c29e6161b80ff10b386c65517 WHIRLPOOL 2e5d9a25614e14e6600cfcacc799aa8493012aa340a9c2e6fa3df8f0ea151769999e19ca3a4e22d2f75a4a9ed7c7c4bc7e276cd7464a0f482cafe33ae6edd3d2 +MISC ChangeLog 2426 SHA256 a7a24b843408c00b78f81a1aed50d12954a96421ddede426fffbf8622acf5df0 SHA512 8d87cf087005b5eeb7a0eb39d31c142e33c6480a2ea3716f6a1fde9d28eb12d4093eee180f1fcf16f9cff426d163a6691755aa1188d48cad17b5f8131be3b881 WHIRLPOOL f402a34d5e43c7723d6d6652e3e95c14ade1d2e924a1228ec1b67b12a748736c7e291dd42cd8a172cf6da02177514644c4d62c24fb994d5bf7e807e3f9ceda61 +MISC ChangeLog-2015 1511 SHA256 009860210f2a6a9e464d9d402ae2b4a3a4df36c42409ca29296607a54e2a98e0 SHA512 ed96046d9748ab7475cead1250b0ee6710316fedd20f6af8b33b72ad0242afbfa3698613d52570364b5df679cc0018f17b4fd4086a20570776feb42706702571 WHIRLPOOL 5e6f5a002507164942fd803f6600eca35c2e37cb4be35ecfb587f50c24cc2b0d21cfb36fc735047c13b9e5d7792b7e5157265ce5cfa55d8384915d9fea26df4c +MISC metadata.xml 1005 SHA256 d492e8b0f5fb415cb4e5507218ae03bc7baeeb1d32cecd446fe519f30250df43 SHA512 126197d5c5117e3a491dfe5c18103a3544ffdef8c6bd8ac300fecb716e4324f2d0ea07183cd648ac552c8a2b2c37a3cb9a33a5a2898596678da88416bd697ab7 WHIRLPOOL 2a991e8a35a2d673553ca9ef1712ffc4e1e02f9d24bbd7db8c805e1e9073c1f82bc51aad6fddbe5a661bf87063b5da8de62d59d785dc5ee19984861480051863 diff --git a/dev-games/libnw/libnw-1.30.02.ebuild b/dev-games/libnw/libnw-1.30.02.ebuild new file mode 100644 index 000000000000..7cd617c7c93e --- /dev/null +++ b/dev-games/libnw/libnw-1.30.02.ebuild @@ -0,0 +1,31 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 + +EAPI=5 +inherit toolchain-funcs + +DESCRIPTION="Tools and libraries for NWN file manipulation" +HOMEPAGE="http://openknights.sourceforge.net/" +SRC_URI="mirror://sourceforge/openknights/${P}.tar.gz" + +LICENSE="openknights" +SLOT="0" +KEYWORDS="amd64 x86" +IUSE="" + +DEPEND="sys-devel/bison + sys-devel/flex" +RDEPEND="!sci-biology/newick-utils" + +src_prepare() { + sed -i \ + -e '/^CC =/d' \ + -e '/^CXX =/d' \ + $(find . -name Makefile.in) || die + tc-export CC CXX +} + +src_install() { + DOCS="AUTHORS ChangeLog NEWS README README.tech TODO" \ + default +} diff --git a/dev-games/libnw/metadata.xml b/dev-games/libnw/metadata.xml new file mode 100644 index 000000000000..2429b89627b6 --- /dev/null +++ b/dev-games/libnw/metadata.xml @@ -0,0 +1,22 @@ + + + + + games@gentoo.org + Gentoo Games Project + + +libnw - libnw's aim is to provide platform-independent routines for the low- and +mid-level manipulation of NWN resources, as members of game data files, modules, hak +paks, export files, or stand alone. As a side effect, command-line programs are +often produced to exercise portions of the library. Ultimately, these routines are +intended to be assembled along with some form of GUI to make an equivalent to +BioWare's Aurora Toolset. +libnw is very much a work in progress, coded in C, and initially developed on ia32 +hardware running GNU/Linux. Members of the OK Project have assisted in porting the +code to Mac OS X, as well. + + + openknights + + -- cgit v1.2.3